Player Matchup

Tiamat
Tiamat
CarelessWorm99
Tiamat
Level 20
God Stats
30W - 16L
1,632 SR
Queue Stats
164W - 118L
1,508 Elo+
Party 3
Rama
Rama
ImAwfulAtAdc
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 34L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
MajesticDuragGod
Sylvanus
Level 155
God Stats
6W - 4L
1,584 SR
Queue Stats
171W - 159L
1,490 Elo+
Party 3
Guan Yu
Guan Yu
hp08
Guan Yu
Level 160
God Stats
25W - 19L
1,623 SR
Queue Stats
215W - 170L
1,633 Elo+
Party 3
Camazotz
Camazotz
ipretend2suck
Camazotz
Level 157
God Stats
11W - 15L
1,441 SR
Queue Stats
334W - 270L
1,624 Elo+
Party 3
Team Averages
Level 101
1,556 SR
1,551 Elo+

VS

Team Averages
Level 78
1,596 SR
1,495 Elo+
Sylvanus
Sylvanus
Bergard
Sylvanus
Level 36
God Stats
13W - 5L
1,824 SR
Queue Stats
44W - 43L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
Katanafreak
Amaterasu
Level 115
God Stats
14W - 13L
1,625 SR
Queue Stats
124W - 103L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PunisherAE
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Thegrrhr
Chang'e
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 155L
1,546 Elo+
Party 2
Izanami
Izanami
Tombles
Izanami
Level 124
God Stats
11W - 5L
1,532 SR
Queue Stats
121W - 104L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 8
12,082
575
13,842
9,327
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 9
11,616
553
17,028
18,398
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 10
10,270
489
5,152
8,576
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
hp08
Guan Yu
17
4 / 3 / 8
11,416
544
11,324
20,855
19,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
ipretend2suck
Camazotz
17
5 / 3 / 5
11,375
542
10,295
17,984
7,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bergard
Sylvanus
10
0 / 7 / 2
7,491
357
3,811
13,133
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Katanafreak
Amaterasu
16
1 / 4 / 4
9,520
453
11,073
15,318
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Tsukuyomi
PunisherAE
Tsukuyomi
19
9 / 5 / 1
11,718
558
13,217
18,046
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Thegrrhr
Chang'e
15
2 / 6 / 2
9,453
450
7,044
12,062
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Tombles
Izanami
14
0 / 6 / 4
8,832
421
9,770
17,000
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
28
Kills
12
12
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bergard
Sylvanus
0
7
2
0.14
W
8
3
8
4
W
5
2
9
4.75
L
Amaterasu
Katanafreak
Amaterasu
1
4
4
0.75
W
6
1
10
11
L
Tsukuyomi
PunisherAE
Tsukuyomi
9
5
1
1.9
L
Chang'e
Thegrrhr
Chang'e
2
6
2
0.5
L
Izanami
Tombles
Izanami
0
6
4
0.33
W
Guan Yu
hp08
Guan Yu
4
3
8
2.67
W
Camazotz
ipretend2suck
Camazotz
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,641
Damage
44,915
75,140
Taken
75,559
47,261
Mitigated
28,510
37,234
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bergard
Sylvanus
3,811
1,094
1,569
2,747
13,133
7,781
0
4,880
8,001
12,472
0
W
13,842
1,211
0
1,816
9,327
5,891
88
1,628
7,599
71,982
0
W
17,028
12,814
0
6,459
18,398
6,915
0
2,588
15,692
0
100,111
L
Amaterasu
Katanafreak
Amaterasu
11,073
4,578
0
4,051
15,318
7,513
820
1,958
13,324
340
50,391
W
5,152
1,113
2,961
3,282
8,576
7,304
0
2,189
6,223
23,027
4,159
L
Tsukuyomi
PunisherAE
Tsukuyomi
13,217
2,842
0
1,024
18,046
5,668
0
4,568
13,171
0
81,592
L
Chang'e
Thegrrhr
Chang'e
7,044
297
769
2,652
12,062
3,132
0
4,181
7,503
46,154
0
L
Izanami
Tombles
Izanami
9,770
6,700
0
4,665
17,000
4,416
254
2,157
14,769
0
70,206
W
Guan Yu
hp08
Guan Yu
11,324
852
3,942
8,616
20,855
19,933
141
1,586
19,187
0
71,666
W
Camazotz
ipretend2suck
Camazotz
10,295
2,142
0
10,158
17,984
7,218
0
2,407
15,415
0
85,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,759
Gold Earned
47,014
601
Minions Killed
474
0
Camps Cleared
0
2,018,376
Distance Traveled
1,962,483
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,491
357
20
1
0
384,318
4
W
Tiamat
12,082
575
146
7
0
420,377
5
W
Rama
11,616
553
161
8
0
374,965
2
L
Amaterasu
9,520
453
96
5
0
448,582
6
W
Sylvanus
10,270
489
49
2
0
365,338
4
L
Tsukuyomi
11,718
558
139
7
0
428,541
3
L
Chang'e
9,453
450
106
5
0
360,910
0
L
Izanami
8,832
421
113
5
0
340,132
3
W
Guan Yu
11,416
544
118
6
0
418,461
10
W
Camazotz
11,375
542
127
6
0
439,235
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role