Player Matchup

Guan Yu
Guan Yu
Alexiki
Guan Yu
Level 11
God Stats
5W - 3L
1,557 SR
Queue Stats
107W - 109L
1,190 Elo+
Party 1
Yemoja
Yemoja
Masha201017
Yemoja
Level 17
God Stats
12W - 19L
1,376 SR
Queue Stats
27W - 52L
1,268 Elo+
Party 3
Izanami
Izanami
SupLeft
Izanami
Level 7
God Stats
0W - 3L
1,285 SR
Queue Stats
120W - 141L
1,046 Elo+
Solo
Tiamat
Tiamat
Yltred
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 66L
1,326 Elo+
Party 3
Set
Set
juNktw26
Set
Level 7
God Stats
17W - 14L
1,364 SR
Queue Stats
94W - 99L
1,137 Elo+
Party 1
Team Averages
Level 14
1,416 SR
1,193 Elo+

VS

Team Averages
Level 31
1,426 SR
1,303 Elo+
Chernobog
Chernobog
Artek0000000001k
Chernobog
Level 14
God Stats
27W - 25L
1,331 SR
Queue Stats
56W - 70L
1,322 Elo+
Solo
Susano
Susano
Degeshsan
Susano
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 27L
1,256 Elo+
Party 2
Chaac
Chaac
Divon123
Chaac
Level 5
God Stats
1W - 1L
1,230 SR
Queue Stats
5W - 8L
1,111 Elo+
Party 2
Neith
Neith
Natsounet
Neith
Level 28
God Stats
38W - 24L
1,571 SR
Queue Stats
73W - 62L
1,325 Elo+
Solo
Guan Yu
Guan Yu
兔子Alix
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexiki
Guan Yu
13
0 / 8 / 3
9,060
431
7,505
16,432
14,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
13
1 / 4 / 2
9,160
436
3,088
11,206
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SupLeft
Izanami
16
2 / 4 / 1
10,256
488
5,808
15,239
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Yltred
Tiamat
13
2 / 5 / 2
8,522
406
7,652
13,031
6,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 8 / 1
11,004
524
13,986
21,521
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
1 / 5 / 12
9,817
467
9,446
11,781
4,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Degeshsan
Susano
18
16 / 4 / 5
12,298
586
15,177
14,306
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Divon123
Chaac
17
6 / 1 / 12
10,660
508
14,017
16,914
7,410
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
Natsounet
Neith
16
3 / 0 / 11
10,141
483
7,465
6,504
2,252
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
兔子Alix
Guan Yu
16
3 / 2 / 11
10,108
481
10,611
12,372
11,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
11
Kills
29
29
Deaths
12
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alexiki
Guan Yu
0
8
3
0.19
W
Chernobog
1
5
12
1.4
W
Susano
Degeshsan
Susano
16
4
5
4.63
W
Chaac
Divon123
Chaac
6
1
12
12
L
Yemoja
1
4
2
0.5
W
Neith
Natsounet
Neith
3
0
11
8.5
L
Izanami
SupLeft
Izanami
2
4
1
0.63
L
Tiamat
Yltred
Tiamat
2
5
2
0.6
L
6
8
1
0.81
W
Guan Yu
兔子Alix
Guan Yu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,039
Damage
56,716
77,429
Taken
61,877
47,384
Mitigated
31,316
16,907
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alexiki
Guan Yu
7,505
1,526
88
1,852
16,432
14,181
480
0
16,102
0
41,750
W
Chernobog
9,446
4,515
0
1,502
11,781
4,589
1,631
4,283
7,498
0
58,676
W
Susano
Degeshsan
Susano
15,177
3,701
0
3,586
14,306
5,911
57
361
13,945
0
66,375
W
Chaac
Divon123
Chaac
14,017
6,551
463
8,092
16,914
7,410
2,459
2,517
14,397
0
49,335
L
Yemoja
3,088
635
890
1,023
11,206
10,867
597
0
11,086
27,084
0
W
Neith
Natsounet
Neith
7,465
2,510
354
3,388
6,504
2,252
4,307
784
5,720
0
44,734
L
Izanami
SupLeft
Izanami
5,808
3,741
0
4,720
15,239
7,571
2,663
0
15,209
0
62,884
L
Tiamat
Yltred
Tiamat
7,652
1,516
0
2,721
13,031
6,209
144
0
12,851
44,971
0
L
13,986
7,459
0
5,613
21,521
8,556
0
0
21,401
0
72,711
W
Guan Yu
兔子Alix
Guan Yu
10,611
2,597
594
2,393
12,372
11,154
484
2,795
9,577
0
37,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,002
Gold Earned
53,024
455
Minions Killed
427
0
Camps Cleared
0
1,746,572
Distance Traveled
1,955,938
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,060
431
79
4
0
358,893
3
W
Chernobog
9,817
467
115
5
0
362,644
2
W
Susano
12,298
586
102
5
0
391,475
0
W
Chaac
10,660
508
82
4
0
411,567
0
L
Yemoja
9,160
436
56
3
0
369,376
1
W
Neith
10,141
483
78
4
0
376,332
0
L
Izanami
10,256
488
131
6
0
314,221
1
L
Tiamat
8,522
406
84
4
0
356,735
4
L
Set
11,004
524
105
5
0
347,347
3
W
Guan Yu
10,108
481
50
2
0
413,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role