Player Matchup

Serqet
Serqet
EirisStrife
Serqet
Level 84
God Stats
6W - 7L
1,527 SR
Queue Stats
560W - 540L
1,483 Elo+
Solo
The Morrigan
The Morrigan
Just_Butters
The Morrigan
Level 61
God Stats
13W - 19L
1,359 SR
Queue Stats
311W - 392L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
Kat_Scar
Nu Wa
Level 39
God Stats
7W - 9L
1,250 SR
Queue Stats
202W - 303L
1,316 Elo+
Party 2
Izanami
Izanami
Meeelyy
Izanami
Level 65
God Stats
4W - 1L
1,694 SR
Queue Stats
239W - 255L
1,503 Elo+
Party 1
Achilles
Achilles
sTyler_One
Achilles
Level 48
God Stats
78W - 58L
1,500 SR
Queue Stats
174W - 186L
1,467 Elo+
Party 1
Team Averages
Level 59
1,466 SR
1,424 Elo+

VS

Team Averages
Level 61
1,457 SR
1,403 Elo+
Sol
Sol
Omgamoor_7
Sol
Level 89
God Stats
20W - 33L
1,419 SR
Queue Stats
245W - 252L
1,359 Elo+
Party 4
Xbalanque
Xbalanque
P-A-C-M-A-N69
Xbalanque
Level 106
God Stats
9W - 6L
1,539 SR
Queue Stats
113W - 111L
1,399 Elo+
Party 4
Gilgamesh
Gilgamesh
ferranco10
Gilgamesh
Level 28
God Stats
42W - 30L
1,539 SR
Queue Stats
62W - 59L
1,413 Elo+
Party 3
Athena
Athena
quimi17
Athena
Level 50
God Stats
34W - 24L
1,581 SR
Queue Stats
59W - 62L
1,440 Elo+
Party 3
Fenrir
Fenrir
serginho510-5
Fenrir
Level 30
God Stats
1W - 2L
1,208 SR
Queue Stats
33W - 34L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 6 / 3
9,796
516
9,056
14,059
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Just_Butters
The Morrigan
14
1 / 8 / 6
9,224
485
13,632
12,275
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Kat_Scar
Nu Wa
13
0 / 7 / 1
8,457
445
9,833
10,629
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Meeelyy
Izanami
15
5 / 7 / 1
9,435
497
10,305
16,004
5,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
sTyler_One
Achilles
14
7 / 7 / 3
9,475
499
10,912
18,845
12,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 7
11,409
600
12,435
15,089
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
P-A-C-M-A-N69
Xbalanque
16
6 / 4 / 9
10,139
534
8,536
13,776
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ferranco10
Gilgamesh
15
4 / 7 / 7
9,509
500
5,839
12,424
6,229
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
quimi17
Athena
16
6 / 2 / 21
11,183
589
12,185
19,637
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 5 / 10
10,793
568
11,671
16,721
8,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
18
Kills
35
35
Deaths
18
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Serqet
5
6
3
1.08
L
The Morrigan
Just_Butters
The Morrigan
1
8
6
0.5
L
Nu Wa
Kat_Scar
Nu Wa
0
7
1
0.07
L
Izanami
Meeelyy
Izanami
5
7
1
0.79
W
9
0
7
12.5
W
Xbalanque
P-A-C-M-A-N69
Xbalanque
6
4
9
2.63
W
Gilgamesh
ferranco10
Gilgamesh
4
7
7
1.07
W
Athena
quimi17
Athena
6
2
21
8.25
L
Achilles
sTyler_One
Achilles
7
7
3
1.21
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,738
Damage
50,666
71,812
Taken
77,647
32,024
Mitigated
45,261
16,551
Healing
27,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
9,056
3,098
0
982
14,059
5,425
0
2,839
11,220
0
52,313
L
The Morrigan
Just_Butters
The Morrigan
13,632
2,291
465
4,218
12,275
5,005
266
3,461
8,813
39,008
5,156
L
Nu Wa
Kat_Scar
Nu Wa
9,833
2,032
0
1,425
10,629
3,780
94
4,349
6,280
47,074
0
L
Izanami
Meeelyy
Izanami
10,305
6,527
0
5,427
16,004
5,797
2,696
6,239
9,765
0
68,605
W
12,435
2,840
0
10,804
15,089
5,033
1,820
3,745
10,962
81,031
0
W
Xbalanque
P-A-C-M-A-N69
Xbalanque
8,536
3,777
0
3,247
13,776
4,720
3,703
4,339
9,323
0
67,887
W
Gilgamesh
ferranco10
Gilgamesh
5,839
1,298
0
456
12,424
6,229
1,440
2,009
9,949
0
40,565
W
Athena
quimi17
Athena
12,185
2,057
1,220
6,814
19,637
20,734
760
5,210
13,997
38,012
0
L
Achilles
sTyler_One
Achilles
10,912
4,401
124
3,910
18,845
12,017
426
7,732
11,113
0
44,832
W
11,671
3,506
0
4,547
16,721
8,545
553
3,970
12,171
0
57,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
53,033
444
Minions Killed
481
0
Camps Cleared
0
1,637,003
Distance Traveled
1,788,214
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,796
516
104
5
0
372,120
1
L
The Morrigan
9,224
485
56
3
0
315,178
3
L
Nu Wa
8,457
445
100
5
0
287,330
2
L
Izanami
9,435
497
110
6
0
315,075
1
W
Sol
11,409
600
148
8
0
329,327
3
W
Xbalanque
10,139
534
125
7
0
324,813
3
W
Gilgamesh
9,509
500
85
4
0
362,098
0
W
Athena
11,183
589
39
2
0
407,763
0
L
Achilles
9,475
499
74
4
0
347,300
0
W
Fenrir
10,793
568
84
4
0
364,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role