Player Matchup

Hachiman
Hachiman
Dracchus
Hachiman
Level 85
God Stats
4W - 3L
1,461 SR
Queue Stats
339W - 408L
1,489 Elo+
Party 1
Sol
Sol
JustPadawan
Sol
Level 5
God Stats
7W - 6L
1,784 SR
Queue Stats
112W - 182L
1,769 Elo+
Party 1
Ah Puch
Ah Puch
Kailexy
Ah Puch
Level 16
God Stats
7W - 11L
1,519 SR
Queue Stats
137W - 193L
1,441 Elo+
Party 1
Ratatoskr
Ratatoskr
Thekingofpeppers
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,251 Elo+
Solo
Kukulkan
Kukulkan
m7med_ta2000
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,490 Elo+

VS

Team Averages
Level 16
1,428 SR
1,362 Elo+
Danzaburou
Danzaburou
Forestpurps
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,385 Elo+
Solo
Nemesis
Nemesis
OGF Content
Nemesis
Level 10
God Stats
9W - 13L
1,414 SR
Queue Stats
50W - 50L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
TulkasMightyOne
Kuzenbo
Level 29
God Stats
2W - 5L
1,279 SR
Queue Stats
63W - 125L
1,229 Elo+
Solo
Neith
Neith
im Mattacus
Neith
Level 28
God Stats
19W - 22L
1,447 SR
Queue Stats
107W - 136L
1,390 Elo+
Solo
Fenrir
Fenrir
pdxsoupdragon
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dracchus
Hachiman
15
4 / 7 / 4
9,533
1,059
10,846
18,871
7,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 8
9,758
1,084
11,667
15,046
5,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
Kailexy
Ah Puch
16
6 / 9 / 5
11,117
1,235
17,453
14,830
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
12
0 / 3 / 1
7,639
849
729
3,367
1,074
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mace

Mace

+10
Physical Power

Kukulkan
m7med_ta2000
Kukulkan
14
1 / 4 / 3
8,959
995
12,949
10,172
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

116

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Forestpurps
Danzaburou
18
8 / 2 / 14
12,076
1,342
16,452
9,416
3,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
OGF Content
Nemesis
16
5 / 4 / 12
10,540
1,171
11,291
14,459
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 0 / 14
11,083
1,231
11,769
14,383
15,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
10 / 2 / 7
11,571
1,286
14,351
10,816
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 10
9,107
1,012
4,309
10,369
7,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
14
Kills
28
28
Deaths
14
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dracchus
Hachiman
4
7
4
0.86
W
Danzaburou
Forestpurps
Danzaburou
8
2
14
7.5
L
3
5
8
1.4
L
Ah Puch
Kailexy
Ah Puch
6
9
5
0.94
W
Nemesis
OGF Content
Nemesis
5
4
12
2.75
L
Ratatoskr
0
3
1
0.17
W
4
0
14
11
W
10
2
7
6.75
L
Kukulkan
m7med_ta2000
Kukulkan
1
4
3
0.63
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,644
Damage
58,172
62,286
Taken
59,443
23,899
Mitigated
34,669
6,155
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dracchus
Hachiman
10,846
6,760
0
1,474
18,871
7,555
0
3,469
15,402
0
22,151
W
Danzaburou
Forestpurps
Danzaburou
16,452
8,802
0
1,856
9,416
3,189
0
6,692
2,574
0
27,516
L
11,667
5,125
0
4,136
15,046
5,580
0
1,238
13,808
22,066
0
L
Ah Puch
Kailexy
Ah Puch
17,453
2,547
0
450
14,830
5,680
0
4,134
10,696
30,622
0
W
Nemesis
OGF Content
Nemesis
11,291
5,855
0
4,413
14,459
5,204
0
10,247
3,998
0
26,007
L
Ratatoskr
729
219
0
95
3,367
1,074
0
344
3,023
0
4,171
W
11,769
3,605
354
1,305
14,383
15,214
0
10,304
3,870
22,022
0
W
14,351
9,603
773
2,810
10,816
3,415
0
7,014
3,610
0
36,682
L
Kukulkan
m7med_ta2000
Kukulkan
12,949
1,085
0
0
10,172
4,010
0
2,584
7,588
24,419
0
W
4,309
1,042
0
908
10,369
7,647
0
6,905
3,322
0
10,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
54,377
128
Minions Killed
148
3
Camps Cleared
4
706,212
Distance Traveled
856,440
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,533
1,059
18
2
1
148,024
0
W
Danzaburou
12,076
1,342
26
3
1
181,636
0
L
Sol
9,758
1,084
25
3
1
183,876
0
L
Ah Puch
11,117
1,235
44
5
1
128,340
0
W
Nemesis
10,540
1,171
41
5
0
178,830
0
L
Ratatoskr
7,639
849
6
1
0
56,409
0
W
Kuzenbo
11,083
1,231
18
2
1
199,321
0
W
Neith
11,571
1,286
48
5
0
157,987
0
L
Kukulkan
8,959
995
35
4
0
189,563
1
W
Fenrir
9,107
1,012
15
2
2
138,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role