Player Matchup

Aphrodite
Aphrodite
Silver III
ByeOwn
Aphrodite
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
Erko4545
Chang'e
Gold III
Level 67
God Stats
25W - 20L
1,568 SR
Queue Stats
131W - 141L
1,586 MMR
Solo
Hou Yi
Hou Yi
Silver I
Hateeer
Hou Yi
Silver I
Level 119
God Stats
2W - 1L
1,540 SR
Queue Stats
3W - 1L
1,617 MMR
Party 1
Ullr
Ullr
Gold II
JGunCOmedY
Ullr
Gold II
Level 150
God Stats
66W - 58L
1,665 SR
Queue Stats
236W - 214L
1,583 MMR
Solo
Sobek
Sobek
Gold IV
Radking
Sobek
Gold IV
Level 147
God Stats
0W - 4L
1,534 SR
Queue Stats
73W - 68L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,561 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,551 SR
1,565 MMR
Arachne
Arachne
Gold III
Drogbah
Arachne
Gold III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
KomboYT
Sun Wukong
Silver I
Level 106
God Stats
6W - 1L
1,634 SR
Queue Stats
11W - 7L
1,600 MMR
Solo
Danzaburou
Danzaburou
Gold III
Reliqum
Danzaburou
Gold III
Level 127
God Stats
7W - 4L
1,606 SR
Queue Stats
42W - 40L
1,606 MMR
Party 2
Raijin
Raijin
Gold III
mou5esport
Raijin
Gold III
Level 124
God Stats
1W - 1L
1,513 SR
Queue Stats
136W - 147L
1,548 MMR
Solo
Sylvanus
Sylvanus
Gold V
sergiioocg11
Sylvanus
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ByeOwn
Aphrodite
15
1 / 10 / 1
9,813
377
9,206
19,046
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Erko4545
Chang'e
18
2 / 7 / 0
11,622
447
10,671
19,448
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Hateeer
Hou Yi
17
2 / 8 / 2
11,375
438
12,162
19,271
7,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 8 / 3
12,927
497
14,976
22,373
9,719
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Radking
Sobek
15
0 / 7 / 5
11,230
432
11,435
33,102
34,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaApolloTiamatTsukuyomiSet

VS

Bans
NemesisGilgameshJanusKing ArthurMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drogbah
Arachne
20
10 / 1 / 13
15,126
582
20,034
23,996
10,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
KomboYT
Sun Wukong
20
8 / 0 / 19
14,602
562
17,956
25,511
24,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Reliqum
Danzaburou
20
11 / 1 / 8
16,760
645
20,769
15,401
7,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
mou5esport
Raijin
20
8 / 4 / 14
13,863
533
19,176
16,228
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
sergiioocg11
Sylvanus
19
3 / 2 / 27
13,015
501
9,245
24,496
26,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
121
8
Kills
40
40
Deaths
8
11
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ByeOwn
Aphrodite
1
10
1
0.15
W
Arachne
Drogbah
Arachne
10
1
13
16.5
L
Chang'e
Erko4545
Chang'e
2
7
0
0.29
L
Hou Yi
Hateeer
Hou Yi
2
8
2
0.38
L
3
8
3
0.56
W
Sun Wukong
KomboYT
Sun Wukong
8
0
19
17.5
L
Sobek
Radking
Sobek
0
7
5
0.36
W
Danzaburou
Reliqum
Danzaburou
11
1
8
15
W
Raijin
mou5esport
Raijin
8
4
14
3.75
W
Sylvanus
sergiioocg11
Sylvanus
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,450
Damage
87,180
113,240
Taken
105,632
67,011
Mitigated
75,531
31,086
Healing
44,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ByeOwn
Aphrodite
9,206
1,488
4,477
5,780
19,046
8,607
0
6,283
12,275
55,550
0
W
Arachne
Drogbah
Arachne
20,034
12,741
0
10,087
23,996
10,208
91
8,041
15,245
0
125,342
L
Chang'e
Erko4545
Chang'e
10,671
715
3,292
6,536
19,448
7,303
0
2,615
16,753
77,184
0
L
Hou Yi
Hateeer
Hou Yi
12,162
5,961
0
3,864
19,271
7,311
96
6,122
12,969
0
79,521
L
14,976
5,346
0
622
22,373
9,719
3,735
4,610
17,505
0
129,149
W
Sun Wukong
KomboYT
Sun Wukong
17,956
3,655
0
8,134
25,511
24,309
62
10,237
15,274
0
99,323
L
Sobek
Radking
Sobek
11,435
307
0
6,515
33,102
34,071
0
7,689
25,145
36,839
0
W
Danzaburou
Reliqum
Danzaburou
20,769
14,034
0
10,196
15,401
7,596
4,353
2,919
12,482
0
143,634
W
Raijin
mou5esport
Raijin
19,176
1,218
0
2,994
16,228
6,658
264
5,017
11,211
96,404
0
W
Sylvanus
sergiioocg11
Sylvanus
9,245
1,603
5,646
7,796
24,496
26,760
674
5,872
18,624
55,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,967
Gold Earned
73,366
706
Minions Killed
672
0
Camps Cleared
0
2,291,015
Distance Traveled
2,603,813
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,813
377
113
4
0
420,371
4
W
Arachne
15,126
582
164
6
0
632,825
6
L
Chang'e
11,622
447
181
7
0
460,747
7
L
Hou Yi
11,375
438
164
6
0
415,537
5
L
Ullr
12,927
497
206
8
0
461,315
0
W
Sun Wukong
14,602
562
127
5
0
576,161
10
L
Sobek
11,230
432
42
2
0
533,045
6
W
Danzaburou
16,760
645
195
8
0
464,780
9
W
Raijin
13,863
533
122
5
0
466,684
8
W
Sylvanus
13,015
501
64
2
0
463,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role