Player Matchup

Gilgamesh
Gilgamesh
Foxtail1105
Gilgamesh
Level 13
God Stats
5W - 3L
1,507 SR
Queue Stats
18W - 19L
1,460 Elo+
Party 3
Merlin
Merlin
Phol64
Merlin
Level 15
God Stats
3W - 5L
1,332 SR
Queue Stats
44W - 71L
1,310 Elo+
Solo
Susano
Susano
sunny109
Susano
Level 15
God Stats
2W - 2L
1,328 SR
Queue Stats
18W - 20L
1,452 Elo+
Party 3
Athena
Athena
乳不平可以平天下
Athena
Level 12
God Stats
5W - 1L
1,708 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 3
Chaac
Chaac
銀河天馬
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,460 Elo+
Party 3
Team Averages
Level 14
1,475 SR
1,437 Elo+

VS

Team Averages
Level 12
1,631 SR
1,412 Elo+
Gilgamesh
Gilgamesh
MaxRus123
Gilgamesh
Level 6
God Stats
4W - 2L
1,837 SR
Queue Stats
20W - 21L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Plie0infinity
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zackandmax1
Cthulhu
Level 25
God Stats
0W - 1L
1,413 SR
Queue Stats
8W - 12L
1,393 Elo+
Party 2
Bellona
Bellona
ZeusNoil
Bellona
Level 7
God Stats
2W - 1L
1,837 SR
Queue Stats
20W - 22L
1,400 Elo+
Party 1
Hachiman
Hachiman
camouflagefox
Hachiman
Level 21
God Stats
1W - 3L
1,569 SR
Queue Stats
12W - 16L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Foxtail1105
Gilgamesh
20
10 / 2 / 27
15,311
1,094
26,761
21,598
18,022
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Phol64
Merlin
19
4 / 5 / 19
13,092
935
15,267
11,727
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
sunny109
Susano
20
14 / 5 / 19
15,889
1,135
31,333
20,476
10,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 0 / 25
14,129
1,009
21,121
21,568
23,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 1 / 20
14,206
1,015
23,648
23,382
29,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaxRus123
Gilgamesh
18
4 / 14 / 7
12,784
913
24,334
30,298
17,284
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Plie0infinity
Jormungandr
18
0 / 7 / 6
11,632
831
9,463
17,339
17,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Zackandmax1
Cthulhu
18
1 / 6 / 11
12,241
874
21,273
22,329
30,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
ZeusNoil
Bellona
18
5 / 9 / 6
12,859
919
27,155
36,575
32,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
camouflagefox
Hachiman
19
3 / 9 / 3
13,416
958
9,030
19,328
7,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
46
45
Kills
13
13
Deaths
45
110
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Foxtail1105
Gilgamesh
10
2
27
11.75
L
Gilgamesh
MaxRus123
Gilgamesh
4
14
7
0.54
W
Merlin
Phol64
Merlin
4
5
19
2.7
L
Jormungandr
Plie0infinity
Jormungandr
0
7
6
0.43
L
Cthulhu
Zackandmax1
Cthulhu
1
6
11
1.08
L
Bellona
ZeusNoil
Bellona
5
9
6
0.89
L
Hachiman
camouflagefox
Hachiman
3
9
3
0.5
W
Susano
sunny109
Susano
14
5
19
4.7
W
7
0
25
19.5
W
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,130
Damage
91,255
98,751
Taken
125,869
86,277
Mitigated
106,221
16,197
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Foxtail1105
Gilgamesh
26,761
9,039
0
2,524
21,598
18,022
0
5,557
16,041
420
41,008
L
Gilgamesh
MaxRus123
Gilgamesh
24,334
7,648
0
1,182
30,298
17,284
0
8,819
21,479
0
36,624
W
Merlin
Phol64
Merlin
15,267
1,922
364
596
11,727
5,134
0
4,011
7,716
33,201
0
L
Jormungandr
Plie0infinity
Jormungandr
9,463
1,312
0
21
17,339
17,833
0
5,913
11,426
19,499
0
L
Cthulhu
Zackandmax1
Cthulhu
21,273
3,200
820
957
22,329
30,609
0
5,760
16,569
40,493
0
L
Bellona
ZeusNoil
Bellona
27,155
9,447
0
1,922
36,575
32,738
0
13,362
23,213
1,021
34,800
L
Hachiman
camouflagefox
Hachiman
9,030
3,702
0
406
19,328
7,757
0
2,948
16,380
0
46,932
W
Susano
sunny109
Susano
31,333
9,096
0
457
20,476
10,719
0
5,216
15,260
0
53,747
W
21,121
4,386
915
1,609
21,568
23,134
0
6,662
14,906
31,847
0
W
23,648
7,178
0
9,732
23,382
29,268
0
10,264
13,118
0
42,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,627
Gold Earned
62,932
201
Minions Killed
203
8
Camps Cleared
5
1,376,402
Distance Traveled
1,255,575
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,311
1,094
37
3
2
296,333
0
L
Gilgamesh
12,784
913
28
2
1
284,023
0
W
Merlin
13,092
935
42
3
2
220,382
0
L
Jormungandr
11,632
831
23
2
0
205,714
0
L
Cthulhu
12,241
874
40
3
3
254,277
0
L
Bellona
12,859
919
17
1
1
297,401
1
L
Hachiman
13,416
958
95
7
0
214,160
0
W
Susano
15,889
1,135
63
5
3
262,724
0
W
Athena
14,129
1,009
18
1
0
316,954
0
W
Chaac
14,206
1,015
41
3
1
280,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role