Player Matchup

Bellona
Bellona
CatBoy_9966
Bellona
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,529 Elo+
Party 1
Neith
Neith
CatGirl_9966
Neith
Level 5
God Stats
1W - 0L
1,695 SR
Queue Stats
6W - 5L
1,529 Elo+
Party 1
Ra
Ra
MR_Poepoe_69
Ra
Level 7
God Stats
2W - 0L
1,757 SR
Queue Stats
8W - 4L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
TehRastabean
Cu Chulainn
Level 18
God Stats
2W - 0L
1,713 SR
Queue Stats
72W - 18L
1,710 Elo+
Solo
Ares
Ares
gusijasu
Ares
Level 21
God Stats
5W - 0L
1,964 SR
Queue Stats
58W - 43L
1,565 Elo+
Solo
Team Averages
Level 11
1,726 SR
1,575 Elo+

VS

Team Averages
Level 23
1,527 SR
1,473 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DntCryBbyy
Apollo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 47L
1,411 Elo+
Solo
Merlin
Merlin
OziOzbornKilla
Merlin
Level 23
God Stats
12W - 9L
1,453 SR
Queue Stats
109W - 108L
1,422 Elo+
Solo
Arachne
Arachne
ganja_planter
Arachne
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
40W - 32L
1,550 Elo+
Solo
Nemesis
Nemesis
xRackz91
Nemesis
Level 21
God Stats
12W - 13L
1,468 SR
Queue Stats
69W - 52L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CatBoy_9966
Bellona
15
8 / 3 / 2
8,845
680
7,327
11,498
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 2
8,057
620
7,744
5,930
1,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 5
6,613
509
2,793
6,356
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
TehRastabean
Cu Chulainn
13
4 / 4 / 0
7,424
571
10,028
14,154
3,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
11
4 / 4 / 5
7,063
543
7,488
12,846
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 2 / 3
8,296
638
8,015
9,864
7,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
DntCryBbyy
Apollo
13
6 / 6 / 2
8,274
636
6,050
11,156
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 2
7,298
561
9,256
8,006
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
11
3 / 4 / 8
7,288
561
5,375
11,650
6,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
xRackz91
Nemesis
12
2 / 4 / 2
7,099
546
5,484
9,508
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
22
Kills
18
18
Deaths
22
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
2
3
2.75
W
Bellona
CatBoy_9966
Bellona
8
3
2
3
W
3
2
2
2
L
Apollo
DntCryBbyy
Apollo
6
6
2
1.17
W
3
5
5
1.1
L
3
6
2
0.67
W
Cu Chulainn
TehRastabean
Cu Chulainn
4
4
0
1
L
Arachne
3
4
8
1.75
W
Ares
4
4
5
1.63
L
Nemesis
xRackz91
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,380
Damage
34,180
50,784
Taken
50,184
21,817
Mitigated
25,613
9,569
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,015
1,371
0
4,163
9,864
7,827
45
1,018
8,760
50,883
0
W
Bellona
CatBoy_9966
Bellona
7,327
4,645
0
1,258
11,498
6,390
0
2,453
8,903
0
65,743
W
7,744
3,014
0
1,203
5,930
1,978
1,296
429
5,497
0
55,993
L
Apollo
DntCryBbyy
Apollo
6,050
3,510
0
2,995
11,156
4,065
728
1,534
9,594
0
44,216
W
2,793
775
265
449
6,356
2,785
0
1,261
5,041
10,219
0
L
9,256
986
0
749
8,006
2,904
538
3,196
4,766
33,622
0
W
Cu Chulainn
TehRastabean
Cu Chulainn
10,028
2,547
0
4,115
14,154
3,969
0
6,905
7,203
0
50,538
L
Arachne
5,375
4,350
99
2,223
11,650
6,786
0
2,747
8,893
0
23,578
W
Ares
7,488
1,272
0
2,279
12,846
6,695
0
5,475
6,869
24,136
0
L
Nemesis
xRackz91
Nemesis
5,484
2,849
366
918
9,508
4,031
0
1,600
7,890
0
35,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
38,255
401
Minions Killed
379
0
Camps Cleared
0
1,253,002
Distance Traveled
1,196,875
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,296
638
128
10
0
255,237
1
W
Bellona
8,845
680
127
10
0
296,921
0
W
Neith
8,057
620
115
9
0
233,560
3
L
Apollo
8,274
636
85
7
0
227,627
1
W
Ra
6,613
509
21
2
0
237,582
2
L
Merlin
7,298
561
61
5
0
222,174
1
W
Cu Chulainn
7,424
571
93
7
0
243,120
4
L
Arachne
7,288
561
31
2
0
223,244
4
W
Ares
7,063
543
45
3
0
241,819
3
L
Nemesis
7,099
546
74
6
0
268,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role