Player Matchup

Ymir
Ymir
Armybest95
Ymir
Level 33
God Stats
1W - 2L
1,274 SR
Queue Stats
36W - 57L
1,323 Elo+
Party 3
Neith
Neith
BARDAK895
Neith
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 61L
1,326 Elo+
Party 3
Thanatos
Thanatos
CazeAir
Thanatos
Level 29
God Stats
3W - 4L
1,362 SR
Queue Stats
88W - 91L
1,438 Elo+
Party 1
Janus
Janus
XYayaSamaX
Janus
Level 89
God Stats
2W - 4L
1,803 SR
Queue Stats
68W - 69L
1,564 Elo+
Solo
Guan Yu
Guan Yu
okaypaladin3
Guan Yu
Level 35
God Stats
4W - 4L
1,544 SR
Queue Stats
143W - 136L
1,448 Elo+
Party 1
Team Averages
Level 45
1,497 SR
1,420 Elo+

VS

Team Averages
Level 61
1,540 SR
1,486 Elo+
Bastet
Bastet
AinzOoalGown0161
Bastet
Level 28
God Stats
1W - 1L
1,638 SR
Queue Stats
20W - 31L
1,381 Elo+
Party 4
Artemis
Artemis
Brawil
Artemis
Level 29
God Stats
8W - 11L
1,535 SR
Queue Stats
100W - 88L
1,597 Elo+
Party 2
King Arthur
King Arthur
Floccc
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Narberalgamma353
Hades
Level 61
God Stats
28W - 26L
1,548 SR
Queue Stats
118W - 160L
1,344 Elo+
Party 4
Athena
Athena
nuJl10JlbkuH
Athena
Level 38
God Stats
11W - 16L
1,480 SR
Queue Stats
126W - 104L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 4
5,314
531
3,194
8,891
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
BARDAK895
Neith
9
5 / 3 / 0
5,888
589
5,580
5,125
1,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CazeAir
Thanatos
9
5 / 0 / 2
6,132
613
3,398
5,634
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
12
6 / 0 / 2
7,174
717
6,942
2,321
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
okaypaladin3
Guan Yu
10
0 / 2 / 2
5,879
588
3,569
6,215
2,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,871
487
1,686
5,878
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Brawil
Artemis
9
6 / 3 / 3
5,687
569
6,091
5,232
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Floccc
King Arthur
10
1 / 1 / 1
5,266
527
3,727
7,067
3,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
4,825
483
1,469
8,465
3,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
8
3 / 4 / 7
5,574
557
4,040
8,844
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
17
Kills
11
11
Deaths
17
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
6
4
0.5
W
Neith
BARDAK895
Neith
5
3
0
1.67
L
Artemis
Brawil
Artemis
6
3
3
2.5
W
Thanatos
CazeAir
Thanatos
5
0
2
6
L
King Arthur
Floccc
King Arthur
1
1
1
1.5
L
0
6
0
0
W
Janus
6
0
2
7
L
Athena
3
4
7
1.63
W
Guan Yu
okaypaladin3
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
17,013
28,186
Taken
35,486
13,681
Mitigated
13,956
11,512
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,686
348
0
1,914
5,878
1,846
0
1,534
4,272
0
17,696
W
3,194
720
0
1,368
8,891
7,145
0
2,169
6,722
13,412
0
W
Neith
BARDAK895
Neith
5,580
3,150
222
1,968
5,125
1,567
672
1,720
3,405
0
21,015
L
Artemis
Brawil
Artemis
6,091
4,236
0
1,059
5,232
1,294
0
1,176
4,056
0
19,434
W
Thanatos
CazeAir
Thanatos
3,398
723
0
4,529
5,634
1,686
0
396
5,238
0
27,327
L
King Arthur
Floccc
King Arthur
3,727
496
0
2,987
7,067
3,827
0
379
6,648
0
30,689
L
1,469
181
0
1,757
8,465
3,418
333
4,752
3,293
20,788
0
W
Janus
6,942
1,158
0
942
2,321
743
345
1,151
1,170
34,723
0
L
Athena
4,040
1,598
0
1,175
8,844
3,571
26
1,763
7,081
16,944
0
W
Guan Yu
okaypaladin3
Guan Yu
3,569
859
143
2,340
6,215
2,540
0
73
6,142
752
30,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
26,223
253
Minions Killed
219
0
Camps Cleared
0
912,979
Distance Traveled
843,356
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,871
487
42
4
0
169,295
0
W
Ymir
5,314
531
23
2
0
160,844
2
W
Neith
5,888
589
33
3
0
165,574
3
L
Artemis
5,687
569
36
4
0
170,907
1
W
Thanatos
6,132
613
55
6
0
212,726
1
L
King Arthur
5,266
527
68
7
0
186,868
3
L
Hades
4,825
483
46
5
0
141,345
3
W
Janus
7,174
717
80
8
0
197,740
4
L
Athena
5,574
557
27
3
0
174,941
3
W
Guan Yu
5,879
588
62
6
0
176,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role