Player Matchup

Loki
Loki
JayGoCrazy24_
Loki
Level 43
God Stats
2W - 13L
1,231 SR
Queue Stats
163W - 204L
1,394 Elo+
Solo
Cthulhu
Cthulhu
JizzyTeee
Cthulhu
Level 67
God Stats
27W - 28L
1,560 SR
Queue Stats
342W - 492L
1,353 Elo+
Solo
Hades
Hades
regnant_cairn1
Hades
Level 4
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Team Averages
Level 38
1,365 SR
1,340 Elo+

VS

Team Averages
Level 61
1,517 SR
1,429 Elo+
Hercules
Hercules
OG Clampz 420
Hercules
Level 69
God Stats
11W - 10L
1,445 SR
Queue Stats
122W - 109L
1,459 Elo+
Solo
Sol
Sol
SincerelySavage_
Sol
Level 85
God Stats
15W - 14L
1,606 SR
Queue Stats
93W - 81L
1,487 Elo+
Solo
Izanami
Izanami
captain pugsely
Izanami
Level 28
God Stats
1W - 0L
1,501 SR
Queue Stats
51W - 67L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,899
655
2,110
4,576
1,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
JizzyTeee
Cthulhu
10
3 / 3 / 1
6,763
751
2,482
8,191
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 5 / 3
5,251
583
2,070
4,462
1,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OG Clampz 420
Hercules
10
4 / 1 / 5
7,273
808
4,347
4,849
2,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 9
6,760
751
4,930
3,533
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
5 / 2 / 4
7,301
811
4,413
4,437
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
9
9
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Cthulhu
JizzyTeee
Cthulhu
3
3
1
1.17
W
Hercules
OG Clampz 420
Hercules
4
1
5
6.5
W
0
1
9
4.5
W
5
2
4
3.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,662
Damage
13,690
17,229
Taken
12,819
7,314
Mitigated
4,683
1,444
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,110
217
0
132
4,576
1,430
370
1,320
3,256
0
19,181
L
Cthulhu
JizzyTeee
Cthulhu
2,482
111
294
752
8,191
4,036
112
2,576
5,615
13,021
0
W
Hercules
OG Clampz 420
Hercules
4,347
1,418
0
1,981
4,849
2,073
197
1,267
3,582
0
12,635
W
4,930
1,983
0
1,775
3,533
1,087
1,701
1,151
2,382
30,087
0
W
4,413
2,772
403
553
4,437
1,523
1,204
2,178
2,259
0
18,934
L
2,070
341
0
266
4,462
1,848
0
1,061
3,401
4,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,913
Gold Earned
21,334
58
Minions Killed
101
0
Camps Cleared
0
436,992
Distance Traveled
496,543
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,899
655
28
3
0
181,184
0
L
Cthulhu
6,763
751
23
3
0
181,955
2
W
Hercules
7,273
808
16
2
0
180,048
3
W
Sol
6,760
751
50
6
0
155,459
3
W
Izanami
7,301
811
35
4
0
161,036
1
L
Hades
5,251
583
7
1
0
73,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role