Player Matchup

Ares
Ares
LyxArk
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Pele
Pele
RaidonAkari
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,843 Elo+
Party 4
He Bo
He Bo
Sailersam
He Bo
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,441 Elo+
Party 3
Camazotz
Camazotz
emzyyy
Camazotz
Level 65
God Stats
12W - 14L
1,272 SR
Queue Stats
255W - 250L
1,475 Elo+
Party 3
Jing Wei
Jing Wei
vlonejonas
Jing Wei
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 64L
1,440 Elo+
Party 3
Team Averages
Level 22
1,454 SR
1,540 Elo+

VS

Team Averages
Level 17
1,570 SR
1,486 Elo+
Jing Wei
Jing Wei
AlphaZerg
Jing Wei
Level 26
God Stats
9W - 11L
1,505 SR
Queue Stats
240W - 244L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Asstr0Drxp
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,640 Elo+
Party 1
Hades
Hades
TheGamingDino03
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
randygibbons
Gilgamesh
Level 22
God Stats
7W - 3L
1,831 SR
Queue Stats
161W - 149L
1,515 Elo+
Party 1
Ymir
Ymir
sE99
Ymir
Level 24
God Stats
4W - 2L
1,513 SR
Queue Stats
148W - 154L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LyxArk
Ares
16
2 / 6 / 10
10,021
477
4,966
16,837
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 6 / 9
9,789
466
7,112
14,730
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Sailersam
He Bo
16
13 / 7 / 9
11,167
532
19,344
12,863
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
emzyyy
Camazotz
17
11 / 4 / 15
11,461
546
20,468
21,528
8,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
vlonejonas
Jing Wei
15
8 / 4 / 9
10,195
485
10,155
12,633
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlphaZerg
Jing Wei
17
8 / 10 / 4
11,077
527
15,555
16,524
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Asstr0Drxp
Tsukuyomi
18
3 / 9 / 4
11,020
525
10,901
19,103
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 9 / 4
10,579
504
13,355
15,923
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
randygibbons
Gilgamesh
19
7 / 1 / 0
11,690
557
9,990
10,782
11,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
sE99
Ymir
15
3 / 6 / 10
10,401
495
8,968
17,545
18,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
35
Kills
27
27
Deaths
35
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlphaZerg
Jing Wei
8
10
4
1
W
Tsukuyomi
Asstr0Drxp
Tsukuyomi
3
9
4
0.56
L
Ares
LyxArk
Ares
2
6
10
1.17
L
1
6
9
0.92
L
He Bo
Sailersam
He Bo
13
7
9
2.5
W
6
9
4
0.89
L
Camazotz
emzyyy
Camazotz
11
4
15
4.63
W
Gilgamesh
randygibbons
Gilgamesh
7
1
0
7
W
Ymir
sE99
Ymir
3
6
10
1.33
L
Jing Wei
vlonejonas
Jing Wei
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,045
Damage
58,769
78,591
Taken
79,877
41,324
Mitigated
53,415
18,632
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlphaZerg
Jing Wei
15,555
12,933
0
420
16,524
7,252
900
5,232
11,292
0
63,465
W
Tsukuyomi
Asstr0Drxp
Tsukuyomi
10,901
2,869
0
5,358
19,103
7,886
68
3,917
15,186
0
80,874
L
Ares
LyxArk
Ares
4,966
279
0
1,425
16,837
15,989
472
5,313
11,524
26,925
0
L
7,112
1,097
0
1,938
14,730
7,013
844
2,738
11,992
0
60,720
L
He Bo
Sailersam
He Bo
19,344
1,008
0
500
12,863
4,781
512
6,065
6,798
58,518
0
W
13,355
2,706
201
3,497
15,923
8,511
450
5,961
9,962
41,230
0
L
Camazotz
emzyyy
Camazotz
20,468
5,509
0
11,251
21,528
8,317
0
5,461
15,868
0
62,909
W
Gilgamesh
randygibbons
Gilgamesh
9,990
3,282
0
2,320
10,782
11,258
40
1,526
9,256
0
63,605
W
Ymir
sE99
Ymir
8,968
1,659
0
1,059
17,545
18,508
190
7,674
9,871
27,066
0
L
Jing Wei
vlonejonas
Jing Wei
10,155
7,703
0
3,518
12,633
5,224
976
2,547
10,086
0
37,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
54,767
412
Minions Killed
462
0
Camps Cleared
0
1,954,036
Distance Traveled
1,738,054
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,077
527
109
5
0
343,061
1
W
Tsukuyomi
11,020
525
137
7
0
395,335
3
L
Ares
10,021
477
34
2
0
364,274
3
L
Pele
9,789
466
120
6
0
386,673
1
L
He Bo
11,167
532
94
4
0
354,068
11
W
Hades
10,579
504
67
3
0
325,050
1
L
Camazotz
11,461
546
77
4
0
459,267
0
W
Gilgamesh
11,690
557
117
6
0
314,182
2
W
Ymir
10,401
495
32
2
0
360,426
1
L
Jing Wei
10,195
485
87
4
0
389,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role