Player Matchup

Aphrodite
Aphrodite
Ahmatto888
Aphrodite
Level 29
God Stats
3W - 6L
1,701 SR
Queue Stats
129W - 158L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
II6HOELEVEL6
Kumbhakarna
Level 21
God Stats
27W - 21L
1,401 SR
Queue Stats
104W - 113L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Spadewar1
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,367 Elo+
Solo
Chronos
Chronos
Stauffenberg03
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,540 Elo+
Solo
Heimdallr
Heimdallr
ferser2002
Heimdallr
Level 8
God Stats
2W - 2L
1,208 SR
Queue Stats
5W - 6L
1,456 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,448 Elo+

VS

Team Averages
Level 26
1,426 SR
1,410 Elo+
The Morrigan
The Morrigan
By-_-Criis
The Morrigan
Level 32
God Stats
2W - 1L
1,513 SR
Queue Stats
81W - 108L
1,418 Elo+
Party 1
Chiron
Chiron
ByManuu_23
Chiron
Level 29
God Stats
20W - 22L
1,534 SR
Queue Stats
43W - 52L
1,417 Elo+
Party 1
Hel
Hel
Mckento11
Hel
Level 29
God Stats
10W - 23L
1,208 SR
Queue Stats
140W - 166L
1,248 Elo+
Solo
Thor
Thor
zsomi_239
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Solo
Yemoja
Yemoja
麦山12138
Yemoja
Level 28
God Stats
9W - 9L
1,377 SR
Queue Stats
228W - 239L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahmatto888
Aphrodite
17
3 / 3 / 12
10,943
521
15,711
18,063
8,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
II6HOELEVEL6
Kumbhakarna
16
6 / 1 / 16
11,778
561
12,010
22,888
31,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Spadewar1
Hun Batz
16
5 / 0 / 4
10,558
503
7,865
16,159
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
18 / 3 / 8
13,383
637
32,638
19,758
8,840
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
ferser2002
Heimdallr
13
0 / 8 / 7
8,509
405
3,365
11,600
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
By-_-Criis
The Morrigan
14
1 / 10 / 2
9,400
448
6,249
13,248
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ByManuu_23
Chiron
17
7 / 3 / 3
11,137
530
14,348
17,507
7,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 5 / 1
10,438
497
17,216
22,033
9,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
11
0 / 11 / 5
7,802
372
3,773
19,723
6,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
13
2 / 4 / 5
9,833
468
9,002
17,856
9,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
32
Kills
15
15
Deaths
33
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ahmatto888
Aphrodite
3
3
12
3
L
The Morrigan
By-_-Criis
The Morrigan
1
10
2
0.2
L
Chiron
ByManuu_23
Chiron
7
3
3
2.83
W
Kumbhakarna
II6HOELEVEL6
Kumbhakarna
6
1
16
14
L
5
5
1
1.1
W
Hun Batz
Spadewar1
Hun Batz
5
0
4
7
W
18
3
8
7.33
W
Heimdallr
ferser2002
Heimdallr
0
8
7
0.44
L
Thor
0
11
5
0.23
L
Yemoja
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,589
Damage
50,588
88,468
Taken
90,367
60,676
Mitigated
36,726
33,182
Healing
34,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ahmatto888
Aphrodite
15,711
2,747
5,868
11,531
18,063
8,615
1,388
10,208
7,855
79,771
0
L
The Morrigan
By-_-Criis
The Morrigan
6,249
1,516
135
2,075
13,248
4,557
693
10,648
2,456
49,909
1,241
L
Chiron
ByManuu_23
Chiron
14,348
6,208
564
6,660
17,507
7,267
3,513
8,953
8,464
0
71,735
W
Kumbhakarna
II6HOELEVEL6
Kumbhakarna
12,010
1,677
1,217
3,166
22,888
31,707
386
6,872
16,016
38,064
0
L
17,216
2,140
4,335
9,643
22,033
9,308
504
15,809
5,922
79,978
0
W
Hun Batz
Spadewar1
Hun Batz
7,865
1,850
0
7,536
16,159
6,028
0
3,109
13,050
0
76,083
W
32,638
12,738
0
3,774
19,758
8,840
3,727
9,981
9,777
124,387
0
W
Heimdallr
ferser2002
Heimdallr
3,365
1,496
0
90
11,600
5,486
645
1,362
10,238
0
31,846
L
Thor
3,773
1,048
0
2,978
19,723
6,170
0
9,209
10,278
0
23,422
L
Yemoja
9,002
2,534
6,029
1,658
17,856
9,424
0
14,748
2,888
20,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
48,610
520
Minions Killed
440
0
Camps Cleared
0
1,964,238
Distance Traveled
1,725,224
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,943
521
148
7
0
381,048
0
L
The Morrigan
9,400
448
87
4
0
299,026
0
L
Chiron
11,137
530
141
7
0
350,238
2
W
Kumbhakarna
11,778
561
36
2
0
399,688
0
L
Hel
10,438
497
140
7
0
355,118
1
W
Hun Batz
10,558
503
114
5
0
440,992
1
W
Chronos
13,383
637
168
8
0
403,395
1
W
Heimdallr
8,509
405
54
3
0
339,115
0
L
Thor
7,802
372
46
2
0
337,365
4
L
Yemoja
9,833
468
26
1
0
383,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role