Player Matchup

Chang'e
Chang'e
CashBoi Cam
Chang'e
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 8L
1,414 Elo+
Party 1
Izanami
Izanami
DeadlyUnna
Izanami
Level 16
God Stats
3W - 0L
1,718 SR
Queue Stats
23W - 14L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Riorus0
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,289 Elo+
Party 1
Khepri
Khepri
THE_BALLA_15
Khepri
Level 25
God Stats
2W - 4L
1,335 SR
Queue Stats
7W - 17L
1,097 Elo+
Solo
Da Ji
Da Ji
askinnylegend
Da Ji
Level 15
God Stats
3W - 2L
1,142 SR
Queue Stats
21W - 10L
1,592 Elo+
Party 1
Team Averages
Level 16
1,439 SR
1,387 Elo+

VS

Team Averages
Level 21
1,387 SR
1,364 Elo+
Ullr
Ullr
OYELL
Ullr
Level 25
God Stats
5W - 7L
1,231 SR
Queue Stats
46W - 54L
1,307 Elo+
Solo
Hou Yi
Hou Yi
PrimLotus70161
Hou Yi
Level 27
God Stats
6W - 5L
1,482 SR
Queue Stats
111W - 118L
1,256 Elo+
Solo
Pele
Pele
Riizzin
Pele
Level 7
God Stats
29W - 30L
1,486 SR
Queue Stats
280W - 279L
1,554 Elo+
Party 2
Heimdallr
Heimdallr
Tunel_vital2
Heimdallr
Level 27
God Stats
1W - 8L
1,235 SR
Queue Stats
152W - 249L
1,202 Elo+
Solo
Mercury
Mercury
xJustPureLuck
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CashBoi Cam
Chang'e
17
7 / 2 / 11
10,584
504
7,490
10,659
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
DeadlyUnna
Izanami
20
15 / 1 / 6
12,211
581
18,070
13,438
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Riorus0
Gilgamesh
19
18 / 1 / 8
12,088
576
18,084
12,409
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Khepri
16
3 / 1 / 8
10,243
488
4,796
12,384
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 0 / 11
11,253
536
9,805
14,246
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
OYELL
Ullr
10
1 / 8 / 2
7,508
358
3,685
11,166
3,433
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 11 / 1
9,063
432
9,560
15,323
5,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Riizzin
Pele
14
2 / 11 / 1
8,892
423
10,965
20,132
5,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Tunel_vital2
Heimdallr
10
0 / 11 / 1
7,227
344
3,456
12,726
4,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
10
0 / 10 / 1
7,210
343
8,558
15,995
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
51
Kills
4
5
Deaths
51
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CashBoi Cam
Chang'e
7
2
11
6.25
W
Izanami
DeadlyUnna
Izanami
15
1
6
18
L
Ullr
OYELL
Ullr
1
8
2
0.25
L
1
11
1
0.14
L
Pele
Riizzin
Pele
2
11
1
0.23
W
Gilgamesh
Riorus0
Gilgamesh
18
1
8
22
W
Khepri
3
1
8
7
L
Heimdallr
Tunel_vital2
Heimdallr
0
11
1
0.05
W
8
0
11
13.5
L
Mercury
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,245
Damage
36,224
63,136
Taken
75,342
39,363
Mitigated
25,165
21,167
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CashBoi Cam
Chang'e
7,490
1,988
929
3,953
10,659
5,295
1,910
0
10,659
38,214
0
W
Izanami
DeadlyUnna
Izanami
18,070
11,441
0
6,264
13,438
7,299
2,710
0
13,438
0
104,863
L
Ullr
OYELL
Ullr
3,685
1,523
0
266
11,166
3,433
116
900
10,205
0
16,444
L
9,560
3,375
0
637
15,323
5,408
662
543
14,740
0
46,827
L
Pele
Riizzin
Pele
10,965
3,553
366
4,763
20,132
5,857
0
2,992
17,040
0
55,138
W
Gilgamesh
Riorus0
Gilgamesh
18,084
5,380
0
2,936
12,409
7,781
448
0
12,409
0
64,109
W
Khepri
4,796
1,166
0
1,097
12,384
12,680
292
0
12,384
24,727
0
L
Heimdallr
Tunel_vital2
Heimdallr
3,456
2,082
0
15
12,726
4,532
188
4,091
8,330
0
20,974
W
9,805
2,468
0
5,988
14,246
6,308
396
0
14,246
0
76,078
L
Mercury
8,558
5,226
0
2,474
15,995
5,935
0
3,220
12,741
0
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
39,900
500
Minions Killed
272
0
Camps Cleared
0
1,891,458
Distance Traveled
1,529,571
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,584
504
69
3
0
339,268
5
W
Izanami
12,211
581
184
9
0
383,805
0
L
Ullr
7,508
358
29
1
0
273,055
0
L
Hou Yi
9,063
432
82
4
0
295,666
3
L
Pele
8,892
423
85
4
0
360,749
0
W
Gilgamesh
12,088
576
95
5
0
406,064
1
W
Khepri
10,243
488
42
2
0
391,961
0
L
Heimdallr
7,227
344
34
2
0
234,883
0
W
Da Ji
11,253
536
110
5
0
370,360
0
L
Mercury
7,210
343
42
2
0
365,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role