Player Matchup

Chernobog
Chernobog
Ananasana
Chernobog
Level 27
God Stats
8W - 9L
1,560 SR
Queue Stats
69W - 56L
1,582 Elo+
Solo
Anubis
Anubis
Fifty Packet
Anubis
Level 25
God Stats
14W - 5L
1,947 SR
Queue Stats
114W - 104L
1,570 Elo+
Solo
Ares
Ares
LORDOKtaW17
Ares
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
50W - 60L
1,530 Elo+
Solo
King Arthur
King Arthur
TheSilverFalcon
King Arthur
Level 27
God Stats
5W - 6L
1,397 SR
Queue Stats
78W - 37L
1,836 Elo+
Solo
Fenrir
Fenrir
Yunα
Fenrir
Level 20
God Stats
5W - 5L
1,650 SR
Queue Stats
49W - 35L
1,577 Elo+
Solo
Team Averages
Level 25
1,658 SR
1,619 Elo+

VS

Team Averages
Level 17
1,476 SR
1,642 Elo+
Neith
Neith
Deltagang
Neith
Level 28
God Stats
11W - 13L
1,601 SR
Queue Stats
90W - 102L
1,611 Elo+
Solo
Anhur
Anhur
Lahama
Anhur
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
43W - 37L
1,669 Elo+
Solo
Fenrir
Fenrir
RubixDHDD
Fenrir
Level 6
God Stats
2W - 2L
1,280 SR
Queue Stats
41W - 21L
1,725 Elo+
Party 1
Scylla
Scylla
RubixDHHD
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 18L
1,704 Elo+
Party 1
Ymir
Ymir
zzzzj
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ananasana
Chernobog
10
0 / 1 / 3
5,510
551
4,318
6,365
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
4 / 3 / 3
7,180
718
5,741
7,585
3,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 1
5,389
539
890
4,747
1,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheSilverFalcon
King Arthur
13
8 / 0 / 0
7,390
739
6,369
6,214
2,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Yunα
Fenrir
10
3 / 1 / 5
6,257
626
2,297
6,419
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deltagang
Neith
9
3 / 2 / 2
5,594
559
3,004
4,124
990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Lahama
Anhur
10
1 / 2 / 6
5,776
578
4,370
5,641
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
RubixDHDD
Fenrir
10
4 / 2 / 1
6,034
603
3,341
7,693
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
RubixDHHD
Scylla
9
0 / 4 / 1
5,083
508
1,781
4,156
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
zzzzj
Ymir
7
0 / 6 / 0
4,443
444
426
7,230
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
16
Kills
8
8
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ananasana
Chernobog
0
1
3
1.5
L
Neith
Deltagang
Neith
3
2
2
2
W
Anubis
4
3
3
1.83
W
1
3
1
0.5
L
Anhur
Lahama
Anhur
1
2
6
2
L
Fenrir
RubixDHDD
Fenrir
4
2
1
2.25
L
Scylla
RubixDHHD
Scylla
0
4
1
0.13
W
King Arthur
TheSilverFalcon
King Arthur
8
0
0
8
W
Fenrir
Yunα
Fenrir
3
1
5
5.5
L
Ymir
zzzzj
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
12,922
31,330
Taken
28,844
10,961
Mitigated
8,548
12,146
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ananasana
Chernobog
4,318
2,942
0
2,956
6,365
1,228
0
0
6,365
0
36,811
L
Neith
Deltagang
Neith
3,004
1,053
0
976
4,124
990
203
1,251
2,873
0
20,283
W
Anubis
5,741
261
0
4,309
7,585
3,409
708
1,119
6,466
47,763
0
W
890
63
123
723
4,747
1,789
0
0
4,747
7,581
0
L
Anhur
Lahama
Anhur
4,370
2,621
0
2,207
5,641
1,221
0
1,113
4,528
0
30,325
L
Fenrir
RubixDHDD
Fenrir
3,341
974
0
1,429
7,693
2,237
0
2,872
4,821
0
32,426
L
Scylla
RubixDHHD
Scylla
1,781
306
0
439
4,156
960
0
1,395
2,761
26,326
0
W
King Arthur
TheSilverFalcon
King Arthur
6,369
906
0
2,553
6,214
2,653
248
752
5,462
0
42,306
W
Fenrir
Yunα
Fenrir
2,297
536
0
1,482
6,419
1,882
0
336
6,083
0
32,875
L
Ymir
zzzzj
Ymir
426
29
0
4
7,230
3,140
408
0
7,230
10,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
26,930
331
Minions Killed
256
0
Camps Cleared
0
973,567
Distance Traveled
889,857
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,510
551
72
7
0
171,821
3
L
Neith
5,594
559
38
4
0
191,652
2
W
Anubis
7,180
718
94
9
0
170,821
3
W
Ares
5,389
539
7
1
0
201,354
1
L
Anhur
5,776
578
69
7
0
169,124
2
L
Fenrir
6,034
603
69
7
0
195,424
1
L
Scylla
5,083
508
57
6
0
180,200
3
W
King Arthur
7,390
739
93
9
0
210,687
0
W
Fenrir
6,257
626
65
7
0
218,884
4
L
Ymir
4,443
444
23
2
0
153,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role