Player Matchup

Persephone
Persephone
 
Persephone
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
WarmWolfy
Nu Wa
Level 148
God Stats
31W - 25L
1,607 SR
Queue Stats
1,036W - 779L
1,593 Elo+
Party 1
Chaac
Chaac
xCRIMSONVIPERx1
Chaac
Level 61
God Stats
19W - 9L
1,670 SR
Queue Stats
647W - 523L
1,456 Elo+
Party 1
Team Averages
Level 109
1,592 SR
1,517 Elo+

VS

Team Averages
Level 59
1,427 SR
1,375 Elo+
Chronos
Chronos
CG II GULLY x
Chronos
Level 106
God Stats
5W - 4L
1,568 SR
Queue Stats
143W - 160L
1,465 Elo+
Solo
Jormungandr
Jormungandr
GoldenFlame780
Jormungandr
Level 7
God Stats
1W - 3L
1,213 SR
Queue Stats
2W - 4L
1,256 Elo+
Solo
Ullr
Ullr
PugTSM
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
7 / 0 / 6
10,171
782
10,677
6,477
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
WarmWolfy
Nu Wa
13
4 / 1 / 10
9,434
726
12,911
6,811
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 6
9,015
693
5,746
7,126
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
1 / 4 / 0
7,876
606
3,729
12,697
4,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
GoldenFlame780
Jormungandr
9
0 / 8 / 0
7,097
546
4,520
15,698
13,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
PugTSM
Ullr
8
0 / 3 / 0
7,120
548
2,142
6,865
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
15
Kills
1
1
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
0
6
10
L
Chronos
1
4
0
0.25
L
Jormungandr
GoldenFlame780
Jormungandr
0
8
0
0
L
Ullr
PugTSM
Ullr
0
3
0
0
W
Nu Wa
WarmWolfy
Nu Wa
4
1
10
9
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
10,391
20,414
Taken
35,260
10,277
Mitigated
19,867
9,260
Healing
785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,677
776
0
1,970
6,477
2,153
836
3,557
2,920
39,954
0
L
Chronos
3,729
535
0
734
12,697
4,422
0
7,787
4,046
38,341
0
L
Jormungandr
GoldenFlame780
Jormungandr
4,520
1,149
0
51
15,698
13,235
0
10,367
4,337
21,368
0
L
Ullr
PugTSM
Ullr
2,142
1,278
0
0
6,865
2,210
0
3,913
2,584
0
22,029
W
Nu Wa
WarmWolfy
Nu Wa
12,911
3,202
0
3,123
6,811
2,351
1,514
3,530
3,281
44,517
0
W
5,746
673
807
3,360
7,126
5,773
203
1,202
5,924
0
17,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
22,093
150
Minions Killed
137
0
Camps Cleared
0
700,891
Distance Traveled
550,655
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,171
782
49
4
0
239,481
0
L
Chronos
7,876
606
67
5
0
212,084
0
L
Jormungandr
7,097
546
37
3
0
181,509
0
L
Ullr
7,120
548
33
3
0
157,062
3
W
Nu Wa
9,434
726
66
5
0
224,104
5
W
Chaac
9,015
693
35
3
0
237,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role