Player Matchup

Bakasura
Bakasura
Gindakong
Bakasura
Level 118
God Stats
6W - 2L
1,779 SR
Queue Stats
393W - 411L
1,399 Elo+
Party 3
Rama
Rama
W-justasp
Rama
Level 109
God Stats
29W - 25L
1,591 SR
Queue Stats
1,068W - 987L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
Yarilamat4Dioses
Nu Wa
Level 46
God Stats
22W - 21L
1,477 SR
Queue Stats
117W - 129L
1,421 Elo+
Party 1
Tyr
Tyr
pipe_amaya2210
Tyr
Level 109
God Stats
15W - 11L
1,586 SR
Queue Stats
463W - 490L
1,386 Elo+
Party 1
Khepri
Khepri
xBlackFabzxx
Khepri
Level 93
God Stats
7W - 2L
1,737 SR
Queue Stats
593W - 606L
1,430 Elo+
Solo
Team Averages
Level 95
1,634 SR
1,430 Elo+

VS

Team Averages
Level 59
1,487 SR
1,365 Elo+
Janus
Janus
Squiishy Duck
Janus
Level 96
God Stats
2W - 4L
1,401 SR
Queue Stats
297W - 321L
1,376 Elo+
Solo
Anhur
Anhur
TheTomFool
Anhur
Level 101
God Stats
5W - 5L
1,675 SR
Queue Stats
210W - 214L
1,446 Elo+
Solo
Cerberus
Cerberus
julie171100
Cerberus
Level 34
God Stats
7W - 6L
1,363 SR
Queue Stats
105W - 141L
1,365 Elo+
Party 2
Da Ji
Da Ji
timmyplayer13
Da Ji
Level 36
God Stats
6W - 7L
1,494 SR
Queue Stats
101W - 136L
1,332 Elo+
Party 2
Sun Wukong
Sun Wukong
xM4rCuS__24
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 93L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gindakong
Bakasura
15
3 / 4 / 4
9,057
533
5,310
12,539
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
15
2 / 1 / 2
8,799
518
4,231
8,158
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 4
9,270
545
7,975
3,718
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 2
10,000
588
10,332
14,773
11,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
14
3 / 1 / 5
9,324
548
2,563
5,816
3,837
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,912
465
7,635
9,550
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
1 / 2 / 1
8,628
508
3,065
8,477
2,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
julie171100
Cerberus
9
0 / 2 / 2
6,513
383
498
5,738
2,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 3 / 0
9,194
541
9,205
11,693
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
xM4rCuS__24
Sun Wukong
11
0 / 5 / 4
7,071
416
4,426
11,222
8,560
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
8
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Gindakong
Bakasura
3
4
4
1.25
L
0
4
1
0.13
L
Anhur
1
2
1
0.75
W
Rama
2
1
2
3
W
1
0
4
3
L
Cerberus
julie171100
Cerberus
0
2
2
0.5
W
6
2
2
3.5
L
7
3
0
2.33
W
Khepri
3
1
5
5.5
L
Sun Wukong
xM4rCuS__24
Sun Wukong
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
24,829
45,004
Taken
46,680
23,960
Mitigated
22,765
12,160
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Gindakong
Bakasura
5,310
3,626
0
1,327
12,539
4,464
541
2,185
10,234
0
55,252
L
7,635
384
0
823
9,550
2,924
0
3,130
6,350
64,040
0
L
Anhur
3,065
1,166
0
3,908
8,477
2,906
0
1,765
6,572
0
56,631
W
Rama
4,231
3,083
0
3,447
8,158
2,612
335
173
7,985
0
67,396
W
7,975
1,347
0
343
3,718
1,081
273
1,836
1,708
57,713
0
L
Cerberus
julie171100
Cerberus
498
0
0
1,483
5,738
2,586
193
975
4,763
16,110
0
W
10,332
1,314
0
6,313
14,773
11,966
0
1,926
12,744
0
53,971
L
9,205
2,646
0
440
11,693
5,789
0
2,247
8,846
0
53,736
W
Khepri
2,563
202
0
730
5,816
3,837
158
1,494
4,200
26,670
0
L
Sun Wukong
xM4rCuS__24
Sun Wukong
4,426
775
0
284
11,222
8,560
116
2,664
8,433
0
23,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
39,318
506
Minions Killed
402
0
Camps Cleared
0
1,672,179
Distance Traveled
1,425,840
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,057
533
110
6
0
338,427
0
L
Janus
7,912
465
111
7
0
294,658
9
L
Anhur
8,628
508
111
7
0
321,639
6
W
Rama
8,799
518
130
8
0
305,430
8
W
Nu Wa
9,270
545
126
7
0
292,064
0
L
Cerberus
6,513
383
26
2
0
189,431
0
W
Tyr
10,000
588
95
6
0
361,518
1
L
Da Ji
9,194
541
94
6
0
314,558
0
W
Khepri
9,324
548
45
3
0
374,740
6
L
Sun Wukong
7,071
416
60
4
0
305,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role