Player Matchup

Eset
Eset
Gnorts
Eset
Level 100
God Stats
7W - 9L
1,556 SR
Queue Stats
320W - 314L
1,489 Elo+
Party 2
Sobek
Sobek
Helsvell
Sobek
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 400L
1,495 Elo+
Solo
Anhur
Anhur
KSesdontexist
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,589 Elo+
Solo
Cthulhu
Cthulhu
McArska50
Cthulhu
Level 44
God Stats
5W - 9L
1,561 SR
Queue Stats
316W - 302L
1,498 Elo+
Party 2
Izanami
Izanami
TheWahWahGod
Izanami
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,488 Elo+

VS

Team Averages
Level 110
1,472 SR
1,515 Elo+
Loki
Loki
ENERGETIK_Riki
Loki
Level 92
God Stats
23W - 24L
1,475 SR
Queue Stats
360W - 341L
1,483 Elo+
Party 1
Eset
Eset
Ooohana
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
WhiteRocket
Khepri
Level 125
God Stats
11W - 10L
1,490 SR
Queue Stats
332W - 320L
1,519 Elo+
Solo
Danzaburou
Danzaburou
ballciansack
Danzaburou
Level 109
God Stats
6W - 10L
1,315 SR
Queue Stats
276W - 254L
1,562 Elo+
Solo
Osiris
Osiris
dimaccik425
Osiris
Level 100
God Stats
17W - 12L
1,579 SR
Queue Stats
465W - 437L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Gnorts
Eset
6
0 / 1 / 0
3,562
712
1,033
2,117
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Helsvell
Sobek
5
1 / 1 / 0
3,511
702
449
3,146
1,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 1 / 1
3,269
654
1,305
2,120
364
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
McArska50
Cthulhu
6
0 / 0 / 0
3,493
699
1,450
3,344
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
TheWahWahGod
Izanami
1
0 / 0 / 0
2,565
513
0
222
28
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,392
678
354
2,497
582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
Ooohana
Eset
7
1 / 0 / 0
3,770
754
628
2,054
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Khepri
6
1 / 0 / 1
3,875
775
1,028
1,829
453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ballciansack
Danzaburou
5
1 / 1 / 1
3,434
687
1,645
1,816
410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
7
0 / 0 / 0
3,705
741
1,495
3,102
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Eset
Gnorts
Eset
0
1
0
0
L
Sobek
Helsvell
Sobek
1
1
0
1
L
0
1
1
0.5
L
Cthulhu
McArska50
Cthulhu
0
0
0
0
W
Eset
Ooohana
Eset
1
0
0
1
L
Izanami
TheWahWahGod
Izanami
0
0
0
0
W
Khepri
1
0
1
1.5
W
Danzaburou
ballciansack
Danzaburou
1
1
1
1.5
W
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,237
Damage
5,150
10,949
Taken
11,298
3,720
Mitigated
3,010
4,624
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
354
0
0
1,368
2,497
582
0
471
2,026
0
12,013
L
Eset
Gnorts
Eset
1,033
0
0
671
2,117
548
0
570
1,489
16,673
0
L
Sobek
Helsvell
Sobek
449
29
0
1,288
3,146
1,185
0
294
2,852
7,371
0
L
1,305
890
0
1,084
2,120
364
0
734
1,386
0
10,106
L
Cthulhu
McArska50
Cthulhu
1,450
293
0
1,581
3,344
1,595
0
0
3,344
12,754
0
W
Eset
Ooohana
Eset
628
179
0
866
2,054
440
0
562
1,492
15,207
0
L
Izanami
TheWahWahGod
Izanami
0
0
0
0
222
28
0
0
222
0
794
W
Khepri
1,028
109
0
721
1,829
453
0
85
1,744
10,383
0
W
Danzaburou
ballciansack
Danzaburou
1,645
949
0
523
1,816
410
0
364
1,452
0
10,014
W
Osiris
1,495
390
0
1,954
3,102
1,125
399
1,165
1,652
0
13,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,400
Gold Earned
18,176
106
Minions Killed
137
0
Camps Cleared
0
409,659
Distance Traveled
503,586
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,392
678
34
7
0
124,056
2
L
Eset
3,562
712
33
7
0
103,838
2
L
Sobek
3,511
702
16
3
0
98,784
1
L
Anhur
3,269
654
25
5
0
99,769
2
L
Cthulhu
3,493
699
31
6
0
99,898
0
W
Eset
3,770
754
40
8
0
87,192
1
L
Izanami
2,565
513
1
0
0
7,370
0
W
Khepri
3,875
775
17
3
0
103,190
1
W
Danzaburou
3,434
687
17
3
0
88,082
2
W
Osiris
3,705
741
29
6
0
101,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role