Player Matchup

Sobek
Sobek
Gratmoualdo
Sobek
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,725 Elo+
Solo
Heimdallr
Heimdallr
Repentrance
Heimdallr
Level 4
God Stats
2W - 1L
1,783 SR
Queue Stats
15W - 4L
1,522 Elo+
Solo
Kukulkan
Kukulkan
SadDramaLama
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Susano
Susano
ayoubalba
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
zombie_eddie666
Horus
Level 15
God Stats
3W - 4L
1,721 SR
Queue Stats
9W - 8L
1,459 Elo+
Solo
Team Averages
Level 6
1,601 SR
1,489 Elo+

VS

Team Averages
Level 31
1,535 SR
1,481 Elo+
Bellona
Bellona
Taolia19
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
XaladinGaming
Arachne
Level 18
God Stats
11W - 10L
1,586 SR
Queue Stats
16W - 17L
1,433 Elo+
Solo
Cthulhu
Cthulhu
anicolau97
Cthulhu
Level 8
God Stats
3W - 4L
1,364 SR
Queue Stats
8W - 7L
1,426 Elo+
Solo
Cernunnos
Cernunnos
chubbs50
Cernunnos
Level 94
God Stats
13W - 10L
1,724 SR
Queue Stats
69W - 67L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
johnsjnoef
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 96L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,503
383
2,698
10,357
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Repentrance
Heimdallr
13
6 / 5 / 1
8,316
489
13,321
14,007
4,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
SadDramaLama
Kukulkan
8
2 / 4 / 1
6,388
376
2,291
6,259
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
ayoubalba
Susano
5
0 / 11 / 3
5,635
331
2,468
9,961
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 5 / 3
7,573
445
4,912
12,027
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Taolia19
Bellona
17
11 / 1 / 5
11,237
661
13,057
14,615
11,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
11
1 / 6 / 8
7,814
460
3,990
10,913
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
anicolau97
Cthulhu
12
6 / 1 / 3
8,719
513
6,431
10,075
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
chubbs50
Cernunnos
15
4 / 3 / 6
9,616
566
7,751
12,444
4,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
5 / 1 / 5
9,773
575
12,270
7,282
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
27
27
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Heimdallr
Repentrance
Heimdallr
6
5
1
1.3
L
Kukulkan
SadDramaLama
Kukulkan
2
4
1
0.63
W
Bellona
Taolia19
Bellona
11
1
5
13.5
W
Arachne
1
6
8
0.83
W
Cthulhu
anicolau97
Cthulhu
6
1
3
7.5
L
Susano
ayoubalba
Susano
0
11
3
0.14
W
Cernunnos
chubbs50
Cernunnos
4
3
6
2.33
W
Nu Wa
5
1
5
7.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
43,499
52,611
Taken
55,329
21,888
Mitigated
30,329
6,094
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,698
314
0
1,309
10,357
7,674
0
3,183
6,875
9,969
0
L
Heimdallr
Repentrance
Heimdallr
13,321
5,066
0
1,608
14,007
4,560
48
4,591
8,909
0
57,875
L
Kukulkan
SadDramaLama
Kukulkan
2,291
141
0
119
6,259
1,506
31
3,059
2,928
17,650
0
W
Bellona
Taolia19
Bellona
13,057
5,801
0
3,354
14,615
11,252
2,940
959
13,656
0
78,635
W
Arachne
3,990
3,334
246
1,440
10,913
4,321
1,809
994
9,813
0
26,021
W
Cthulhu
anicolau97
Cthulhu
6,431
520
0
2,410
10,075
7,856
280
512
9,563
27,348
0
L
Susano
ayoubalba
Susano
2,468
589
0
0
9,961
2,152
0
3,564
6,108
0
6,621
W
Cernunnos
chubbs50
Cernunnos
7,751
3,522
0
5,096
12,444
4,256
3,783
575
11,869
0
68,686
W
Nu Wa
12,270
2,073
0
1,445
7,282
2,644
2,413
1,621
5,439
58,483
0
L
4,912
2,389
1,077
1,981
12,027
5,996
0
2,569
9,090
0
30,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
47,159
219
Minions Killed
443
0
Camps Cleared
0
1,384,297
Distance Traveled
1,665,311
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,503
383
9
1
0
339,179
2
L
Heimdallr
8,316
489
102
6
0
294,020
0
L
Kukulkan
6,388
376
41
2
0
167,876
0
W
Bellona
11,237
661
145
9
0
357,564
0
W
Arachne
7,814
460
50
3
0
375,223
2
W
Cthulhu
8,719
513
40
2
0
290,697
1
L
Susano
5,635
331
8
0
0
244,383
2
W
Cernunnos
9,616
566
107
6
0
315,037
3
W
Nu Wa
9,773
575
101
6
0
326,790
0
L
Horus
7,573
445
59
3
0
338,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role