Player Matchup

Ares
Ares
Platinum V
BabyFaceAššaššin
Ares
Platinum V
Level 158
God Stats
9W - 16L
1,591 SR
Queue Stats
168W - 164L
1,712 MMR
Solo
Janus
Janus
Platinum II
Dutertesupot
Janus
Platinum II
Level 63
God Stats
25W - 19L
1,564 SR
Queue Stats
195W - 190L
1,792 MMR
Solo
Danzaburou
Danzaburou
Gold III
Reliqum
Danzaburou
Gold III
Level 127
God Stats
7W - 4L
1,645 SR
Queue Stats
42W - 40L
1,652 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Skamtee
Guan Yu
Platinum V
Level 148
God Stats
14W - 8L
1,687 SR
Queue Stats
66W - 58L
1,725 MMR
Solo
Camazotz
Camazotz
Gold V
sergiioocg11
Camazotz
Gold V
Level 67
God Stats
1W - 1L
1,729 SR
Queue Stats
26W - 19L
1,619 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,643 SR
1,700 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,469 SR
1,651 MMR
Anhur
Anhur
Gold III
AgüitaDcoco
Anhur
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
KomboYT
Fafnir
Silver I
Level 106
God Stats
1W - 1L
1,679 SR
Queue Stats
11W - 7L
1,645 MMR
Solo
Hades
Hades
Platinum III
OpenYourJanus
Hades
Platinum III
Level 125
God Stats
8W - 3L
1,113 SR
Queue Stats
120W - 120L
1,684 MMR
Solo
Discordia
Discordia
Platinum I
Spin0
Discordia
Platinum I
Level 119
God Stats
5W - 2L
1,455 SR
Queue Stats
215W - 195L
1,811 MMR
Solo
Loki
Loki
Gold I
aTryhardinPC
Loki
Gold I
Level 68
God Stats
10W - 4L
1,598 SR
Queue Stats
378W - 350L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,460
498
2,715
16,343
7,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 2
8,381
493
6,400
11,962
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Reliqum
Danzaburou
14
2 / 6 / 1
9,181
540
4,955
11,778
3,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Skamtee
Guan Yu
15
0 / 2 / 1
8,332
490
4,019
10,833
9,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
sergiioocg11
Camazotz
14
4 / 4 / 1
8,700
512
7,179
12,637
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatSobekSetApolloGilgamesh

VS

Bans
AthenaChironKing ArthurYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 9
12,546
738
15,468
13,837
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
KomboYT
Fafnir
14
1 / 1 / 17
10,863
639
4,085
11,560
13,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 1 / 1
11,487
676
7,927
11,227
7,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Spin0
Discordia
17
0 / 1 / 9
10,518
619
5,834
4,785
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 2 / 7
11,621
684
10,631
11,545
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
6
Kills
24
24
Deaths
6
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
0
7
1
0.07
L
0
5
2
0.2
W
Fafnir
KomboYT
Fafnir
1
1
17
9.5
W
3
1
1
3.5
L
Danzaburou
Reliqum
Danzaburou
2
6
1
0.42
L
Guan Yu
Skamtee
Guan Yu
0
2
1
0.25
W
Discordia
Spin0
Discordia
0
1
9
4.5
W
12
2
7
7.75
L
Camazotz
sergiioocg11
Camazotz
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
43,945
63,553
Taken
52,954
27,186
Mitigated
31,699
14,169
Healing
27,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,468
8,512
0
7,727
13,837
4,974
2,462
3,012
10,751
0
103,206
L
2,715
51
0
666
16,343
7,323
0
3,968
12,375
35,035
0
L
6,400
485
0
1,996
11,962
3,314
0
4,030
7,932
62,367
0
W
Fafnir
KomboYT
Fafnir
4,085
903
0
5,055
11,560
13,502
50
2,282
9,196
24,355
0
W
7,927
1,556
199
8,045
11,227
7,142
2,670
1,694
9,474
70,015
0
L
Danzaburou
Reliqum
Danzaburou
4,955
1,919
0
2,343
11,778
3,395
0
2,362
9,416
0
52,746
L
Guan Yu
Skamtee
Guan Yu
4,019
312
455
4,616
10,833
9,298
0
5,801
5,032
0
46,436
W
Discordia
Spin0
Discordia
5,834
357
0
1,873
4,785
1,548
316
1,556
3,161
83,324
0
W
10,631
2,162
0
4,139
11,545
4,533
307
1,923
9,530
0
65,005
L
Camazotz
sergiioocg11
Camazotz
7,179
1,663
0
4,093
12,637
3,856
0
1,685
10,952
0
52,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
57,035
491
Minions Killed
598
0
Camps Cleared
0
1,630,857
Distance Traveled
1,737,308
24
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,546
738
166
10
0
337,261
7
L
Ares
8,460
498
55
3
0
331,674
8
L
Janus
8,381
493
131
8
0
362,513
6
W
Fafnir
10,863
639
33
2
0
364,648
10
W
Hades
11,487
676
149
9
0
291,956
7
L
Danzaburou
9,181
540
104
6
0
311,277
7
L
Guan Yu
8,332
490
114
7
0
280,074
1
W
Discordia
10,518
619
151
9
0
360,649
12
W
Loki
11,621
684
99
6
0
382,794
4
L
Camazotz
8,700
512
87
5
0
345,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role