Player Matchup

Apollo
Apollo
Deltagang
Apollo
Level 28
God Stats
10W - 4L
1,724 SR
Queue Stats
90W - 102L
1,569 Elo+
Solo
Mercury
Mercury
PedroGonzalesh
Mercury
Level 27
God Stats
3W - 3L
1,497 SR
Queue Stats
106W - 65L
1,653 Elo+
Solo
Tyr
Tyr
Plashen
Tyr
Level 15
God Stats
18W - 10L
1,313 SR
Queue Stats
348W - 245L
1,643 Elo+
Solo
Bacchus
Bacchus
Pruski
Bacchus
Level 29
God Stats
3W - 4L
1,715 SR
Queue Stats
17W - 12L
1,792 Elo+
Solo
Aphrodite
Aphrodite
Yunα
Aphrodite
Level 20
God Stats
3W - 2L
1,571 SR
Queue Stats
49W - 35L
1,579 Elo+
Solo
Team Averages
Level 24
1,564 SR
1,647 Elo+

VS

Team Averages
Level 16
1,574 SR
1,696 Elo+
Nemesis
Nemesis
BahamutToGM
Nemesis
Level 28
God Stats
3W - 1L
1,739 SR
Queue Stats
110W - 76L
1,689 Elo+
Solo
Hercules
Hercules
GuanNew7
Hercules
Level 18
God Stats
60W - 42L
1,624 SR
Queue Stats
101W - 71L
1,634 Elo+
Solo
Cerberus
Cerberus
Jakolu
Cerberus
Level 12
God Stats
0W - 1L
1,329 SR
Queue Stats
7W - 5L
1,720 Elo+
Party 1
Cupid
Cupid
R3m4ke
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
Merlin
Merlin
Seiradan
Merlin
Level 19
God Stats
0W - 1L
1,677 SR
Queue Stats
7W - 6L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deltagang
Apollo
16
10 / 10 / 3
11,201
560
10,938
15,228
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 2 / 9
12,947
647
17,873
19,035
9,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
18
0 / 4 / 5
10,823
541
5,489
16,204
14,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
Pruski
Bacchus
15
1 / 4 / 17
10,522
526
11,627
19,795
29,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Yunα
Aphrodite
19
8 / 2 / 9
12,306
615
17,220
10,590
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BahamutToGM
Nemesis
20
8 / 3 / 3
12,332
617
11,823
14,246
8,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
GuanNew7
Hercules
19
2 / 0 / 6
11,494
575
13,794
16,459
14,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Jakolu
Cerberus
14
3 / 9 / 5
9,267
463
8,335
21,352
20,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
R3m4ke
Cupid
15
7 / 10 / 2
10,390
520
10,491
17,177
7,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Seiradan
Merlin
14
2 / 9 / 1
9,101
455
7,469
12,200
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
31
Kills
22
22
Deaths
31
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BahamutToGM
Nemesis
8
3
3
3.17
W
Apollo
Deltagang
Apollo
10
10
3
1.15
L
Hercules
GuanNew7
Hercules
2
0
6
5
L
Cerberus
Jakolu
Cerberus
3
9
5
0.61
W
12
2
9
8.25
W
Tyr
0
4
5
0.63
W
Bacchus
Pruski
Bacchus
1
4
17
2.38
L
Cupid
R3m4ke
Cupid
7
10
2
0.8
L
Merlin
Seiradan
Merlin
2
9
1
0.28
W
Aphrodite
Yunα
Aphrodite
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,147
Damage
51,912
80,852
Taken
81,434
66,172
Mitigated
54,961
22,247
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BahamutToGM
Nemesis
11,823
7,361
0
1,142
14,246
8,205
61
3,291
10,741
0
96,129
W
Apollo
Deltagang
Apollo
10,938
6,510
0
566
15,228
6,499
7,374
3,530
11,422
0
49,494
L
Hercules
GuanNew7
Hercules
13,794
4,808
0
7,420
16,459
14,763
833
6,199
10,066
0
80,431
L
Cerberus
Jakolu
Cerberus
8,335
1,099
0
3,775
21,352
20,096
0
8,100
13,086
30,445
0
W
17,873
10,441
0
509
19,035
9,317
3,851
4,962
13,843
0
115,188
W
Tyr
5,489
492
0
6,382
16,204
14,414
96
1,283
14,903
0
74,839
W
Bacchus
Pruski
Bacchus
11,627
1,975
0
1,421
19,795
29,224
261
3,551
16,169
33,999
0
L
Cupid
R3m4ke
Cupid
10,491
6,179
388
2,532
17,177
7,187
0
7,583
9,460
0
50,917
L
Merlin
Seiradan
Merlin
7,469
230
0
790
12,200
4,710
0
2,846
9,234
45,178
0
W
Aphrodite
Yunα
Aphrodite
17,220
597
7,559
5,810
10,590
6,718
818
1,997
8,445
81,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,799
Gold Earned
52,584
610
Minions Killed
585
0
Camps Cleared
0
2,081,281
Distance Traveled
1,880,757
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,332
617
158
8
0
442,035
2
W
Apollo
11,201
560
101
5
0
371,457
2
L
Hercules
11,494
575
173
9
0
438,092
1
L
Cerberus
9,267
463
72
4
0
337,465
3
W
Mercury
12,947
647
171
9
0
500,086
0
W
Tyr
10,823
541
140
7
0
404,009
1
W
Bacchus
10,522
526
38
2
0
409,043
1
L
Cupid
10,390
520
88
4
0
327,022
1
L
Merlin
9,101
455
94
5
0
336,143
0
W
Aphrodite
12,306
615
160
8
0
396,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role