Player Matchup

Hou Yi
Hou Yi
Asder12345
Hou Yi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BossStallion93
Kuzenbo
Level 126
God Stats
17W - 19L
1,381 SR
Queue Stats
867W - 930L
1,403 Elo+
Solo
Khepri
Khepri
HeathenWitch299
Khepri
Level 76
God Stats
2W - 0L
1,261 SR
Queue Stats
68W - 57L
1,450 Elo+
Solo
Nike
Nike
LucyfMorningstar
Nike
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,350 Elo+
Solo
Zhong Kui
Zhong Kui
VoltPhaser
Zhong Kui
Level 57
God Stats
2W - 0L
1,701 SR
Queue Stats
241W - 241L
1,373 Elo+
Solo
Team Averages
Level 89
1,469 SR
1,415 Elo+

VS

Team Averages
Level 93
1,573 SR
1,425 Elo+
Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Kazumy3
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,470 Elo+
Solo
King Arthur
King Arthur
Slim-_o_-Shady
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,354 Elo+
Solo
Heimdallr
Heimdallr
Starin4es
Heimdallr
Level 69
God Stats
22W - 22L
1,662 SR
Queue Stats
1,065W - 1,092L
1,402 Elo+
Solo
Vamana
Vamana
adzziemac
Vamana
Level 128
God Stats
10W - 6L
1,700 SR
Queue Stats
261W - 269L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Asder12345
Hou Yi
17
9 / 2 / 12
10,464
872
15,445
8,404
4,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 19
10,209
851
11,184
19,203
20,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 5 / 17
11,612
968
6,470
15,501
17,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 19
9,706
809
6,470
14,474
13,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
VoltPhaser
Zhong Kui
19
10 / 5 / 15
11,652
971
19,336
18,079
15,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 6 / 5
9,409
784
10,518
9,377
3,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Kazumy3
Cabrakan
15
1 / 8 / 9
9,008
751
14,468
14,542
11,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Slim-_o_-Shady
King Arthur
15
2 / 7 / 6
8,745
729
6,083
15,313
13,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Starin4es
Heimdallr
18
6 / 4 / 7
9,855
821
17,780
11,194
4,996
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
adzziemac
Vamana
15
6 / 7 / 2
10,096
841
11,961
18,561
9,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
32
Kills
18
18
Deaths
32
82
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
6
5
0.92
W
Hou Yi
Asder12345
Hou Yi
9
2
12
7.5
W
4
2
19
6.75
W
7
5
17
3.1
L
Cabrakan
Kazumy3
Cabrakan
1
8
9
0.69
W
2
4
19
2.88
L
King Arthur
Slim-_o_-Shady
King Arthur
2
7
6
0.71
L
Heimdallr
Starin4es
Heimdallr
6
4
7
2.38
W
Zhong Kui
VoltPhaser
Zhong Kui
10
5
15
3.5
L
Vamana
adzziemac
Vamana
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,905
Damage
60,810
75,661
Taken
68,987
71,297
Mitigated
43,562
28,619
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,518
3,994
724
853
9,377
3,612
61
5,557
3,820
18,671
0
W
Hou Yi
Asder12345
Hou Yi
15,445
7,456
2,332
3,174
8,404
4,109
2,013
2,781
5,623
0
30,977
W
11,184
4,887
2,619
8,434
19,203
20,476
539
5,400
13,803
25,654
0
W
6,470
889
2,603
1,508
15,501
17,659
266
5,259
10,242
18,738
0
L
Cabrakan
Kazumy3
Cabrakan
14,468
909
1,474
2,191
14,542
11,865
336
8,573
5,969
29,631
0
W
6,470
704
1,228
1,543
14,474
13,459
396
5,676
8,798
1,034
16,356
L
King Arthur
Slim-_o_-Shady
King Arthur
6,083
538
1,110
1,047
15,313
13,610
261
7,814
7,499
0
11,396
L
Heimdallr
Starin4es
Heimdallr
17,780
7,618
1,251
2,022
11,194
4,996
1,583
6,739
4,455
0
35,512
W
Zhong Kui
VoltPhaser
Zhong Kui
19,336
2,052
1,232
3,946
18,079
15,594
1,832
5,870
12,200
35,114
0
L
Vamana
adzziemac
Vamana
11,961
7,394
280
5,161
18,561
9,479
0
8,740
9,821
0
22,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
47,113
124
Minions Killed
121
0
Camps Cleared
0
1,232,032
Distance Traveled
887,385
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,409
784
19
2
0
148,440
2
W
Hou Yi
10,464
872
28
2
0
214,086
1
W
Kuzenbo
10,209
851
21
2
0
258,008
0
W
Khepri
11,612
968
25
2
0
265,538
0
L
Cabrakan
9,008
751
48
4
0
167,805
0
W
Nike
9,706
809
23
2
0
253,271
0
L
King Arthur
8,745
729
3
0
0
173,568
0
L
Heimdallr
9,855
821
31
3
0
193,011
0
W
Zhong Kui
11,652
971
27
2
0
241,129
0
L
Vamana
10,096
841
20
2
0
204,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role