Player Matchup

Cthulhu
Cthulhu
Punchrullen
Cthulhu
Level 5
God Stats
4W - 5L
1,714 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Izanami
Izanami
ibosBBF
Izanami
Level 89
God Stats
13W - 12L
1,533 SR
Queue Stats
73W - 95L
1,444 Elo+
Party 1
Merlin
Merlin
ibosBBF3
Merlin
Level 15
God Stats
13W - 15L
1,663 SR
Queue Stats
25W - 25L
1,425 Elo+
Party 1
Team Averages
Level 36
1,637 SR
1,456 Elo+

VS

Team Averages
Level 35
1,657 SR
1,519 Elo+
Artemis
Artemis
Serviaa
Artemis
Level 18
God Stats
3W - 1L
1,815 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Raijin
Raijin
iSTARL0RD
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
rošo
King Arthur
Level 26
God Stats
15W - 9L
1,655 SR
Queue Stats
27W - 26L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Punchrullen
Cthulhu
11
0 / 9 / 4
8,892
593
6,454
19,490
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ibosBBF
Izanami
12
3 / 5 / 2
9,161
611
6,694
12,080
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ibosBBF3
Merlin
13
4 / 3 / 3
9,640
643
11,304
9,596
3,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Serviaa
Artemis
14
5 / 2 / 10
10,908
727
14,196
8,600
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
iSTARL0RD
Raijin
13
4 / 3 / 9
10,080
672
9,150
10,664
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
rošo
King Arthur
15
8 / 2 / 6
12,128
809
12,897
17,497
21,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Punchrullen
Cthulhu
0
9
4
0.22
W
Artemis
Serviaa
Artemis
5
2
10
5
W
Raijin
iSTARL0RD
Raijin
4
3
9
2.83
L
Izanami
ibosBBF
Izanami
3
5
2
0.8
L
Merlin
ibosBBF3
Merlin
4
3
3
1.83
W
King Arthur
rošo
King Arthur
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
36,243
41,166
Taken
36,761
24,089
Mitigated
28,185
4,785
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Punchrullen
Cthulhu
6,454
1,039
324
3,517
19,490
16,171
0
4,481
14,543
14,570
0
W
Artemis
Serviaa
Artemis
14,196
7,199
696
2,925
8,600
3,260
1,525
2,859
5,741
0
57,457
W
Raijin
iSTARL0RD
Raijin
9,150
794
0
2,436
10,664
3,845
596
6,709
3,955
37,646
0
L
Izanami
ibosBBF
Izanami
6,694
4,688
0
0
12,080
4,272
264
2,171
9,641
0
47,666
L
Merlin
ibosBBF3
Merlin
11,304
387
0
944
9,596
3,646
597
1,958
7,470
36,674
0
W
King Arthur
rošo
King Arthur
12,897
2,256
0
3,397
17,497
21,080
161
8,246
9,251
0
35,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
33,116
151
Minions Killed
158
0
Camps Cleared
0
681,721
Distance Traveled
740,058
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,892
593
6
0
0
221,839
0
W
Artemis
10,908
727
70
5
0
230,036
3
W
Raijin
10,080
672
64
4
0
221,308
1
L
Izanami
9,161
611
85
6
0
223,627
1
L
Merlin
9,640
643
60
4
0
236,255
0
W
King Arthur
12,128
809
24
2
0
288,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role