Player Matchup

Jing Wei
Jing Wei
FreshKupoNuts
Jing Wei
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 89L
1,466 Elo+
Solo
Loki
Loki
Halloduda3220
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,527 Elo+
Solo
Ymir
Ymir
iProfessorLoki
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,585 Elo+
Solo
King Arthur
King Arthur
jyakilla99
King Arthur
Level 26
God Stats
3W - 0L
1,787 SR
Queue Stats
83W - 84L
1,469 Elo+
Solo
Scylla
Scylla
zTurbii
Scylla
Level 20
God Stats
1W - 2L
1,736 SR
Queue Stats
36W - 40L
1,585 Elo+
Solo
Team Averages
Level 17
1,605 SR
1,526 Elo+

VS

Team Averages
Level 13
1,421 SR
1,394 Elo+
Baron Samedi
Baron Samedi
AgentOrangeXIV
Baron Samedi
Level 24
God Stats
2W - 3L
1,356 SR
Queue Stats
578W - 685L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Cooler_Webos
Cthulhu
Level 8
God Stats
16W - 13L
1,280 SR
Queue Stats
445W - 549L
1,329 Elo+
Party 1
Pele
Pele
KuzunohaXIV
Pele
Level 7
God Stats
82W - 74L
1,481 SR
Queue Stats
512W - 652L
1,412 Elo+
Party 1
Neith
Neith
WαlfixOficiαl
Neith
Level 7
God Stats
6W - 8L
1,406 SR
Queue Stats
344W - 421L
1,305 Elo+
Party 1
Bacchus
Bacchus
XxBurger-BladexX
Bacchus
Level 17
God Stats
38W - 48L
1,581 SR
Queue Stats
464W - 561L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FreshKupoNuts
Jing Wei
12
5 / 0 / 1
6,555
656
5,427
4,634
1,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 3
6,156
616
3,701
3,932
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 5
5,746
575
2,497
4,331
2,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
jyakilla99
King Arthur
10
0 / 0 / 2
5,785
579
597
4,541
1,524
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
zTurbii
Scylla
11
9 / 0 / 2
7,173
717
6,580
1,714
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgentOrangeXIV
Baron Samedi
6
0 / 7 / 0
3,942
394
31
5,510
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Cooler_Webos
Cthulhu
8
0 / 2 / 0
4,808
481
849
5,182
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 3 / 0
4,615
462
699
7,288
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
4,498
450
1,430
6,004
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 0
4,254
425
1,883
5,580
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
19
Kills
0
0
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AgentOrangeXIV
Baron Samedi
0
7
0
0
L
Cthulhu
Cooler_Webos
Cthulhu
0
2
0
0
W
Jing Wei
FreshKupoNuts
Jing Wei
5
0
1
5.5
W
3
0
3
4.5
L
0
3
0
0
L
0
5
0
0
L
0
2
0
0
W
2
0
5
4.5
W
King Arthur
jyakilla99
King Arthur
0
0
2
1
W
Scylla
zTurbii
Scylla
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
4,892
19,152
Taken
29,564
6,645
Mitigated
10,906
5,883
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AgentOrangeXIV
Baron Samedi
31
31
0
455
5,510
1,808
0
3,777
1,525
13,060
0
L
Cthulhu
Cooler_Webos
Cthulhu
849
38
0
485
5,182
2,615
392
337
4,845
17,365
0
W
Jing Wei
FreshKupoNuts
Jing Wei
5,427
4,652
222
576
4,634
1,327
2,346
249
4,385
0
39,041
W
3,701
1,614
0
2,916
3,932
1,036
0
57
3,875
0
30,326
L
699
127
0
2,263
7,288
1,926
0
930
6,314
0
20,096
L
1,430
763
0
507
6,004
1,567
296
665
5,339
0
15,816
L
1,883
37
0
1,598
5,580
2,990
0
2,997
2,464
9,248
0
W
2,497
923
0
670
4,331
2,225
0
902
3,429
19,251
0
W
King Arthur
jyakilla99
King Arthur
597
205
0
877
4,541
1,524
23
792
3,749
0
20,749
W
Scylla
zTurbii
Scylla
6,580
767
0
622
1,714
533
88
763
951
34,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
22,117
307
Minions Killed
171
0
Camps Cleared
0
958,315
Distance Traveled
899,777
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,942
394
22
2
0
157,402
2
L
Cthulhu
4,808
481
44
4
0
196,025
0
W
Jing Wei
6,555
656
79
8
0
182,891
2
W
Loki
6,156
616
73
7
0
214,510
2
L
Pele
4,615
462
50
5
0
149,828
0
L
Neith
4,498
450
35
4
0
178,692
0
L
Bacchus
4,254
425
20
2
0
217,830
1
W
Ymir
5,746
575
32
3
0
180,860
3
W
King Arthur
5,785
579
48
5
0
195,796
1
W
Scylla
7,173
717
75
8
0
184,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role