Player Matchup

Merlin
Merlin
GraysonCS
Merlin
Level 28
God Stats
5W - 8L
1,449 SR
Queue Stats
90W - 130L
1,223 Elo+
Party 2
Izanami
Izanami
Xx_kyying
Izanami
Level 55
God Stats
20W - 13L
1,641 SR
Queue Stats
263W - 401L
1,297 Elo+
Solo
Ymir
Ymir
guildofgoober
Ymir
Level 22
God Stats
10W - 21L
1,369 SR
Queue Stats
24W - 35L
1,242 Elo+
Party 2
Team Averages
Level 35
1,486 SR
1,254 Elo+

VS

Team Averages
Level 81
1,535 SR
1,512 Elo+
King Arthur
King Arthur
NoktisArkana
King Arthur
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,372 Elo+
Solo
Chronos
Chronos
SirYoyi
Chronos
Level 145
God Stats
11W - 4L
1,606 SR
Queue Stats
97W - 70L
1,664 Elo+
Party 1
Apollo
Apollo
suchadiablo
Apollo
Level 10
God Stats
18W - 13L
1,500 SR
Queue Stats
68W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GraysonCS
Merlin
12
1 / 5 / 3
9,395
553
6,880
8,384
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Xx_kyying
Izanami
15
3 / 4 / 1
10,945
644
9,110
9,118
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 4
10,184
599
12,096
22,448
19,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NoktisArkana
King Arthur
12
0 / 1 / 7
10,006
589
5,659
17,898
8,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
SirYoyi
Chronos
18
10 / 0 / 3
12,816
754
22,563
12,950
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
14
3 / 3 / 6
10,754
633
5,047
8,206
3,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
13
13
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
GraysonCS
Merlin
1
5
3
0.5
W
King Arthur
NoktisArkana
King Arthur
0
1
7
3.5
W
Chronos
SirYoyi
Chronos
10
0
3
11.5
L
Izanami
Xx_kyying
Izanami
3
4
1
0.88
L
0
4
4
0.5
W
Apollo
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
33,269
39,950
Taken
39,054
25,856
Mitigated
16,687
3,741
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GraysonCS
Merlin
6,880
249
0
0
8,384
3,232
0
6,108
2,276
29,838
0
W
King Arthur
NoktisArkana
King Arthur
5,659
702
376
4,535
17,898
8,352
78
7,714
9,887
0
29,724
W
Chronos
SirYoyi
Chronos
22,563
6,670
0
6,846
12,950
5,274
1,930
5,730
6,960
102,598
0
L
Izanami
Xx_kyying
Izanami
9,110
6,337
0
1,053
9,118
3,590
0
5,277
3,841
0
61,658
L
12,096
989
0
2,688
22,448
19,034
0
11,241
11,207
37,072
0
W
Apollo
5,047
2,766
0
1,340
8,206
3,061
1,064
4,941
3,145
0
32,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
33,576
198
Minions Killed
222
0
Camps Cleared
0
833,004
Distance Traveled
852,260
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,395
553
43
3
0
258,293
0
W
King Arthur
10,006
589
33
2
0
311,795
2
W
Chronos
12,816
754
146
9
0
322,549
1
L
Izanami
10,945
644
112
7
0
299,793
4
L
Ymir
10,184
599
43
3
0
274,918
1
W
Apollo
10,754
633
43
3
0
217,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role