Player Matchup

Scylla
Scylla
Gilbert90210
Scylla
Level 18
God Stats
2W - 1L
1,770 SR
Queue Stats
106W - 103L
1,533 Elo+
Solo
Heimdallr
Heimdallr
aNTOJE
Heimdallr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
breadirl
Yemoja
Level 26
God Stats
4W - 3L
1,570 SR
Queue Stats
148W - 125L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
eltennyer
Cu Chulainn
Level 27
God Stats
8W - 14L
1,440 SR
Queue Stats
153W - 143L
1,617 Elo+
Solo
Fenrir
Fenrir
sphynxes
Fenrir
Level 27
God Stats
11W - 13L
1,493 SR
Queue Stats
134W - 129L
1,508 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,534 Elo+

VS

Team Averages
Level 30
1,532 SR
1,523 Elo+
Tiamat
Tiamat
EternalRipper
Tiamat
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Honiebae
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,527 Elo+
Party 1
Ares
Ares
NotLongCon
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,539 Elo+
Party 1
Bellona
Bellona
Quslia
Bellona
Level 14
God Stats
8W - 10L
1,658 SR
Queue Stats
91W - 117L
1,548 Elo+
Solo
Chronos
Chronos
TurtleDude734
Chronos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 0 / 3
6,765
615
3,791
4,137
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
aNTOJE
Heimdallr
12
5 / 1 / 6
6,944
631
11,561
6,633
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
breadirl
Yemoja
10
5 / 1 / 8
6,889
626
3,067
3,629
1,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
eltennyer
Cu Chulainn
13
3 / 0 / 1
7,754
705
4,031
3,952
2,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
sphynxes
Fenrir
10
5 / 1 / 3
6,427
584
2,640
6,010
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,912
447
2,445
6,348
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 1
4,840
440
1,379
8,465
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 5 / 1
5,258
478
2,640
9,354
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Quslia
Bellona
10
1 / 2 / 0
5,333
485
946
5,471
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
10
1 / 4 / 0
5,739
522
3,917
7,205
1,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
3
3
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Scylla
2
0
3
3.5
L
0
6
1
0.08
L
1
5
1
0.3
L
Bellona
Quslia
Bellona
1
2
0
0.5
L
Chronos
1
4
0
0.25
W
Heimdallr
aNTOJE
Heimdallr
5
1
6
8
W
Yemoja
breadirl
Yemoja
5
1
8
9
W
Cu Chulainn
eltennyer
Cu Chulainn
3
0
1
3.5
W
Fenrir
sphynxes
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,090
Damage
11,327
24,361
Taken
36,843
8,474
Mitigated
16,044
8,805
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,445
13
0
876
6,348
2,941
0
3,274
2,883
21,847
0
W
Scylla
3,791
284
0
1,500
4,137
1,215
128
1,379
2,508
38,086
0
L
1,379
802
0
2,330
8,465
2,421
0
1,364
7,043
0
18,118
L
2,640
298
0
690
9,354
5,676
0
1,007
8,347
7,266
0
L
Bellona
Quslia
Bellona
946
547
0
476
5,471
3,127
0
44
5,427
0
23,199
L
Chronos
3,917
1,416
0
2,391
7,205
1,879
0
1,022
6,183
39,041
0
W
Heimdallr
aNTOJE
Heimdallr
11,561
6,342
0
2,303
6,633
1,897
184
4,424
2,209
0
47,483
W
Yemoja
breadirl
Yemoja
3,067
735
722
899
3,629
1,289
34
1,550
2,049
12,025
0
W
Cu Chulainn
eltennyer
Cu Chulainn
4,031
641
0
1,500
3,952
2,190
295
0
3,952
2,702
46,081
W
Fenrir
sphynxes
Fenrir
2,640
605
0
1,881
6,010
1,883
290
1,263
4,641
0
21,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
26,082
335
Minions Killed
218
0
Camps Cleared
0
1,066,047
Distance Traveled
1,042,240
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,912
447
39
4
0
196,403
1
W
Scylla
6,765
615
76
7
0
198,680
4
L
Set
4,840
440
43
4
0
160,299
1
L
Ares
5,258
478
7
1
0
270,003
0
L
Bellona
5,333
485
55
5
0
214,433
2
L
Chronos
5,739
522
74
7
0
201,102
0
W
Heimdallr
6,944
631
80
7
0
186,841
2
W
Yemoja
6,889
626
27
2
0
223,045
5
W
Cu Chulainn
7,754
705
107
10
0
231,897
2
W
Fenrir
6,427
584
45
4
0
225,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role