Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bagessa
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OksenPL
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Xersn
Skadi
Level 83
God Stats
3W - 2L
1,772 SR
Queue Stats
163W - 139L
1,568 Elo+
Party 1
Team Averages
Level 131
1,554 SR
1,514 Elo+

VS

Team Averages
Level 132
1,502 SR
1,552 Elo+
Hera
Hera
RichNanadaime
Hera
Level 124
God Stats
2W - 3L
1,221 SR
Queue Stats
107W - 106L
1,540 Elo+
Solo
Chernobog
Chernobog
Surikato
Chernobog
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
chaponito
Horus
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 94L
1,591 Elo+
Solo
Skadi
Skadi
messybeaver27
Skadi
Level 129
God Stats
7W - 5L
1,788 SR
Queue Stats
825W - 816L
1,523 Elo+
Solo
Bastet
Bastet
山中老人
Bastet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 2 / 12
11,843
846
20,625
15,431
7,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
17
1 / 1 / 21
11,003
786
9,889
29,324
41,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Bagessa
Yemoja
17
2 / 1 / 17
10,557
754
3,252
15,415
19,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
OksenPL
Tiamat
19
9 / 3 / 9
11,650
832
23,826
20,167
17,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Xersn
Skadi
16
5 / 4 / 12
10,377
741
16,175
20,087
10,081
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
9,264
662
22,647
11,041
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Surikato
Chernobog
16
1 / 7 / 8
8,942
639
19,241
18,771
7,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
chaponito
Horus
15
1 / 6 / 6
8,374
598
5,646
21,875
23,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 5 / 5
9,866
705
18,278
15,750
6,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
13
3 / 6 / 6
9,320
666
14,643
14,713
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
28
Kills
11
11
Deaths
28
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
2
12
8.5
W
Geb
 
Geb
1
1
21
11.5
W
Yemoja
Bagessa
Yemoja
2
1
17
10.5
W
Tiamat
OksenPL
Tiamat
9
3
9
4.5
L
2
4
7
1.38
L
Chernobog
Surikato
Chernobog
1
7
8
0.71
W
Skadi
Xersn
Skadi
5
4
12
2.75
L
Horus
chaponito
Horus
1
6
6
0.67
L
4
5
5
1.3
L
Bastet
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,767
Damage
80,455
100,424
Taken
82,150
96,806
Mitigated
47,753
55,761
Healing
34,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,625
6,967
5,419
2,419
15,431
7,353
3,615
5,485
9,814
0
59,599
W
Geb
 
Geb
9,889
616
1,117
3,098
29,324
41,597
176
5,587
23,737
17,954
0
W
Yemoja
Bagessa
Yemoja
3,252
881
30,148
6,264
15,415
19,900
872
4,829
10,586
8,854
0
W
Tiamat
OksenPL
Tiamat
23,826
1,555
1,341
2,624
20,167
17,875
356
3,339
16,828
39,908
0
L
22,647
3,694
0
1,234
11,041
4,110
453
5,503
5,538
40,641
0
L
Chernobog
Surikato
Chernobog
19,241
6,562
2,273
3,815
18,771
7,665
0
8,407
10,364
0
34,905
W
Skadi
Xersn
Skadi
16,175
9,442
2,101
1,230
20,087
10,081
487
3,419
16,668
0
28,985
L
Horus
chaponito
Horus
5,646
2,458
8,228
7,608
21,875
23,200
68
8,921
12,954
12
7,961
L
18,278
7,080
1,598
2,351
15,750
6,393
33
9,166
6,584
0
34,240
L
Bastet
14,643
1,992
3,283
3,673
14,713
6,385
32
4,970
9,743
0
20,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
45,766
169
Minions Killed
132
0
Camps Cleared
0
1,201,862
Distance Traveled
1,168,377
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,843
846
72
5
0
248,843
0
W
Geb
11,003
786
13
1
0
249,402
2
W
Yemoja
10,557
754
27
2
0
216,042
1
W
Tiamat
11,650
832
26
2
0
260,694
3
L
Hera
9,264
662
46
3
0
240,274
1
L
Chernobog
8,942
639
46
3
0
214,988
0
W
Skadi
10,377
741
31
2
0
226,881
1
L
Horus
8,374
598
5
0
0
238,735
0
L
Skadi
9,866
705
27
2
0
233,473
0
L
Bastet
9,320
666
8
1
0
240,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role