Player Matchup

Rama
Rama
Gulabz
Rama
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 232L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Megamegamen
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,682 Elo+
Solo
Achilles
Achilles
WarlordXull
Achilles
Level 66
God Stats
32W - 39L
1,504 SR
Queue Stats
482W - 512L
1,441 Elo+
Solo
Team Averages
Level 59
1,501 SR
1,552 Elo+

VS

Team Averages
Level 56
1,500 SR
1,334 Elo+
Neith
Neith
IJosuPlaysI
Neith
Level 18
God Stats
14W - 15L
1,451 SR
Queue Stats
26W - 36L
1,360 Elo+
Party 1
Ymir
Ymir
creppery
Ymir
Level 8
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 8L
868 Elo+
Party 1
Persephone
Persephone
lCourierSevenl
Persephone
Level 143
God Stats
8W - 4L
1,564 SR
Queue Stats
60W - 60L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gulabz
Rama
18
10 / 7 / 4
14,257
792
14,881
13,537
5,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Megamegamen
Baron Samedi
13
0 / 8 / 8
10,512
584
8,539
14,649
6,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
WarlordXull
Achilles
13
5 / 6 / 6
11,482
638
8,918
19,957
14,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 9
13,375
743
9,320
10,725
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
2 / 8 / 15
12,029
668
2,210
18,510
19,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
lCourierSevenl
Persephone
18
11 / 3 / 8
14,011
778
26,523
12,285
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
15
Kills
21
21
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
Gulabz
Rama
10
7
4
1.71
W
8
4
9
3.13
L
Baron Samedi
Megamegamen
Baron Samedi
0
8
8
0.5
L
Achilles
WarlordXull
Achilles
5
6
6
1.33
W
Ymir
2
8
15
1.19
W
Persephone
lCourierSevenl
Persephone
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
38,053
48,143
Taken
41,520
26,341
Mitigated
30,293
8,345
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Gulabz
Rama
14,881
12,358
0
684
13,537
5,330
1,397
7,357
6,180
0
75,050
W
9,320
4,226
0
1,772
10,725
5,142
2,153
2,480
8,095
0
33,342
L
Baron Samedi
Megamegamen
Baron Samedi
8,539
330
506
3,190
14,649
6,400
0
9,681
4,968
27,338
0
L
Achilles
WarlordXull
Achilles
8,918
1,412
0
3,965
19,957
14,611
0
12,244
7,713
0
34,139
W
Ymir
2,210
221
0
250
18,510
19,874
0
3,364
14,881
7,609
0
W
Persephone
lCourierSevenl
Persephone
26,523
473
0
4,907
12,285
5,277
936
2,714
9,298
96,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
39,415
178
Minions Killed
176
0
Camps Cleared
0
737,480
Distance Traveled
825,804
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,257
792
118
7
0
217,573
1
W
Neith
13,375
743
52
3
0
313,695
3
L
Baron Samedi
10,512
584
35
2
0
265,435
0
L
Achilles
11,482
638
25
1
0
254,472
1
W
Ymir
12,029
668
8
0
0
216,180
1
W
Persephone
14,011
778
116
6
0
295,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role