Player Matchup

Anubis
Anubis
FOSZEK
Anubis
Level 13
God Stats
50W - 40L
1,745 SR
Queue Stats
108W - 130L
1,549 Elo+
Solo
Mulan
Mulan
Innkenn
Mulan
Level 29
God Stats
2W - 1L
1,563 SR
Queue Stats
83W - 80L
1,479 Elo+
Party 3
Ra
Ra
Lezhik
Ra
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 84L
1,467 Elo+
Party 3
Neith
Neith
OneHeckinBorf
Neith
Level 116
God Stats
12W - 6L
1,699 SR
Queue Stats
199W - 184L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
babyish_kitten
Danzaburou
Level 5
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 2L
1,494 Elo+
Party 2
Team Averages
Level 38
1,654 SR
1,513 Elo+

VS

Team Averages
Level 20
1,544 SR
1,405 Elo+
Nemesis
Nemesis
Alexiki
Nemesis
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 109L
1,198 Elo+
Party 1
Chernobog
Chernobog
Ananasana
Chernobog
Level 27
God Stats
8W - 9L
1,664 SR
Queue Stats
69W - 56L
1,595 Elo+
Solo
Anhur
Anhur
LORDOKtaW17
Anhur
Level 28
God Stats
16W - 33L
1,512 SR
Queue Stats
50W - 60L
1,547 Elo+
Solo
Agni
Agni
juNktw26
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,146 Elo+
Party 1
Cerberus
Cerberus
xN7co
Cerberus
Level 28
God Stats
4W - 5L
1,544 SR
Queue Stats
136W - 150L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FOSZEK
Anubis
12
3 / 0 / 0
6,929
630
4,346
2,603
839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Innkenn
Mulan
11
3 / 1 / 2
6,478
589
2,927
6,203
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
13
5 / 0 / 2
7,569
688
4,182
4,155
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 1
6,221
566
6,573
4,145
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
babyish_kitten
Danzaburou
9
1 / 4 / 3
5,527
502
4,632
7,384
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alexiki
Nemesis
9
1 / 2 / 1
5,446
495
2,152
7,819
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Ananasana
Chernobog
10
2 / 4 / 2
5,861
533
4,677
7,931
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,397
491
1,247
5,201
1,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
8
0 / 5 / 1
5,052
459
2,150
6,111
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
xN7co
Cerberus
9
4 / 2 / 3
5,725
520
4,613
8,133
4,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
16
Kills
7
7
Deaths
16
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alexiki
Nemesis
1
2
1
0.75
L
Chernobog
Ananasana
Chernobog
2
4
2
0.75
W
Anubis
FOSZEK
Anubis
3
0
0
3
W
Mulan
Innkenn
Mulan
3
1
2
4
L
0
3
0
0
W
Ra
5
0
2
6
W
4
2
1
2.25
W
Danzaburou
babyish_kitten
Danzaburou
1
4
3
0.63
L
Agni
0
5
1
0.1
L
Cerberus
xN7co
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
14,839
24,490
Taken
35,195
8,128
Mitigated
12,331
10,842
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alexiki
Nemesis
2,152
898
0
3,622
7,819
2,195
0
1,724
6,021
0
20,111
L
Chernobog
Ananasana
Chernobog
4,677
3,048
0
2,469
7,931
2,301
294
0
7,931
0
31,436
W
Anubis
FOSZEK
Anubis
4,346
191
0
1,388
2,603
839
0
0
2,603
36,301
0
W
Mulan
Innkenn
Mulan
2,927
575
0
3,265
6,203
2,551
0
1,465
4,738
172
26,924
L
1,247
639
0
429
5,201
1,415
0
3,947
1,254
0
20,532
W
Ra
4,182
272
378
3,149
4,155
1,679
94
1,456
2,699
47,459
0
W
6,573
2,608
0
1,354
4,145
1,314
0
1,146
2,999
0
31,963
W
Danzaburou
babyish_kitten
Danzaburou
4,632
2,104
0
1,308
7,384
1,745
0
2,696
4,688
0
21,606
L
Agni
2,150
390
0
1,016
6,111
1,887
0
1,809
4,192
20,912
0
L
Cerberus
xN7co
Cerberus
4,613
503
0
2,685
8,133
4,533
214
913
7,180
20,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
27,481
346
Minions Killed
263
0
Camps Cleared
0
1,057,813
Distance Traveled
1,005,819
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,446
495
47
4
0
226,199
4
L
Chernobog
5,861
533
54
5
0
196,308
1
W
Anubis
6,929
630
78
7
0
173,805
0
W
Mulan
6,478
589
68
6
0
227,092
0
L
Anhur
5,397
491
59
5
0
181,904
2
W
Ra
7,569
688
100
9
0
260,428
2
W
Neith
6,221
566
65
6
0
199,040
4
W
Danzaburou
5,527
502
35
3
0
197,448
0
L
Agni
5,052
459
41
4
0
176,159
2
L
Cerberus
5,725
520
62
6
0
225,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role