Player Matchup

Thoth
Thoth
FrostyAtm
Thoth
Level 103
God Stats
1W - 1L
1,165 SR
Queue Stats
39W - 26L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
Livally
Kukulkan
Level 158
God Stats
3W - 2L
1,629 SR
Queue Stats
28W - 22L
1,537 Elo+
Party 2
Khepri
Khepri
LordBills527
Khepri
Level 136
God Stats
4W - 0L
1,917 SR
Queue Stats
57W - 42L
1,512 Elo+
Party 2
Mercury
Mercury
anparo386
Mercury
Level 103
God Stats
1W - 3L
1,037 SR
Queue Stats
109W - 109L
1,454 Elo+
Solo
Chaac
Chaac
wancyy
Chaac
Level 108
God Stats
7W - 1L
1,564 SR
Queue Stats
130W - 125L
1,532 Elo+
Solo
Team Averages
Level 122
1,462 SR
1,527 Elo+

VS

Team Averages
Level 125
1,531 SR
1,565 Elo+
Izanami
Izanami
Pixlur
Izanami
Level 127
God Stats
0W - 2L
1,307 SR
Queue Stats
7W - 7L
1,579 Elo+
Solo
Chernobog
Chernobog
SEM-KWZ_02
Chernobog
Level 138
God Stats
1W - 4L
1,419 SR
Queue Stats
188W - 177L
1,563 Elo+
Party 1
Bellona
Bellona
Zahza
Bellona
Level 109
God Stats
4W - 4L
1,688 SR
Queue Stats
341W - 347L
1,526 Elo+
Solo
Osiris
Osiris
martijnvQB
Osiris
Level 127
God Stats
0W - 1L
1,884 SR
Queue Stats
22W - 11L
1,646 Elo+
Party 1
Merlin
Merlin
xX8ExoDiuM8Xx
Merlin
Level 126
God Stats
15W - 10L
1,358 SR
Queue Stats
889W - 892L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FrostyAtm
Thoth
20
11 / 6 / 14
13,029
814
28,882
17,591
9,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Livally
Kukulkan
20
9 / 3 / 19
13,022
814
23,833
14,016
8,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
17
3 / 6 / 19
11,598
725
9,334
24,102
31,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
anparo386
Mercury
20
8 / 5 / 14
12,644
790
6,144
15,497
8,943
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
wancyy
Chaac
20
4 / 3 / 13
12,368
773
16,974
17,080
16,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pixlur
Izanami
19
2 / 5 / 8
11,693
731
16,113
17,896
6,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SEM-KWZ_02
Chernobog
18
4 / 8 / 12
11,650
728
14,430
21,592
9,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Zahza
Bellona
18
4 / 8 / 7
12,679
792
11,780
29,349
21,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
martijnvQB
Osiris
17
6 / 8 / 7
11,258
704
16,310
20,955
11,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 7 / 7
12,178
761
15,671
15,098
5,915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
35
Kills
22
23
Deaths
36
79
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thoth
FrostyAtm
Thoth
11
6
14
3
W
Kukulkan
Livally
Kukulkan
9
3
19
6.17
W
Khepri
3
6
19
2.08
L
Izanami
Pixlur
Izanami
2
5
8
1.2
L
Chernobog
SEM-KWZ_02
Chernobog
4
8
12
1.25
L
Bellona
Zahza
Bellona
4
8
7
0.94
W
Mercury
anparo386
Mercury
8
5
14
3
L
Osiris
martijnvQB
Osiris
6
8
7
1.19
W
Chaac
wancyy
Chaac
4
3
13
3.5
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,167
Damage
74,304
88,286
Taken
104,890
75,069
Mitigated
54,841
28,372
Healing
37,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
FrostyAtm
Thoth
28,882
514
2,371
3,898
17,591
9,564
241
3,809
13,782
55,737
0
W
Kukulkan
Livally
Kukulkan
23,833
1,856
1,630
3,525
14,016
8,408
877
3,133
10,883
44,699
0
W
Khepri
9,334
534
1,973
2,381
24,102
31,341
29
4,507
19,595
15,625
0
L
Izanami
Pixlur
Izanami
16,113
10,129
3,003
5,114
17,896
6,782
2,797
9,401
8,495
0
37,483
L
Chernobog
SEM-KWZ_02
Chernobog
14,430
7,834
1,556
3,737
21,592
9,212
978
13,231
8,361
0
32,342
L
Bellona
Zahza
Bellona
11,780
2,612
3,224
7,682
29,349
21,894
224
16,290
13,059
272
17,938
W
Mercury
anparo386
Mercury
6,144
1,910
2,821
2,548
15,497
8,943
3,248
3,423
12,074
0
17,532
L
Osiris
martijnvQB
Osiris
16,310
5,707
2,066
4,043
20,955
11,038
0
14,087
6,868
0
23,836
W
Chaac
wancyy
Chaac
16,974
2,816
803
6,422
17,080
16,813
1,244
1,054
16,026
18
38,477
L
15,671
400
3,815
2,774
15,098
5,915
268
9,040
6,058
36,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,661
Gold Earned
59,458
158
Minions Killed
158
0
Camps Cleared
0
1,492,801
Distance Traveled
1,356,421
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,029
814
47
3
0
294,066
0
W
Kukulkan
13,022
814
35
2
0
324,100
0
W
Khepri
11,598
725
15
1
0
295,410
0
L
Izanami
11,693
731
64
4
0
271,913
0
L
Chernobog
11,650
728
36
2
0
263,447
2
L
Bellona
12,679
792
12
1
0
254,763
0
W
Mercury
12,644
790
20
1
0
341,994
0
L
Osiris
11,258
704
13
1
0
272,008
0
W
Chaac
12,368
773
41
3
0
237,231
1
L
Merlin
12,178
761
33
2
0
294,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role