Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DukePays
Zeus
Level 59
God Stats
29W - 10L
1,641 SR
Queue Stats
53W - 28L
1,638 Elo+
Party 1
Chaac
Chaac
Shakeyy-_-
Chaac
Level 57
God Stats
19W - 7L
1,550 SR
Queue Stats
59W - 37L
1,574 Elo+
Party 1
Team Averages
Level 65
1,564 SR
1,571 Elo+

VS

Team Averages
Level 113
1,506 SR
1,540 Elo+
Anubis
Anubis
DarkRain1190
Anubis
Level 108
God Stats
2W - 4L
1,521 SR
Queue Stats
49W - 41L
1,566 Elo+
Solo
Horus
Horus
HouseOfAmerica
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,505 Elo+
Solo
Hun Batz
Hun Batz
LunarDrTuna
Hun Batz
Level 109
God Stats
3W - 2L
1,498 SR
Queue Stats
471W - 467L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 4 / 9
9,549
682
5,643
8,097
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
14
7 / 2 / 5
10,157
726
13,596
4,527
1,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
13
3 / 1 / 9
9,545
682
8,097
9,733
6,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 4 / 5
8,392
599
3,850
7,649
3,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 3 / 5
9,534
681
5,973
12,554
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
LunarDrTuna
Hun Batz
13
5 / 5 / 2
10,088
721
6,758
11,602
5,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
12
Kills
7
7
Deaths
12
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
4
9
1.63
L
Anubis
0
4
5
0.63
W
Zeus
7
2
5
4.75
L
2
3
5
1.5
L
Hun Batz
LunarDrTuna
Hun Batz
5
5
2
1.2
W
Chaac
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
16,581
22,357
Taken
31,805
9,693
Mitigated
19,514
4,347
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,643
2,932
0
437
8,097
2,191
647
1,359
6,738
0
33,721
L
Anubis
3,850
185
0
2,465
7,649
3,223
486
3,893
3,756
42,483
0
W
Zeus
13,596
535
0
390
4,527
1,070
201
1,483
3,044
40,388
0
L
5,973
2,909
1,002
3,847
12,554
11,267
270
5,417
7,137
0
12,266
L
Hun Batz
LunarDrTuna
Hun Batz
6,758
655
0
369
11,602
5,024
779
4,355
7,247
0
38,855
W
Chaac
8,097
1,775
0
3,520
9,733
6,432
400
1,080
8,653
0
31,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
28,014
147
Minions Killed
144
0
Camps Cleared
0
738,933
Distance Traveled
717,447
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,549
682
74
5
0
241,522
6
L
Anubis
8,392
599
58
4
0
207,550
0
W
Zeus
10,157
726
44
3
0
248,338
1
L
Horus
9,534
681
23
2
0
247,255
0
L
Hun Batz
10,088
721
63
5
0
262,642
4
W
Chaac
9,545
682
29
2
0
249,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role