Player Matchup

Ares
Ares
Ftoeverybody
Ares
Level 8
God Stats
2W - 1L
1,723 SR
Queue Stats
10W - 6L
1,650 Elo+
Solo
Chiron
Chiron
GakinnN
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,152 Elo+
Solo
Kukulkan
Kukulkan
JezzeJamez
Kukulkan
Level 29
God Stats
6W - 6L
1,576 SR
Queue Stats
159W - 126L
1,706 Elo+
Solo
Guan Yu
Guan Yu
Mija420
Guan Yu
Level 29
God Stats
10W - 5L
1,534 SR
Queue Stats
53W - 56L
1,507 Elo+
Solo
Nemesis
Nemesis
tomekaari
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,066 Elo+
Solo
Team Averages
Level 15
1,567 SR
1,416 Elo+

VS

Team Averages
Level 30
1,618 SR
1,516 Elo+
Anhur
Anhur
Cerebrvm
Anhur
Level 30
God Stats
4W - 2L
1,721 SR
Queue Stats
137W - 138L
1,645 Elo+
Solo
Medusa
Medusa
ClemING10
Medusa
Level 74
God Stats
7W - 7L
1,533 SR
Queue Stats
100W - 91L
1,562 Elo+
Party 1
Nemesis
Nemesis
Tealeth
Nemesis
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,115 Elo+
Solo
Athena
Athena
ZylonYT
Athena
Level 10
God Stats
9W - 8L
1,799 SR
Queue Stats
30W - 40L
1,738 Elo+
Party 1
Nu Wa
Nu Wa
leggies
Nu Wa
Level 26
God Stats
7W - 11L
1,538 SR
Queue Stats
69W - 81L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,993
437
3,919
14,967
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
GakinnN
Chiron
10
3 / 6 / 1
6,897
431
8,971
10,037
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
JezzeJamez
Kukulkan
16
2 / 1 / 2
9,200
575
7,083
8,730
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Mija420
Guan Yu
13
3 / 3 / 2
7,996
500
3,481
9,242
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
tomekaari
Nemesis
8
0 / 10 / 0
6,033
377
2,020
12,116
3,936
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cerebrvm
Anhur
18
7 / 1 / 1
11,484
718
5,738
7,633
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
ClemING10
Medusa
16
11 / 2 / 3
10,409
651
12,826
7,844
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Tealeth
Nemesis
8
1 / 3 / 1
6,996
437
864
8,824
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ZylonYT
Athena
13
1 / 1 / 11
9,105
569
3,523
13,022
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
leggies
Nu Wa
16
6 / 1 / 4
10,353
647
14,897
9,365
3,907
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
26
27
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cerebrvm
Anhur
7
1
1
7.5
W
Medusa
ClemING10
Medusa
11
2
3
6.25
L
0
7
4
0.29
L
Chiron
GakinnN
Chiron
3
6
1
0.58
L
Kukulkan
JezzeJamez
Kukulkan
2
1
2
3
L
Guan Yu
Mija420
Guan Yu
3
3
2
1.33
W
Nemesis
Tealeth
Nemesis
1
3
1
0.5
W
Athena
ZylonYT
Athena
1
1
11
6.5
W
Nu Wa
leggies
Nu Wa
6
1
4
8
L
Nemesis
tomekaari
Nemesis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,474
Damage
37,848
55,092
Taken
46,688
27,350
Mitigated
19,722
10,998
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cerebrvm
Anhur
5,738
1,918
0
3,843
7,633
2,423
4,940
1,549
5,887
0
71,856
W
Medusa
ClemING10
Medusa
12,826
5,531
0
1,957
7,844
2,697
2,207
1,408
6,436
0
82,980
L
3,919
360
0
1,932
14,967
10,005
0
3,591
11,376
21,343
0
L
Chiron
GakinnN
Chiron
8,971
4,627
961
1,766
10,037
3,626
48
2,808
7,229
0
36,848
L
Kukulkan
JezzeJamez
Kukulkan
7,083
580
0
2,218
8,730
3,195
0
3,667
5,063
66,752
0
L
Guan Yu
Mija420
Guan Yu
3,481
311
582
2,127
9,242
6,588
563
3,473
5,769
0
27,029
W
Nemesis
Tealeth
Nemesis
864
702
0
1,890
8,824
2,742
0
513
8,221
0
20,737
W
Athena
ZylonYT
Athena
3,523
1,341
0
5,759
13,022
7,953
304
2,716
10,242
17,754
0
W
Nu Wa
leggies
Nu Wa
14,897
3,695
0
3,527
9,365
3,907
2,390
4,392
4,507
79,470
0
L
Nemesis
tomekaari
Nemesis
2,020
601
0
1,412
12,116
3,936
214
4,881
7,235
0
25,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
48,347
348
Minions Killed
493
0
Camps Cleared
0
1,461,169
Distance Traveled
1,349,800
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,484
718
149
9
0
275,876
7
W
Medusa
10,409
651
143
9
0
286,542
3
L
Ares
6,993
437
46
3
0
290,673
3
L
Chiron
6,897
431
54
3
0
273,521
1
L
Kukulkan
9,200
575
150
9
0
293,386
2
L
Guan Yu
7,996
500
51
3
0
314,492
0
W
Nemesis
6,996
437
48
3
0
185,021
1
W
Athena
9,105
569
17
1
0
312,109
1
W
Nu Wa
10,353
647
136
9
0
290,252
2
L
Nemesis
6,033
377
47
3
0
289,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role