Player Matchup

Artemis
Artemis
Brunocsx
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,125 Elo+
Solo
Izanami
Izanami
Hulkpikao
Izanami
Level 27
God Stats
3W - 3L
1,699 SR
Queue Stats
4W - 5L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Hypado777
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
LukChester
Merlin
Level 18
God Stats
1W - 3L
1,319 SR
Queue Stats
7W - 6L
1,423 Elo+
Party 1
Loki
Loki
crowd737gaudy
Loki
Level 22
God Stats
12W - 14L
1,346 SR
Queue Stats
110W - 133L
1,391 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,373 Elo+

VS

Team Averages
Level 21
1,351 SR
1,413 Elo+
Neith
Neith
Andreluizkdg
Neith
Level 21
God Stats
47W - 71L
1,333 SR
Queue Stats
73W - 104L
1,324 Elo+
Solo
Zeus
Zeus
GRANAGUSTIN
Zeus
Level 29
God Stats
1W - 2L
1,309 SR
Queue Stats
39W - 55L
1,390 Elo+
Party 2
Ra
Ra
agus_rc_03
Ra
Level 21
God Stats
1W - 1L
1,246 SR
Queue Stats
28W - 39L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
tjjonson
Sun Wukong
Level 25
God Stats
16W - 11L
1,569 SR
Queue Stats
138W - 133L
1,504 Elo+
Solo
Bakasura
Bakasura
valentinopelotu
Bakasura
Level 8
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brunocsx
Artemis
17
0 / 12 / 8
10,324
939
2,615
15,849
5,533
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Hulkpikao
Izanami
19
11 / 12 / 8
14,661
1,333
18,964
22,141
8,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Hypado777
Cthulhu
16
1 / 6 / 6
10,042
913
5,050
12,331
10,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
LukChester
Merlin
20
5 / 9 / 14
12,949
1,177
15,685
17,363
6,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 10 / 9
12,250
1,114
12,289
17,153
6,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 15
10,600
964
2,100
9,396
3,481
20
9 / 4 / 22
13,524
1,229
22,801
14,487
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 7 / 21
12,154
1,105
9,449
13,352
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
tjjonson
Sun Wukong
20
17 / 1 / 19
15,348
1,395
19,259
9,066
11,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
19
17 / 6 / 8
14,054
1,278
23,688
14,503
7,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
134
23
Kills
49
49
Deaths
23
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
Artemis
Brunocsx
Artemis
0
12
8
0.33
W
9
4
22
5
L
Izanami
Hulkpikao
Izanami
11
12
8
1.25
L
Cthulhu
Hypado777
Cthulhu
1
6
6
0.67
L
Merlin
LukChester
Merlin
5
9
14
1.33
W
4
7
21
2.07
L
6
10
9
1.05
W
Sun Wukong
tjjonson
Sun Wukong
17
1
19
26.5
W
Bakasura
17
6
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,603
Damage
77,297
84,837
Taken
60,804
37,094
Mitigated
31,817
2,797
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,100
729
0
12
9,396
3,481
0
5,448
3,948
0
2,460
L
Artemis
Brunocsx
Artemis
2,615
1,121
0
136
15,849
5,533
0
4,405
10,767
0
7,465
W
22,801
5,456
99
2,145
14,487
5,053
0
4,898
9,589
53,851
0
L
Izanami
Hulkpikao
Izanami
18,964
16,636
0
1,922
22,141
8,286
0
7,078
13,978
0
56,891
L
Cthulhu
Hypado777
Cthulhu
5,050
479
0
0
12,331
10,230
0
6,992
5,042
11,513
0
L
Merlin
LukChester
Merlin
15,685
2,594
0
739
17,363
6,949
0
7,594
9,127
47,273
0
W
9,449
3,988
774
1,758
13,352
5,113
0
4,196
9,156
26,613
0
L
12,289
3,881
0
0
17,153
6,096
0
7,426
9,257
0
21,830
W
Sun Wukong
tjjonson
Sun Wukong
19,259
5,060
189
1,329
9,066
11,163
0
2,069
6,997
1,335
29,362
W
Bakasura
23,688
16,826
0
2,588
14,503
7,007
0
4,124
10,379
0
41,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
65,680
196
Minions Killed
183
4
Camps Cleared
10
858,450
Distance Traveled
946,998
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,600
964
0
0
0
159,273
0
L
Artemis
10,324
939
9
1
0
127,540
0
W
Zeus
13,524
1,229
72
7
1
185,394
0
L
Izanami
14,661
1,333
88
8
1
184,101
0
L
Cthulhu
10,042
913
19
2
0
131,849
0
L
Merlin
12,949
1,177
67
6
0
186,744
0
W
Ra
12,154
1,105
36
3
0
163,180
1
L
Loki
12,250
1,114
13
1
3
228,216
0
W
Sun Wukong
15,348
1,395
16
1
4
233,314
0
W
Bakasura
14,054
1,278
59
5
5
205,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role