Player Matchup

Chang'e
Chang'e
Jarethra
Chang'e
Level 18
God Stats
13W - 16L
1,447 SR
Queue Stats
81W - 103L
1,303 Elo+
Party 1
Ymir
Ymir
Mija420
Ymir
Level 29
God Stats
2W - 5L
1,589 SR
Queue Stats
53W - 56L
1,496 Elo+
Solo
Heimdallr
Heimdallr
SanePen
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,193 Elo+
Party 1
King Arthur
King Arthur
pogface
King Arthur
Level 7
God Stats
3W - 4L
1,440 SR
Queue Stats
54W - 23L
1,471 Elo+
Solo
Loki
Loki
хомяк8
Loki
Level 29
God Stats
18W - 28L
1,289 SR
Queue Stats
114W - 200L
1,264 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,345 Elo+

VS

Team Averages
Level 20
1,551 SR
1,340 Elo+
Thanatos
Thanatos
Ghost Szucsa
Thanatos
Level 29
God Stats
3W - 1L
1,796 SR
Queue Stats
61W - 78L
1,323 Elo+
Solo
Ymir
Ymir
Nundasuchus
Ymir
Level 10
God Stats
3W - 3L
1,416 SR
Queue Stats
5W - 6L
1,281 Elo+
Solo
Neith
Neith
SolocarryOP
Neith
Level 7
God Stats
3W - 3L
1,347 SR
Queue Stats
11W - 10L
1,227 Elo+
Solo
Chaac
Chaac
pyotrer
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
zZCachimbaZz
Raijin
Level 26
God Stats
1W - 0L
1,697 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jarethra
Chang'e
8
0 / 5 / 0
4,654
388
1,121
5,970
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Mija420
Ymir
10
2 / 3 / 3
6,400
533
5,858
9,982
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SanePen
Heimdallr
8
0 / 3 / 0
5,001
417
3,052
6,146
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
pogface
King Arthur
1
0 / 0 / 0
3,663
305
0
0
0
9
3 / 4 / 1
5,917
493
3,131
7,276
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ghost Szucsa
Thanatos
11
7 / 2 / 2
7,027
586
5,131
8,445
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 0 / 4
6,006
501
1,128
4,620
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 3
6,336
528
5,905
2,741
686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
pyotrer
Chaac
11
1 / 2 / 4
6,344
529
4,044
9,746
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
12
2 / 1 / 3
7,008
584
5,303
5,043
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ghost Szucsa
Thanatos
7
2
2
4
L
Chang'e
Jarethra
Chang'e
0
5
0
0
L
Ymir
Mija420
Ymir
2
3
3
1.17
W
2
0
4
4
L
Heimdallr
SanePen
Heimdallr
0
3
0
0
W
3
0
3
4.5
L
King Arthur
pogface
King Arthur
0
0
0
0
W
Chaac
pyotrer
Chaac
1
2
4
1.5
W
Raijin
2
1
3
3.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
21,511
29,374
Taken
30,595
11,703
Mitigated
13,496
6,141
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ghost Szucsa
Thanatos
5,131
1,604
195
7,897
8,445
2,757
0
2,352
6,049
0
29,176
L
Chang'e
Jarethra
Chang'e
1,121
425
345
1,109
5,970
1,490
62
668
5,278
14,889
0
L
Ymir
Mija420
Ymir
5,858
1,861
0
1,711
9,982
6,264
222
4,038
5,323
23,792
0
W
1,128
170
0
864
4,620
2,241
100
543
4,046
5,097
0
L
Heimdallr
SanePen
Heimdallr
3,052
1,270
0
1,422
6,146
2,025
251
616
5,530
0
20,358
W
5,905
2,695
325
838
2,741
686
1,168
75
2,666
0
40,369
L
King Arthur
pogface
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
pyotrer
Chaac
4,044
1,012
0
5,399
9,746
6,124
0
2,540
7,206
0
27,012
W
Raijin
5,303
570
0
625
5,043
1,688
92
1,354
3,649
39,460
0
L
3,131
1,117
0
1,554
7,276
1,924
0
845
6,287
0
23,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
32,721
161
Minions Killed
304
0
Camps Cleared
0
812,217
Distance Traveled
1,040,695
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,027
586
60
5
0
215,727
2
L
Chang'e
4,654
388
27
2
0
186,305
0
L
Ymir
6,400
533
34
3
0
188,236
1
W
Ymir
6,006
501
9
1
0
203,963
1
L
Heimdallr
5,001
417
45
4
0
181,956
0
W
Neith
6,336
528
79
7
0
174,374
1
L
King Arthur
3,663
305
0
0
0
0
0
W
Chaac
6,344
529
60
5
0
238,249
5
W
Raijin
7,008
584
96
8
0
208,382
3
L
Loki
5,917
493
55
5
0
255,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role