Player Matchup

Anubis
Anubis
DerTazZ09
Anubis
Level 64
God Stats
9W - 9L
1,500 SR
Queue Stats
47W - 55L
1,125 Elo+
Solo
Khepri
Khepri
Krakenseye
Khepri
Level 33
God Stats
11W - 10L
1,508 SR
Queue Stats
33W - 37L
1,412 Elo+
Solo
Da Ji
Da Ji
MindfulRevenge
Da Ji
Level 111
God Stats
33W - 36L
1,305 SR
Queue Stats
1,601W - 1,612L
1,456 Elo+
Solo
Izanami
Izanami
warlordswag
Izanami
Level 126
God Stats
17W - 9L
1,511 SR
Queue Stats
235W - 274L
1,349 Elo+
Solo
Chaac
Chaac
zCristhianJr
Chaac
Level 38
God Stats
3W - 0L
1,761 SR
Queue Stats
104W - 126L
1,376 Elo+
Solo
Team Averages
Level 74
1,517 SR
1,344 Elo+

VS

Team Averages
Level 79
1,481 SR
1,381 Elo+
Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BADOK93
Nike
Level 75
God Stats
67W - 74L
1,396 SR
Queue Stats
261W - 301L
1,349 Elo+
Solo
Erlang Shen
Erlang Shen
KielbasianyLord
Erlang Shen
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
353W - 400L
1,399 Elo+
Solo
Loki
Loki
kapitanmaks1221k
Loki
Level 66
God Stats
45W - 47L
1,511 SR
Queue Stats
53W - 70L
1,393 Elo+
Solo
Jing Wei
Jing Wei
voazpro
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 266L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DerTazZ09
Anubis
15
3 / 4 / 2
8,718
581
6,172
8,424
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Krakenseye
Khepri
11
0 / 1 / 6
7,275
485
3,051
4,610
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 3 / 3
7,858
524
5,217
10,190
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
warlordswag
Izanami
14
5 / 2 / 1
8,204
547
7,292
7,238
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 6
9,333
622
12,315
12,778
9,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 4
7,889
526
7,149
5,900
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
BADOK93
Nike
12
1 / 5 / 1
7,265
484
5,823
13,816
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
KielbasianyLord
Erlang Shen
14
4 / 3 / 4
8,341
556
7,098
11,951
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 3
6,445
430
5,695
10,163
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
voazpro
Jing Wei
12
3 / 6 / 1
7,090
473
2,501
9,087
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
17
Kills
11
11
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
4
4
L
Nike
BADOK93
Nike
1
5
1
0.3
W
Anubis
DerTazZ09
Anubis
3
4
2
1
L
Erlang Shen
KielbasianyLord
Erlang Shen
4
3
4
2
W
Khepri
Krakenseye
Khepri
0
1
6
3
W
5
3
3
2.17
L
1
3
3
0.83
L
Jing Wei
voazpro
Jing Wei
3
6
1
0.58
W
Izanami
warlordswag
Izanami
5
2
1
2.75
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
28,266
43,240
Taken
50,917
23,257
Mitigated
20,536
12,227
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,149
454
0
724
5,900
1,670
0
1,581
4,319
43,754
0
L
Nike
BADOK93
Nike
5,823
2,093
0
695
13,816
7,089
216
1,410
12,406
0
34,140
W
Anubis
DerTazZ09
Anubis
6,172
38
243
2,609
8,424
3,600
154
2,808
5,156
57,540
0
L
Erlang Shen
KielbasianyLord
Erlang Shen
7,098
3,957
0
605
11,951
5,538
0
2,323
9,628
0
47,858
W
Khepri
Krakenseye
Khepri
3,051
85
0
559
4,610
3,460
0
1,158
3,384
16,526
0
W
5,217
1,080
0
500
10,190
3,429
65
1,592
8,460
0
41,350
L
5,695
1,588
380
3,432
10,163
2,812
0
3,129
7,034
0
29,185
L
Jing Wei
voazpro
Jing Wei
2,501
1,498
0
180
9,087
3,427
38
780
8,307
0
32,703
W
Izanami
warlordswag
Izanami
7,292
3,703
0
1,601
7,238
3,131
790
525
6,671
0
60,417
W
12,315
4,097
0
6,715
12,778
9,637
214
332
12,420
0
57,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
37,030
451
Minions Killed
369
0
Camps Cleared
0
1,397,643
Distance Traveled
1,454,844
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,889
526
94
6
0
310,145
3
L
Nike
7,265
484
67
4
0
294,401
2
W
Anubis
8,718
581
114
8
0
210,238
6
L
Erlang Shen
8,341
556
89
6
0
287,439
0
W
Khepri
7,275
485
27
2
0
321,631
4
W
Da Ji
7,858
524
75
5
0
303,332
4
L
Loki
6,445
430
44
3
0
308,503
0
L
Jing Wei
7,090
473
75
5
0
254,356
0
W
Izanami
8,204
547
120
8
0
266,882
5
W
Chaac
9,333
622
115
8
0
295,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role