Player Matchup

Cthulhu
Cthulhu
DAWIVX
Cthulhu
Level 23
God Stats
30W - 19L
1,505 SR
Queue Stats
402W - 397L
1,431 Elo+
Party 4
Hades
Hades
Krosum
Hades
Level 69
God Stats
17W - 11L
1,543 SR
Queue Stats
247W - 249L
1,459 Elo+
Party 4
Set
Set
Radekon12
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,450 Elo+
Party 3
Medusa
Medusa
Ripple1610
Medusa
Level 7
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 3
Chaac
Chaac
bondy1906
Chaac
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 41L
1,467 Elo+
Party 3
Team Averages
Level 40
1,464 SR
1,425 Elo+

VS

Team Averages
Level 37
1,407 SR
1,395 Elo+
Nemesis
Nemesis
CazeAir
Nemesis
Level 29
God Stats
2W - 3L
1,304 SR
Queue Stats
88W - 91L
1,409 Elo+
Party 1
Janus
Janus
KiKasiyas
Janus
Level 39
God Stats
5W - 14L
1,173 SR
Queue Stats
311W - 332L
1,326 Elo+
Solo
Izanami
Izanami
LeaUdenH
Izanami
Level 66
God Stats
5W - 2L
1,556 SR
Queue Stats
12W - 11L
1,427 Elo+
Party 2
Cerberus
Cerberus
SacredStaff
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,396 Elo+
Party 2
Vamana
Vamana
okaypaladin3
Vamana
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 136L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAWIVX
Cthulhu
12
0 / 7 / 5
7,729
407
6,429
20,603
7,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hades
Krosum
Hades
14
3 / 3 / 5
9,448
497
12,756
13,971
8,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 1
9,689
510
11,056
15,404
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Ripple1610
Medusa
11
0 / 10 / 1
6,935
365
3,137
12,126
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
bondy1906
Chaac
17
5 / 1 / 2
10,519
554
14,778
19,465
16,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CazeAir
Nemesis
17
6 / 2 / 9
10,606
558
11,580
13,824
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
KiKasiyas
Janus
17
4 / 4 / 2
10,483
552
10,185
10,918
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LeaUdenH
Izanami
16
9 / 3 / 7
9,593
505
13,875
10,728
3,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SacredStaff
Cerberus
16
5 / 1 / 13
10,670
562
12,561
15,066
16,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
17
1 / 4 / 2
10,135
533
13,477
18,452
14,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
14
Kills
25
25
Deaths
14
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CazeAir
Nemesis
6
2
9
5.25
L
Cthulhu
DAWIVX
Cthulhu
0
7
5
0.36
W
Janus
KiKasiyas
Janus
4
4
2
1.25
L
Hades
Krosum
Hades
3
3
5
1.83
W
Izanami
LeaUdenH
Izanami
9
3
7
4.17
L
6
4
1
1.63
L
Medusa
Ripple1610
Medusa
0
10
1
0.05
W
Cerberus
SacredStaff
Cerberus
5
1
13
11.5
L
Chaac
bondy1906
Chaac
5
1
2
6
W
Vamana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,156
Damage
61,678
81,569
Taken
68,988
39,420
Mitigated
44,384
25,679
Healing
22,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CazeAir
Nemesis
11,580
5,930
0
3,501
13,824
5,939
124
1,996
11,828
0
69,611
L
Cthulhu
DAWIVX
Cthulhu
6,429
227
412
4,388
20,603
7,112
281
5,610
14,059
32,019
0
W
Janus
KiKasiyas
Janus
10,185
515
0
2,475
10,918
3,874
210
4,196
6,722
75,492
0
L
Hades
Krosum
Hades
12,756
723
357
6,044
13,971
8,510
0
5,157
8,646
54,701
0
W
Izanami
LeaUdenH
Izanami
13,875
9,045
0
4,389
10,728
3,428
3,764
5,445
5,283
0
66,849
L
11,056
4,508
0
4,797
15,404
5,123
0
2,921
12,389
0
55,228
L
Medusa
Ripple1610
Medusa
3,137
1,797
0
0
12,126
2,238
374
4,857
7,269
0
22,395
W
Cerberus
SacredStaff
Cerberus
12,561
1,730
0
4,495
15,066
16,360
388
5,013
10,053
51,146
0
L
Chaac
bondy1906
Chaac
14,778
3,443
0
9,681
19,465
16,437
695
2,873
16,460
223
70,547
W
Vamana
13,477
8,295
0
7,252
18,452
14,783
0
2,705
15,747
0
74,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
51,487
436
Minions Killed
584
0
Camps Cleared
0
1,658,743
Distance Traveled
1,863,424
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,606
558
104
5
0
425,654
3
L
Cthulhu
7,729
407
65
3
0
288,965
4
W
Janus
10,483
552
143
8
0
341,451
2
L
Hades
9,448
497
100
5
0
294,215
3
W
Izanami
9,593
505
104
5
0
331,053
1
L
Set
9,689
510
92
5
0
371,035
1
L
Medusa
6,935
365
41
2
0
322,459
0
W
Cerberus
10,670
562
93
5
0
381,452
5
L
Chaac
10,519
554
138
7
0
382,069
2
W
Vamana
10,135
533
140
7
0
383,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role