Player Matchup

Ra
Ra
Haddwey
Ra
Level 138
God Stats
6W - 4L
1,277 SR
Queue Stats
152W - 119L
1,475 Elo+
Solo
Scylla
Scylla
SoldierFortune
Scylla
Level 96
God Stats
2W - 2L
1,727 SR
Queue Stats
91W - 68L
1,513 Elo+
Solo
Athena
Athena
YunoGasaki
Athena
Level 61
God Stats
19W - 26L
1,359 SR
Queue Stats
281W - 307L
1,437 Elo+
Party 1
Mercury
Mercury
Zarquon27
Mercury
Level 109
God Stats
2W - 0L
1,437 SR
Queue Stats
565W - 536L
1,488 Elo+
Solo
Cupid
Cupid
pro100vKaIIIy
Cupid
Level 64
God Stats
10W - 8L
1,478 SR
Queue Stats
306W - 325L
1,459 Elo+
Party 1
Team Averages
Level 94
1,456 SR
1,474 Elo+

VS

Team Averages
Level 66
1,527 SR
1,447 Elo+
Heimdallr
Heimdallr
DarkMageYami
Heimdallr
Level 44
God Stats
3W - 5L
1,721 SR
Queue Stats
50W - 85L
1,378 Elo+
Party 2
Sol
Sol
KevinKaslana
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,308 Elo+
Party 2
Hades
Hades
killerpenguin59
Hades
Level 104
God Stats
0W - 4L
1,196 SR
Queue Stats
61W - 54L
1,496 Elo+
Solo
Thor
Thor
paukjeruzalem
Thor
Level 83
God Stats
3W - 2L
1,718 SR
Queue Stats
79W - 73L
1,511 Elo+
Party 2
Chaac
Chaac
vict913
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
11,036
613
14,258
13,748
13,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
10 / 5 / 8
11,050
614
11,717
11,545
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
YunoGasaki
Athena
13
1 / 4 / 17
8,375
465
6,515
16,633
10,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Zarquon27
Mercury
15
6 / 6 / 4
9,688
538
8,547
14,075
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 4
10,319
573
9,858
12,056
4,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkMageYami
Heimdallr
16
8 / 6 / 3
10,014
556
11,916
11,233
5,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 7 / 9
8,716
484
8,806
11,186
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 9
9,662
537
11,909
14,893
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 5 / 6
9,360
520
11,232
16,700
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
vict913
Chaac
14
2 / 8 / 2
9,073
504
5,617
16,449
7,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
32
Kills
19
19
Deaths
32
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DarkMageYami
Heimdallr
8
6
3
1.58
W
8
2
10
6.5
L
1
7
9
0.79
W
10
5
8
2.8
W
Athena
YunoGasaki
Athena
1
4
17
2.38
W
Mercury
Zarquon27
Mercury
6
6
4
1.33
L
3
6
9
1.25
L
5
5
6
1.6
W
7
2
4
4.5
L
Chaac
vict913
Chaac
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,895
Damage
49,480
68,057
Taken
70,461
38,670
Mitigated
36,219
16,549
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DarkMageYami
Heimdallr
11,916
7,792
0
1,555
11,233
5,146
943
6,107
5,126
0
43,970
W
14,258
2,258
888
5,602
13,748
13,178
383
3,794
9,954
68,647
0
L
8,806
1,690
0
2,157
11,186
4,340
554
3,903
7,283
39,888
3,057
W
11,717
2,152
0
1,911
11,545
4,287
528
3,749
7,796
71,677
0
W
Athena
YunoGasaki
Athena
6,515
1,595
444
1,610
16,633
10,599
0
5,456
11,177
12,784
0
W
Mercury
Zarquon27
Mercury
8,547
3,957
0
1,400
14,075
6,053
0
4,167
9,902
0
54,340
L
11,909
907
188
4,318
14,893
12,779
0
7,756
7,137
42,213
0
L
11,232
2,705
0
5,330
16,700
6,230
0
6,700
10,000
0
56,577
W
9,858
5,098
154
4,540
12,056
4,553
835
3,395
8,661
0
78,281
L
Chaac
vict913
Chaac
5,617
914
0
4,647
16,449
7,724
843
8,024
8,425
0
43,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
46,825
468
Minions Killed
378
0
Camps Cleared
0
1,716,833
Distance Traveled
1,537,020
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,014
556
70
4
0
310,062
1
W
Ra
11,036
613
103
6
0
312,921
2
L
Sol
8,716
484
79
4
0
293,940
5
W
Scylla
11,050
614
123
7
0
322,406
3
W
Athena
8,375
465
14
1
0
368,209
7
W
Mercury
9,688
538
83
5
0
408,615
2
L
Hades
9,662
537
71
4
0
302,900
4
L
Thor
9,360
520
84
5
0
336,049
4
W
Cupid
10,319
573
145
8
0
304,682
2
L
Chaac
9,073
504
74
4
0
294,069
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role