Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Aldo-Apache2
Thor
Level 160
God Stats
401W - 272L
1,703 SR
Queue Stats
896W - 660L
1,674 Elo+
Solo
Athena
Athena
Pelecino12
Athena
Level 128
God Stats
2W - 2L
1,509 SR
Queue Stats
67W - 46L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
kikegark545
Danzaburou
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 98L
1,522 Elo+
Party 1
Vulcan
Vulcan
liverex18
Vulcan
Level 148
God Stats
1W - 0L
1,327 SR
Queue Stats
12W - 7L
1,541 Elo+
Party 1
Team Averages
Level 137
1,508 SR
1,555 Elo+

VS

Team Averages
Level 112
1,617 SR
1,546 Elo+
Tiamat
Tiamat
Andz_2003
Tiamat
Level 134
God Stats
12W - 10L
1,619 SR
Queue Stats
724W - 725L
1,545 Elo+
Solo
Ymir
Ymir
eaglefire66
Ymir
Level 77
God Stats
6W - 11L
1,579 SR
Queue Stats
1,155W - 1,118L
1,519 Elo+
Solo
Sol
Sol
l-WesleySnipes-l
Sol
Level 127
God Stats
28W - 13L
1,550 SR
Queue Stats
76W - 66L
1,519 Elo+
Solo
Achilles
Achilles
superleo123058
Achilles
Level 101
God Stats
14W - 11L
1,730 SR
Queue Stats
310W - 281L
1,580 Elo+
Solo
Apollo
Apollo
wojak876
Apollo
Level 122
God Stats
12W - 16L
1,609 SR
Queue Stats
227W - 228L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 0 / 0
5,349
594
1,020
5,422
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 0 / 1
6,265
696
3,522
4,399
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Pelecino12
Athena
8
0 / 2 / 5
5,211
579
2,077
7,976
2,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
kikegark545
Danzaburou
10
3 / 1 / 1
6,020
669
4,620
4,143
1,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
liverex18
Vulcan
9
0 / 2 / 3
5,379
598
2,845
4,226
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andz_2003
Tiamat
11
0 / 0 / 0
5,780
642
2,954
2,342
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 3 / 2
5,039
560
3,059
7,040
3,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 1
5,661
629
3,822
4,940
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
8
1 / 1 / 2
4,722
525
1,790
3,090
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
wojak876
Apollo
9
0 / 2 / 2
5,520
613
1,597
4,861
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
5
5
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
0
0
W
5
0
1
5.5
L
Tiamat
Andz_2003
Tiamat
0
0
0
0
W
Athena
Pelecino12
Athena
0
2
5
1.25
L
2
3
2
1
W
Danzaburou
kikegark545
Danzaburou
3
1
1
3.5
L
2
2
1
1.25
W
Vulcan
liverex18
Vulcan
0
2
3
0.75
L
Achilles
1
1
2
2
L
Apollo
wojak876
Apollo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,084
Damage
13,222
26,166
Taken
22,273
9,434
Mitigated
8,823
9,369
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,020
336
0
3,494
5,422
1,929
0
2,741
2,468
0
27,893
W
3,522
955
0
1,860
4,399
1,343
290
831
3,568
0
30,367
L
Tiamat
Andz_2003
Tiamat
2,954
1,065
0
1,254
2,342
1,448
61
0
2,342
33,284
0
W
Athena
Pelecino12
Athena
2,077
949
0
1,310
7,976
2,967
136
3,481
4,495
10,844
0
L
3,059
835
0
1,943
7,040
3,037
0
2,138
4,836
16,478
0
W
Danzaburou
kikegark545
Danzaburou
4,620
2,374
0
1,817
4,143
1,905
700
786
3,357
0
34,775
L
3,822
909
0
1,693
4,940
1,698
0
1,832
3,028
33,789
2,226
W
Vulcan
liverex18
Vulcan
2,845
1,002
0
888
4,226
1,290
640
1,701
2,525
31,795
0
L
Achilles
1,790
598
0
535
3,090
1,340
0
547
2,489
0
16,691
L
Apollo
wojak876
Apollo
1,597
1,096
0
1,610
4,861
1,300
0
205
4,656
0
34,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
26,722
321
Minions Killed
312
0
Camps Cleared
0
875,002
Distance Traveled
796,342
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,349
594
86
10
0
161,591
0
W
Thor
6,265
696
78
9
0
189,021
2
L
Tiamat
5,780
642
80
9
0
158,569
3
W
Athena
5,211
579
16
2
0
176,610
1
L
Ymir
5,039
560
30
3
0
161,944
0
W
Danzaburou
6,020
669
65
7
0
175,710
2
L
Sol
5,661
629
80
9
0
182,528
5
W
Vulcan
5,379
598
76
8
0
172,070
4
L
Achilles
4,722
525
46
5
0
136,634
0
L
Apollo
5,520
613
76
8
0
156,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role