Player Matchup

Gilgamesh
Gilgamesh
Gold I
JWDxCerberus
Gilgamesh
Gold I
Level 105
God Stats
1W - 0L
1,735 SR
Queue Stats
66W - 57L
1,730 MMR
Party 2
Kukulkan
Kukulkan
Gold V
kevink1995
Kukulkan
Gold V
Level 84
God Stats
4W - 4L
1,753 SR
Queue Stats
4W - 4L
1,629 MMR
Solo
Sobek
Sobek
Platinum III
richmud
Sobek
Platinum III
Level 127
God Stats
10W - 7L
1,657 SR
Queue Stats
202W - 220L
1,880 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,715 SR
1,746 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,787 SR
1,730 MMR
Erlang Shen
Erlang Shen
Diamond IV
Franky0806
Erlang Shen
Diamond IV
Level 128
God Stats
6W - 5L
1,729 SR
Queue Stats
178W - 158L
1,962 MMR
Party 1
Chang'e
Chang'e
Diamond III
Lavarro
Chang'e
Diamond III
Level 149
God Stats
17W - 16L
1,823 SR
Queue Stats
177W - 164L
2,055 MMR
Party 1
Nike
Nike
Silver I
byZd3R
Nike
Silver I
Level 89
God Stats
1W - 1L
1,808 SR
Queue Stats
56W - 49L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JWDxCerberus
Gilgamesh
20
6 / 2 / 11
17,448
727
27,969
23,930
24,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
kevink1995
Kukulkan
19
6 / 6 / 8
15,702
654
24,257
18,111
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
richmud
Sobek
18
5 / 8 / 10
15,789
658
23,257
34,239
43,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BacchusAphroditeKumbhakarnaThothTiamat

VS

Bans
AthenaCabrakanScyllaYmirDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Franky0806
Erlang Shen
16
1 / 8 / 12
15,210
634
16,917
30,166
21,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Lavarro
Chang'e
20
13 / 3 / 3
16,356
682
34,453
28,908
12,615
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
byZd3R
Nike
16
2 / 6 / 13
13,588
566
13,605
32,953
29,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
17
Kills
16
16
Deaths
17
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Franky0806
Erlang Shen
1
8
12
0.88
W
Gilgamesh
JWDxCerberus
Gilgamesh
6
2
11
5.75
L
Chang'e
Lavarro
Chang'e
13
3
3
4.83
L
Nike
byZd3R
Nike
2
6
13
1.42
W
Kukulkan
kevink1995
Kukulkan
6
6
8
1.67
W
Sobek
richmud
Sobek
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,483
Damage
64,975
76,280
Taken
92,027
76,749
Mitigated
63,881
17,830
Healing
43,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Franky0806
Erlang Shen
16,917
7,483
0
4,781
30,166
21,491
932
16,052
13,698
0
59,849
W
Gilgamesh
JWDxCerberus
Gilgamesh
27,969
5,739
0
2,881
23,930
24,939
2,018
13,436
10,494
5,206
56,472
L
Chang'e
Lavarro
Chang'e
34,453
1,423
8,457
17,109
28,908
12,615
834
14,892
13,219
112,835
0
L
Nike
byZd3R
Nike
13,605
1,638
1,520
11,156
32,953
29,775
772
17,649
14,355
0
38,483
W
Kukulkan
kevink1995
Kukulkan
24,257
1,810
1,620
2,015
18,111
7,913
496
8,598
9,513
115,499
0
W
Sobek
richmud
Sobek
23,257
1,215
0
11,314
34,239
43,897
248
12,540
21,699
52,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
45,154
247
Minions Killed
234
0
Camps Cleared
0
1,282,958
Distance Traveled
1,336,384
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,210
634
45
2
0
437,415
2
W
Gilgamesh
17,448
727
49
2
0
444,400
1
L
Chang'e
16,356
682
152
6
0
446,952
3
L
Nike
13,588
566
37
2
0
452,017
0
W
Kukulkan
15,702
654
164
7
0
397,157
8
W
Sobek
15,789
658
34
1
0
441,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role