Player Matchup

Zhong Kui
Zhong Kui
KnightMarco7
Zhong Kui
Level 37
God Stats
24W - 28L
1,456 SR
Queue Stats
66W - 75L
1,399 Elo+
Solo
Ganesha
Ganesha
LaLMeNN
Ganesha
Level 24
God Stats
7W - 3L
1,422 SR
Queue Stats
101W - 79L
1,293 Elo+
Party 3
Anhur
Anhur
Soloman29
Anhur
Level 125
God Stats
3W - 3L
1,484 SR
Queue Stats
161W - 105L
1,579 Elo+
Party 3
Nemesis
Nemesis
弥漫是J苦等是儿
Nemesis
Level 15
God Stats
1W - 2L
1,484 SR
Queue Stats
32W - 41L
1,387 Elo+
Party 1
Vulcan
Vulcan
我常常因为自己不够傻屌而感到自卑
Vulcan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 67
1,469 SR
1,432 Elo+

VS

Team Averages
Level 58
1,520 SR
1,455 Elo+
Set
Set
Orwal
Set
Level 46
God Stats
1W - 0L
1,331 SR
Queue Stats
9W - 4L
1,651 Elo+
Solo
Kukulkan
Kukulkan
Refaim01
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 2
Chaac
Chaac
davidskorepa8
Chaac
Level 67
God Stats
5W - 4L
1,510 SR
Queue Stats
101W - 113L
1,438 Elo+
Party 2
Cupid
Cupid
tomsonbrowen
Cupid
Level 140
God Stats
4W - 1L
1,718 SR
Queue Stats
102W - 108L
1,425 Elo+
Party 4
Bacchus
Bacchus
wodetian123
Bacchus
Level 23
God Stats
5W - 4L
1,544 SR
Queue Stats
11W - 13L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KnightMarco7
Zhong Kui
11
2 / 3 / 0
6,020
502
4,381
9,590
6,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
LaLMeNN
Ganesha
9
0 / 2 / 1
5,040
420
1,806
6,288
3,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Soloman29
Anhur
10
3 / 4 / 0
5,905
492
5,350
8,895
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 0
5,109
426
400
7,588
2,117
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
5,773
481
2,787
4,309
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Orwal
Set
12
5 / 0 / 4
7,620
635
4,263
7,927
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Refaim01
Kukulkan
12
1 / 0 / 2
7,351
613
2,497
3,999
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 2
7,577
631
7,115
7,660
4,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 2 / 2
7,016
585
5,144
5,224
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
wodetian123
Bacchus
10
0 / 1 / 7
6,500
542
5,112
4,856
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
13
13
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
KnightMarco7
Zhong Kui
2
3
0
0.67
L
Ganesha
LaLMeNN
Ganesha
0
2
1
0.25
W
Set
Orwal
Set
5
0
4
7
W
Kukulkan
Refaim01
Kukulkan
1
0
2
2
L
Anhur
Soloman29
Anhur
3
4
0
0.75
W
2
2
2
1.5
W
5
2
2
3
W
Bacchus
wodetian123
Bacchus
0
1
7
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,724
Damage
24,131
36,670
Taken
29,666
15,339
Mitigated
12,049
9,873
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
KnightMarco7
Zhong Kui
4,381
241
0
4,116
9,590
6,431
0
1,135
8,425
29,770
0
L
Ganesha
LaLMeNN
Ganesha
1,806
85
50
302
6,288
3,131
0
1,715
4,573
15,637
0
W
Set
Orwal
Set
4,263
1,581
0
4,042
7,927
2,553
0
993
6,818
0
48,442
W
Kukulkan
Refaim01
Kukulkan
2,497
334
0
1,242
3,999
1,293
1,260
1,578
2,253
33,912
0
L
Anhur
Soloman29
Anhur
5,350
2,954
0
2,685
8,895
2,476
0
3,121
5,774
0
30,496
W
7,115
1,205
0
2,717
7,660
4,362
624
4,054
3,606
0
42,283
W
5,144
2,582
0
1,361
5,224
784
630
790
4,434
0
28,187
W
Bacchus
wodetian123
Bacchus
5,112
642
564
1,627
4,856
3,057
371
1,256
3,581
14,570
0
L
400
146
0
1,493
7,588
2,117
0
453
7,115
0
21,276
L
2,787
376
0
1,227
4,309
1,184
0
985
3,174
31,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
36,064
259
Minions Killed
345
0
Camps Cleared
0
1,121,860
Distance Traveled
1,211,508
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,020
502
65
5
0
199,691
4
L
Ganesha
5,040
420
3
0
0
256,588
2
W
Set
7,620
635
82
7
0
263,093
5
W
Kukulkan
7,351
613
89
7
0
210,449
4
L
Anhur
5,905
492
86
7
0
192,761
4
W
Chaac
7,577
631
90
8
0
244,407
1
W
Cupid
7,016
585
65
5
0
224,134
0
W
Bacchus
6,500
542
19
2
0
269,425
2
L
Nemesis
5,109
426
52
4
0
232,044
0
L
Vulcan
5,773
481
53
4
0
240,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role