Player Matchup

Kuzenbo
Kuzenbo
IIDrakieII3130
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 25L
1,676 Elo+
Party 2
Yemoja
Yemoja
Jonathan4814
Yemoja
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 34L
1,642 Elo+
Party 2
Vamana
Vamana
Kagesensei28
Vamana
Level 8
God Stats
14W - 17L
1,497 SR
Queue Stats
14W - 17L
1,436 Elo+
Solo
Persephone
Persephone
Sephi7_
Persephone
Level 16
God Stats
5W - 7L
1,621 SR
Queue Stats
441W - 482L
1,461 Elo+
Solo
Heimdallr
Heimdallr
will-la_6t
Heimdallr
Level 24
God Stats
0W - 1L
1,478 SR
Queue Stats
184W - 184L
1,555 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,554 Elo+

VS

Team Averages
Level 34
1,555 SR
1,586 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Guybeingdude227
Thor
Level 17
God Stats
4W - 1L
1,738 SR
Queue Stats
53W - 32L
1,499 Elo+
Solo
Ymir
Ymir
ItsReyLion
Ymir
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
101W - 83L
1,501 Elo+
Solo
Danzaburou
Danzaburou
OI ITS EDP
Danzaburou
Level 21
God Stats
42W - 27L
1,539 SR
Queue Stats
322W - 210L
1,641 Elo+
Solo
Ra
Ra
REMIND_ME__
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,030
457
2,465
6,814
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
8
0 / 1 / 0
5,184
471
2,285
7,169
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
9
1 / 3 / 0
5,405
491
2,630
7,150
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Sephi7_
Persephone
9
0 / 3 / 0
5,458
496
2,137
3,992
1,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
will-la_6t
Heimdallr
8
0 / 3 / 0
4,613
419
2,705
6,211
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 0 / 3
6,323
575
3,879
3,685
1,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 2
6,322
575
2,625
5,359
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
6,144
559
1,289
6,475
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
OI ITS EDP
Danzaburou
12
3 / 0 / 1
6,967
633
6,686
5,026
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
6,841
622
4,874
5,862
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
3
4.5
W
2
1
2
3
L
0
1
0
0
W
1
0
2
2
L
Yemoja
0
1
0
0
L
Vamana
1
3
0
0.33
W
Danzaburou
OI ITS EDP
Danzaburou
3
0
1
3.5
W
2
0
2
3
L
Persephone
Sephi7_
Persephone
0
3
0
0
L
Heimdallr
will-la_6t
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
19,353
31,336
Taken
26,407
13,189
Mitigated
11,762
6,426
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,879
941
0
1,057
3,685
1,279
282
1,226
2,459
26,197
0
W
2,625
1,155
0
2,962
5,359
1,641
0
580
4,749
0
36,990
L
2,465
653
0
2,465
6,814
5,277
14
3,389
3,131
24,936
0
W
1,289
34
0
1,924
6,475
4,827
0
2,239
4,236
14,759
0
L
Yemoja
2,285
481
177
145
7,169
2,197
0
1,656
5,513
16,662
0
L
Vamana
2,630
1,138
87
2,300
7,150
3,016
620
2,648
4,366
0
27,722
W
Danzaburou
OI ITS EDP
Danzaburou
6,686
2,827
0
2,674
5,026
1,672
390
687
4,339
0
53,156
W
4,874
620
39
3,224
5,862
2,343
0
1,795
3,737
40,275
0
L
Persephone
Sephi7_
Persephone
2,137
142
0
324
3,992
1,184
760
1,732
2,257
29,714
0
L
Heimdallr
will-la_6t
Heimdallr
2,705
912
0
928
6,211
1,515
0
185
6,026
0
19,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
32,597
229
Minions Killed
384
0
Camps Cleared
0
945,978
Distance Traveled
1,080,981
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,323
575
67
6
0
213,516
2
W
Thor
6,322
575
80
7
0
214,480
1
L
Kuzenbo
5,030
457
37
3
0
192,263
0
W
Ymir
6,144
559
32
3
0
227,904
5
L
Yemoja
5,184
471
27
2
0
211,568
4
L
Vamana
5,405
491
64
6
0
192,331
1
W
Danzaburou
6,967
633
108
10
0
215,834
3
W
Ra
6,841
622
97
9
0
209,247
3
L
Persephone
5,458
496
58
5
0
172,411
0
L
Heimdallr
4,613
419
43
4
0
177,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role