Player Matchup

Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DrShmurge
Ganesha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Illithune
Nike
Level 43
God Stats
11W - 9L
1,576 SR
Queue Stats
175W - 194L
1,402 Elo+
Solo
Eset
Eset
Luminda24
Eset
Level 128
God Stats
5W - 5L
1,715 SR
Queue Stats
268W - 247L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Rigoll
Danzaburou
Level 122
God Stats
8W - 6L
1,700 SR
Queue Stats
341W - 315L
1,531 Elo+
Solo
Team Averages
Level 106
1,598 SR
1,493 Elo+

VS

Team Averages
Level 112
1,573 SR
1,480 Elo+
Janus
Janus
Constantine829
Janus
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 106L
1,478 Elo+
Solo
Nox
Nox
HEXELRIA
Nox
Level 119
God Stats
1W - 0L
1,517 SR
Queue Stats
106W - 92L
1,479 Elo+
Solo
Cthulhu
Cthulhu
SEM-KWZ_02
Cthulhu
Level 138
God Stats
3W - 0L
1,831 SR
Queue Stats
188W - 177L
1,546 Elo+
Solo
Vamana
Vamana
Sergyhp15
Vamana
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 22L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
nirvana5665
Sun Wukong
Level 66
God Stats
1W - 2L
1,303 SR
Queue Stats
339W - 304L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
5 / 3 / 10
10,088
721
7,437
13,246
10,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
DrShmurge
Ganesha
19
1 / 4 / 18
10,936
781
14,195
17,975
16,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
17
6 / 6 / 9
10,783
770
8,730
15,964
20,557
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
15
4 / 5 / 6
9,526
680
12,101
11,363
5,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Rigoll
Danzaburou
19
5 / 6 / 11
11,711
837
13,548
13,536
6,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 13
11,391
814
14,593
11,255
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 3 / 12
10,891
778
9,028
8,669
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SEM-KWZ_02
Cthulhu
18
5 / 4 / 11
11,227
802
14,475
16,909
16,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Sergyhp15
Vamana
16
5 / 6 / 13
10,369
741
12,256
17,706
12,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
nirvana5665
Sun Wukong
17
7 / 4 / 7
11,141
796
10,517
15,121
7,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
80
21
Kills
24
24
Deaths
21
54
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
3
10
3.33
W
3
4
13
2.38
L
Ganesha
DrShmurge
Ganesha
1
4
18
2.5
W
4
3
12
3.33
L
Nike
6
6
9
1.75
L
Eset
4
5
6
1.4
L
Danzaburou
Rigoll
Danzaburou
5
6
11
1.75
W
Cthulhu
SEM-KWZ_02
Cthulhu
5
4
11
2.63
W
Vamana
Sergyhp15
Vamana
5
6
13
1.92
W
Sun Wukong
nirvana5665
Sun Wukong
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,011
Damage
60,869
72,084
Taken
69,660
59,096
Mitigated
42,487
25,108
Healing
26,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,437
1,111
2,518
1,604
13,246
10,455
658
7,407
5,389
0
8,477
W
14,593
923
3,323
2,597
11,255
3,567
1,516
4,185
6,950
34,028
0
L
Ganesha
DrShmurge
Ganesha
14,195
1,073
1,302
2,853
17,975
16,537
406
8,126
9,549
31,008
0
W
9,028
500
2,118
976
8,669
2,829
1,845
3,618
4,398
18,329
0
L
Nike
8,730
513
2,197
1,799
15,964
20,557
66
6,868
8,537
0
15,156
L
Eset
12,101
725
4,218
1,583
11,363
5,195
1,368
6,386
4,536
25,251
0
L
Danzaburou
Rigoll
Danzaburou
13,548
4,933
3,221
3,813
13,536
6,352
2,808
8,113
5,123
0
37,828
W
Cthulhu
SEM-KWZ_02
Cthulhu
14,475
881
1,912
3,777
16,909
16,346
189
5,131
11,419
34,508
0
W
Vamana
Sergyhp15
Vamana
12,256
3,987
1,784
5,924
17,706
12,344
557
7,482
9,519
0
13,526
W
Sun Wukong
nirvana5665
Sun Wukong
10,517
3,456
1,621
2,834
15,121
7,401
1,410
5,880
9,241
0
31,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,044
Gold Earned
55,019
125
Minions Killed
152
0
Camps Cleared
0
1,221,154
Distance Traveled
1,288,643
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,088
721
18
1
0
277,001
0
W
Janus
11,391
814
48
3
0
242,366
0
L
Ganesha
10,936
781
0
0
0
231,431
2
W
Nox
10,891
778
27
2
0
249,348
0
L
Nike
10,783
770
19
1
0
252,025
0
L
Eset
9,526
680
37
3
0
229,753
1
L
Danzaburou
11,711
837
51
4
0
230,944
3
W
Cthulhu
11,227
802
32
2
0
248,993
1
W
Vamana
10,369
741
4
0
0
284,064
2
W
Sun Wukong
11,141
796
41
3
0
263,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role