Player Matchup

Yemoja
Yemoja
DON-DEEPZZZ
Yemoja
Level 13
God Stats
1W - 3L
1,526 SR
Queue Stats
51W - 65L
1,402 Elo+
Solo
Bellona
Bellona
EB_Niklas11
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Loki
Loki
MrPlayerKill-YT
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,475 Elo+
Solo
Medusa
Medusa
angel_swish41
Medusa
Level 7
God Stats
3W - 15L
1,187 SR
Queue Stats
7W - 22L
1,248 Elo+
Party 1
Scylla
Scylla
carlossaez1328
Scylla
Level 86
God Stats
7W - 5L
1,441 SR
Queue Stats
201W - 240L
1,337 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,330 Elo+

VS

Team Averages
Level 18
1,517 SR
1,405 Elo+
Nemesis
Nemesis
Jelksy93
Nemesis
Level 19
God Stats
7W - 2L
1,587 SR
Queue Stats
160W - 164L
1,404 Elo+
Solo
Neith
Neith
JonkoWonko2577
Neith
Level 6
God Stats
8W - 5L
1,488 SR
Queue Stats
11W - 13L
1,317 Elo+
Solo
Agni
Agni
SEEK_POOP
Agni
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
161W - 192L
1,403 Elo+
Solo
Amaterasu
Amaterasu
Suguuh
Amaterasu
Level 27
God Stats
127W - 99L
1,623 SR
Queue Stats
174W - 162L
1,469 Elo+
Solo
Yemoja
Yemoja
imfaketaxidriver
Yemoja
Level 11
God Stats
3W - 5L
1,386 SR
Queue Stats
15W - 17L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 1 / 0
5,441
453
2,029
6,317
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
EB_Niklas11
Bellona
6
1 / 5 / 0
4,953
413
2,792
8,119
6,142
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 1 / 0
5,551
463
4,702
5,309
1,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
5,021
418
1,504
7,120
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

9
1 / 7 / 2
5,842
487
8,653
7,565
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jelksy93
Nemesis
11
6 / 1 / 5
7,039
587
4,820
7,960
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 4
5,729
477
2,256
2,407
634
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
11
4 / 2 / 4
6,946
579
8,619
8,896
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Suguuh
Amaterasu
11
1 / 1 / 6
6,705
559
4,683
7,180
4,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 0 / 2
6,028
502
5,599
7,662
3,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
16
16
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
0
1
L
Bellona
EB_Niklas11
Bellona
1
5
0
0.2
W
Nemesis
Jelksy93
Nemesis
6
1
5
8.5
W
2
1
4
4
L
2
1
0
2
W
Agni
4
2
4
3
W
Amaterasu
Suguuh
Amaterasu
1
1
6
4
L
0
2
0
0
L
1
7
2
0.29
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
25,977
34,430
Taken
34,105
15,013
Mitigated
13,731
4,285
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,029
785
2,358
1,128
6,317
2,802
170
3,417
2,900
10,926
0
L
Bellona
EB_Niklas11
Bellona
2,792
723
0
192
8,119
6,142
0
2,846
5,273
0
11,152
W
Nemesis
Jelksy93
Nemesis
4,820
2,723
0
2,418
7,960
2,571
0
704
7,176
0
33,307
W
2,256
794
0
798
2,407
634
539
633
1,762
0
13,364
L
4,702
646
0
573
5,309
1,589
0
1,918
3,391
0
24,025
W
Agni
8,619
1,459
359
2,622
8,896
2,593
520
3,388
5,098
38,422
0
W
Amaterasu
Suguuh
Amaterasu
4,683
663
0
2,671
7,180
4,712
701
1,663
5,478
0
31,783
L
1,504
779
0
0
7,120
2,190
0
3,374
3,746
0
18,562
L
8,653
35
0
34
7,565
2,290
0
2,663
4,902
31,017
0
W
5,599
651
950
2,070
7,662
3,221
426
3,597
3,909
26,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
32,447
190
Minions Killed
285
0
Camps Cleared
0
1,047,137
Distance Traveled
1,127,237
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,441
453
22
2
0
201,505
1
L
Bellona
4,953
413
16
1
0
198,116
4
W
Nemesis
7,039
587
65
5
0
244,533
2
W
Neith
5,729
477
36
3
0
209,030
1
L
Loki
5,551
463
44
4
0
260,502
1
W
Agni
6,946
579
63
5
0
214,090
0
W
Amaterasu
6,705
559
74
6
0
245,223
4
L
Medusa
5,021
418
41
3
0
183,684
1
L
Scylla
5,842
487
67
6
0
203,330
0
W
Yemoja
6,028
502
47
4
0
214,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role