Player Matchup

Ares
Ares
ALFATOR36
Ares
Level 26
God Stats
4W - 5L
1,521 SR
Queue Stats
250W - 292L
1,385 Elo+
Solo
Fenrir
Fenrir
KamiKazyx
Fenrir
Level 24
God Stats
14W - 10L
1,599 SR
Queue Stats
69W - 83L
1,354 Elo+
Party 1
Chiron
Chiron
Kosmoeba
Chiron
Level 8
God Stats
4W - 3L
1,920 SR
Queue Stats
19W - 13L
1,768 Elo+
Solo
Olorun
Olorun
MísterBruh
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 49L
1,668 Elo+
Solo
Bellona
Bellona
gadoardo
Bellona
Level 18
God Stats
5W - 3L
1,887 SR
Queue Stats
54W - 69L
1,362 Elo+
Party 1
Team Averages
Level 19
1,685 SR
1,508 Elo+

VS

Team Averages
Level 25
1,611 SR
1,491 Elo+
The Morrigan
The Morrigan
Azuredemon877
The Morrigan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LuchoFrostt
Mercury
Level 29
God Stats
11W - 11L
1,543 SR
Queue Stats
104W - 99L
1,449 Elo+
Solo
Tiamat
Tiamat
Myrkop
Tiamat
Level 29
God Stats
3W - 1L
1,347 SR
Queue Stats
76W - 62L
1,550 Elo+
Solo
Anhur
Anhur
SyBRgreen
Anhur
Level 16
God Stats
2W - 0L
1,794 SR
Queue Stats
16W - 19L
1,439 Elo+
Solo
Athena
Athena
Tornadus321
Athena
Level 26
God Stats
6W - 1L
1,871 SR
Queue Stats
24W - 27L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 7 / 4
6,745
397
3,919
14,207
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
KamiKazyx
Fenrir
13
4 / 4 / 2
8,132
478
2,651
10,685
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Kosmoeba
Chiron
14
6 / 2 / 2
9,196
541
11,982
8,398
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
6 / 3 / 4
9,884
581
9,087
13,954
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
gadoardo
Bellona
12
1 / 5 / 0
7,452
438
3,961
11,492
6,701
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Azuredemon877
The Morrigan
16
2 / 5 / 6
9,878
581
8,357
7,541
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
LuchoFrostt
Mercury
16
8 / 4 / 2
10,366
610
9,894
14,032
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Myrkop
Tiamat
18
8 / 1 / 3
10,848
638
13,964
10,512
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SyBRgreen
Anhur
12
1 / 4 / 8
7,860
462
3,997
7,647
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
2 / 4 / 10
8,782
517
4,882
14,535
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
17
Kills
21
21
Deaths
18
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
4
0.29
W
The Morrigan
Azuredemon877
The Morrigan
2
5
6
1
L
Fenrir
KamiKazyx
Fenrir
4
4
2
1.25
L
Chiron
Kosmoeba
Chiron
6
2
2
3.5
W
Mercury
LuchoFrostt
Mercury
8
4
2
2.25
W
Tiamat
Myrkop
Tiamat
8
1
3
9.5
L
Olorun
6
3
4
2.67
W
Anhur
SyBRgreen
Anhur
1
4
8
1.25
W
Athena
2
4
10
1.75
L
Bellona
gadoardo
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
41,094
58,736
Taken
54,267
30,343
Mitigated
26,428
12,013
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,919
572
0
317
14,207
10,996
274
6,100
7,937
19,180
0
W
The Morrigan
Azuredemon877
The Morrigan
8,357
788
0
1,038
7,541
2,139
760
3,138
4,398
60,361
4,288
L
Fenrir
KamiKazyx
Fenrir
2,651
1,100
0
1,136
10,685
4,115
22
2,200
8,401
0
48,981
L
Chiron
Kosmoeba
Chiron
11,982
4,213
276
3,204
8,398
3,001
0
4,044
4,218
0
57,366
W
Mercury
LuchoFrostt
Mercury
9,894
5,904
0
1,926
14,032
6,224
127
3,060
10,972
0
73,976
W
Tiamat
Myrkop
Tiamat
13,964
1,034
256
5,821
10,512
7,653
1,325
1,049
9,463
63,694
0
L
Olorun
9,087
5,296
157
6,691
13,954
5,530
0
6,308
7,136
82,512
0
W
Anhur
SyBRgreen
Anhur
3,997
1,737
0
1,454
7,647
1,874
740
758
6,889
0
28,311
W
Athena
4,882
1,634
0
3,225
14,535
8,538
174
5,001
9,534
18,581
0
L
Bellona
gadoardo
Bellona
3,961
1,073
0
232
11,492
6,701
304
5,397
5,647
0
28,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
47,734
421
Minions Killed
441
0
Camps Cleared
0
1,499,681
Distance Traveled
1,682,762
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,745
397
25
1
0
273,318
2
W
The Morrigan
9,878
581
118
7
0
333,750
0
L
Fenrir
8,132
478
92
5
0
331,071
4
L
Chiron
9,196
541
98
6
0
326,685
7
W
Mercury
10,366
610
113
7
0
371,809
1
W
Tiamat
10,848
638
123
7
0
304,992
4
L
Olorun
9,884
581
138
8
0
271,870
5
W
Anhur
7,860
462
51
3
0
318,689
7
W
Athena
8,782
517
36
2
0
353,522
3
L
Bellona
7,452
438
68
4
0
296,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role