Player Matchup

Gilgamesh
Gilgamesh
KeroSmalls
Gilgamesh
Level 128
God Stats
22W - 5L
1,740 SR
Queue Stats
214W - 190L
1,532 Elo+
Solo
King Arthur
King Arthur
LuVaz
King Arthur
Level 89
God Stats
5W - 4L
1,464 SR
Queue Stats
200W - 203L
1,507 Elo+
Solo
Eset
Eset
UltimatePeacøck
Eset
Level 126
God Stats
6W - 7L
1,329 SR
Queue Stats
41W - 27L
1,546 Elo+
Solo
Sylvanus
Sylvanus
greenmallet
Sylvanus
Level 128
God Stats
37W - 47L
1,499 SR
Queue Stats
287W - 278L
1,596 Elo+
Solo
Neith
Neith
meEATu
Neith
Level 153
God Stats
69W - 50L
1,677 SR
Queue Stats
294W - 279L
1,572 Elo+
Solo
Team Averages
Level 125
1,542 SR
1,550 Elo+

VS

Team Averages
Level 118
1,540 SR
1,520 Elo+
Vamana
Vamana
Aquaa99
Vamana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,583 Elo+
Solo
Izanami
Izanami
BestGodMan
Izanami
Level 94
God Stats
4W - 3L
1,718 SR
Queue Stats
144W - 146L
1,470 Elo+
Solo
Agni
Agni
ColdHypeToby
Agni
Level 108
God Stats
0W - 1L
1,526 SR
Queue Stats
33W - 31L
1,524 Elo+
Party 1
Loki
Loki
Rasgaard
Loki
Level 139
God Stats
0W - 2L
1,309 SR
Queue Stats
36W - 43L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
Spykoko69
Sylvanus
Level 127
God Stats
26W - 19L
1,648 SR
Queue Stats
171W - 167L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KeroSmalls
Gilgamesh
15
11 / 2 / 4
9,310
665
8,907
9,853
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
LuVaz
King Arthur
14
6 / 1 / 6
7,791
557
7,597
12,121
5,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 14
8,451
604
8,075
4,877
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
greenmallet
Sylvanus
15
3 / 1 / 1
9,362
669
7,618
11,666
6,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
meEATu
Neith
13
1 / 4 / 3
7,530
538
5,704
9,767
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aquaa99
Vamana
14
1 / 4 / 1
9,093
650
8,426
11,953
6,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
BestGodMan
Izanami
14
3 / 4 / 1
8,125
580
7,016
8,803
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
6,688
478
3,509
7,471
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
14
3 / 4 / 1
8,281
592
5,749
8,590
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Spykoko69
Sylvanus
10
0 / 6 / 2
6,783
485
4,427
15,731
8,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
8
8
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
Aquaa99
Vamana
1
4
1
0.38
L
Izanami
BestGodMan
Izanami
3
4
1
0.88
L
1
5
1
0.3
W
Gilgamesh
KeroSmalls
Gilgamesh
11
2
4
6.5
W
King Arthur
LuVaz
King Arthur
6
1
6
9
L
Loki
3
4
1
0.88
L
Sylvanus
Spykoko69
Sylvanus
0
6
2
0.17
W
1
0
14
8
W
Sylvanus
greenmallet
Sylvanus
3
1
1
3.5
W
Neith
meEATu
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
29,127
48,284
Taken
52,548
21,246
Mitigated
24,141
16,135
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Aquaa99
Vamana
8,426
3,747
0
4,351
11,953
6,376
0
7,511
4,442
0
60,881
L
Izanami
BestGodMan
Izanami
7,016
4,015
0
1,435
8,803
3,770
145
573
8,230
0
66,003
L
3,509
139
0
751
7,471
2,265
0
1,015
6,456
34,015
0
W
Gilgamesh
KeroSmalls
Gilgamesh
8,907
2,810
0
492
9,853
4,914
0
2,204
7,525
0
57,756
W
King Arthur
LuVaz
King Arthur
7,597
548
0
3,920
12,121
5,739
96
3,345
8,639
0
30,980
L
Loki
5,749
804
0
520
8,590
3,672
0
2,412
6,178
0
51,163
L
Sylvanus
Spykoko69
Sylvanus
4,427
792
1,353
3,056
15,731
8,058
0
4,182
11,549
18,432
0
W
8,075
1,479
549
1,377
4,877
1,631
356
1,548
3,243
57,597
0
W
Sylvanus
greenmallet
Sylvanus
7,618
3,057
0
5,490
11,666
6,420
516
0
11,666
53,646
0
W
Neith
meEATu
Neith
5,704
2,314
0
4,307
9,767
2,542
0
492
9,275
0
46,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
38,970
501
Minions Killed
451
0
Camps Cleared
0
1,343,464
Distance Traveled
1,283,615
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,093
650
122
9
0
283,447
0
L
Izanami
8,125
580
125
9
0
234,065
0
L
Agni
6,688
478
91
7
0
253,690
2
W
Gilgamesh
9,310
665
114
8
0
281,564
3
W
King Arthur
7,791
557
43
3
0
308,013
3
L
Loki
8,281
592
88
6
0
296,361
5
L
Sylvanus
6,783
485
25
2
0
216,052
2
W
Eset
8,451
604
129
9
0
293,395
7
W
Sylvanus
9,362
669
119
9
0
219,225
3
W
Neith
7,530
538
96
7
0
241,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role