Player Matchup

Aphrodite
Aphrodite
Gold I
AbraxasOthella
Aphrodite
Gold I
Level 160
God Stats
30W - 28L
1,634 SR
Queue Stats
371W - 385L
1,547 MMR
Solo
Mercury
Mercury
Gold II
SeaCaptainPink
Mercury
Gold II
Level 146
God Stats
31W - 13L
1,849 SR
Queue Stats
171W - 159L
1,636 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
StaryKrow
Gilgamesh
Gold II
Level 122
God Stats
23W - 12L
1,709 SR
Queue Stats
171W - 159L
1,636 MMR
Party 1
Chiron
Chiron
Gold III
Vxexs
Chiron
Gold III
Level 82
God Stats
9W - 6L
1,500 SR
Queue Stats
527W - 532L
1,474 MMR
Solo
Bacchus
Bacchus
Silver II
dolodolo
Bacchus
Silver II
Level 113
God Stats
13W - 7L
1,826 SR
Queue Stats
24W - 24L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,704 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,674 SR
1,581 MMR
Tsukuyomi
Tsukuyomi
Platinum V
AshenWraith
Tsukuyomi
Platinum V
Level 156
God Stats
11W - 11L
1,570 SR
Queue Stats
197W - 199L
1,813 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Darthjc
Sun Wukong
Gold IV
Level 86
God Stats
10W - 5L
1,695 SR
Queue Stats
41W - 46L
1,359 MMR
Party 2
Tiamat
Tiamat
Gold II
LosPepeHands
Tiamat
Gold II
Level 115
God Stats
0W - 1L
1,644 SR
Queue Stats
218W - 219L
1,735 MMR
Party 2
Anhur
Anhur
Gold V
imOM3N
Anhur
Gold V
Level 160
God Stats
30W - 21L
1,734 SR
Queue Stats
137W - 114L
1,360 MMR
Solo
Sobek
Sobek
Gold III
savagemokey
Sobek
Gold III
Level 109
God Stats
3W - 3L
1,728 SR
Queue Stats
93W - 100L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbraxasOthella
Aphrodite
19
2 / 4 / 9
12,776
532
11,320
20,726
17,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 6 / 11
14,622
609
19,502
21,437
10,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
StaryKrow
Gilgamesh
20
11 / 1 / 10
15,996
667
29,528
28,404
28,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Vxexs
Chiron
20
7 / 4 / 12
14,356
598
25,870
25,589
11,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
dolodolo
Bacchus
19
7 / 0 / 20
14,020
584
12,148
26,442
36,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaSetApolloKing ArthurJanus

VS

Bans
ScyllaCupidCu ChulainnDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshenWraith
Tsukuyomi
19
4 / 9 / 8
11,881
495
17,232
23,343
10,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Darthjc
Sun Wukong
20
4 / 5 / 4
13,274
553
17,094
27,749
26,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
18
2 / 7 / 7
11,590
483
16,278
18,589
12,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
imOM3N
Anhur
18
2 / 11 / 4
11,798
492
16,490
22,794
7,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 5
12,283
512
10,999
30,078
32,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
39
Kills
14
15
Deaths
39
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AbraxasOthella
Aphrodite
2
4
9
1.63
L
Tsukuyomi
AshenWraith
Tsukuyomi
4
9
8
0.89
L
Sun Wukong
Darthjc
Sun Wukong
4
5
4
1.2
L
Tiamat
2
7
7
0.79
W
12
6
11
2.92
W
Gilgamesh
StaryKrow
Gilgamesh
11
1
10
16
W
Chiron
Vxexs
Chiron
7
4
12
3.25
W
Bacchus
dolodolo
Bacchus
7
0
20
17
L
Anhur
imOM3N
Anhur
2
11
4
0.36
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,368
Damage
78,093
122,598
Taken
122,553
104,385
Mitigated
89,468
57,656
Healing
32,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AbraxasOthella
Aphrodite
11,320
1,287
8,149
13,546
20,726
17,619
1,367
7,176
13,550
85,518
0
L
Tsukuyomi
AshenWraith
Tsukuyomi
17,232
3,207
0
6,503
23,343
10,214
0
3,721
19,622
0
79,544
L
Sun Wukong
Darthjc
Sun Wukong
17,094
2,246
0
11,371
27,749
26,393
0
4,049
23,700
0
85,038
L
Tiamat
16,278
2,686
0
4,536
18,589
12,416
48
6,770
11,819
92,010
0
W
19,502
12,241
0
1,629
21,437
10,538
0
4,353
17,084
0
113,751
W
Gilgamesh
StaryKrow
Gilgamesh
29,528
9,687
0
8,841
28,404
28,503
2,021
7,574
20,830
357
139,364
W
Chiron
Vxexs
Chiron
25,870
14,673
924
10,843
25,589
11,303
8,232
4,038
21,487
0
119,563
W
Bacchus
dolodolo
Bacchus
12,148
2,078
2,358
11,366
26,442
36,422
229
8,552
17,890
34,412
0
L
Anhur
imOM3N
Anhur
16,490
8,548
0
3,836
22,794
7,862
0
2,360
20,434
0
82,596
L
10,999
884
0
6,133
30,078
32,583
0
6,798
23,280
39,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,770
Gold Earned
60,826
713
Minions Killed
631
0
Camps Cleared
0
2,335,710
Distance Traveled
2,090,422
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,776
532
158
7
0
428,785
10
L
Tsukuyomi
11,881
495
113
5
0
422,399
5
L
Sun Wukong
13,274
553
180
8
0
488,932
3
L
Tiamat
11,590
483
152
6
0
401,444
1
W
Mercury
14,622
609
141
6
0
498,677
0
W
Gilgamesh
15,996
667
197
8
0
509,030
4
W
Chiron
14,356
598
173
7
0
426,859
2
W
Bacchus
14,020
584
44
2
0
472,359
9
L
Anhur
11,798
492
123
5
0
357,084
7
L
Sobek
12,283
512
63
3
0
420,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role