Player Matchup

Fenrir
Fenrir
Alexblackoutman
Fenrir
Level 28
God Stats
8W - 4L
1,699 SR
Queue Stats
74W - 54L
1,449 Elo+
Solo
Agni
Agni
Demon6layer
Agni
Level 4
God Stats
1W - 0L
1,233 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Erlang Shen
Erlang Shen
DoctorL
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,238 Elo+
Party 1
Neith
Neith
Nesh84
Neith
Level 29
God Stats
6W - 11L
1,294 SR
Queue Stats
153W - 190L
1,406 Elo+
Solo
Guan Yu
Guan Yu
SKYamei
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 84L
1,194 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,329 Elo+

VS

Team Averages
Level 8
1,551 SR
1,435 Elo+
Artemis
Artemis
IDemAlexl
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,329 Elo+
Solo
The Morrigan
The Morrigan
Sychoplant
The Morrigan
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
59W - 42L
1,474 Elo+
Solo
Vulcan
Vulcan
lsppdd
Vulcan
Level 6
God Stats
1W - 4L
1,356 SR
Queue Stats
4W - 9L
1,277 Elo+
Solo
Yemoja
Yemoja
soloboloplayer
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
兔子Alix
Guan Yu
Level 3
God Stats
1W - 1L
1,687 SR
Queue Stats
6W - 6L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,555
546
2,824
7,616
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 5 / 7
6,773
564
5,086
5,711
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DoctorL
Erlang Shen
11
8 / 1 / 2
7,093
591
6,294
6,969
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Nesh84
Neith
12
0 / 0 / 3
7,042
587
1,653
2,479
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
SKYamei
Guan Yu
9
2 / 2 / 0
5,924
494
3,427
6,642
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IDemAlexl
Artemis
9
0 / 5 / 1
5,488
457
3,997
6,151
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Sychoplant
The Morrigan
11
6 / 3 / 2
6,913
576
5,680
7,151
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
lsppdd
Vulcan
4
0 / 0 / 1
4,028
336
58
101
23
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 0
4,950
413
1,815
6,470
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
兔子Alix
Guan Yu
9
1 / 3 / 1
5,850
488
4,165
7,401
2,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
8
10
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
2
5
7
1.1
W
Erlang Shen
DoctorL
Erlang Shen
8
1
2
9
L
Artemis
IDemAlexl
Artemis
0
5
1
0.1
W
Neith
Nesh84
Neith
0
0
3
1.5
W
Guan Yu
SKYamei
Guan Yu
2
2
0
1
L
The Morrigan
Sychoplant
The Morrigan
6
3
2
2.33
L
Vulcan
lsppdd
Vulcan
0
0
1
0.5
L
1
5
0
0.2
L
Guan Yu
兔子Alix
Guan Yu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
15,715
29,417
Taken
27,274
14,058
Mitigated
9,788
6,931
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,824
950
0
2,844
7,616
2,503
0
1,061
6,495
0
29,641
W
5,086
724
0
0
5,711
1,879
566
2,917
2,789
31,287
0
W
Erlang Shen
DoctorL
Erlang Shen
6,294
2,866
0
1,770
6,969
3,135
68
1,821
5,140
0
29,629
L
Artemis
IDemAlexl
Artemis
3,997
1,442
0
62
6,151
2,122
203
1,803
4,108
0
28,255
W
Neith
Nesh84
Neith
1,653
822
0
1,127
2,479
857
2,770
426
2,053
0
32,776
W
Guan Yu
SKYamei
Guan Yu
3,427
698
0
1,190
6,642
5,684
204
152
6,400
0
19,604
L
The Morrigan
Sychoplant
The Morrigan
5,680
1,626
0
1,384
7,151
2,003
0
1,115
5,880
28,911
1,625
L
Vulcan
lsppdd
Vulcan
58
58
0
0
101
23
0
75
0
2,226
0
L
1,815
627
326
387
6,470
2,704
0
1,603
4,739
9,299
0
L
Guan Yu
兔子Alix
Guan Yu
4,165
1,209
0
2,312
7,401
2,936
0
0
7,011
0
22,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
27,229
291
Minions Killed
179
0
Camps Cleared
0
1,065,221
Distance Traveled
832,288
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,555
546
59
5
0
249,704
0
W
Agni
6,773
564
69
6
0
206,581
0
W
Erlang Shen
7,093
591
51
4
0
229,516
1
L
Artemis
5,488
457
58
5
0
181,649
0
W
Neith
7,042
587
77
6
0
183,997
4
W
Guan Yu
5,924
494
35
3
0
195,423
0
L
The Morrigan
6,913
576
54
5
0
209,487
3
L
Vulcan
4,028
336
9
1
0
22,825
0
L
Yemoja
4,950
413
19
2
0
188,733
0
L
Guan Yu
5,850
488
39
3
0
229,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role