Player Matchup

Loki
Loki
Emmmusss
Loki
Level 28
God Stats
3W - 3L
1,487 SR
Queue Stats
10W - 6L
1,646 Elo+
Solo
Ra
Ra
Nesnaika962
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PeppoWonga
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,500 Elo+
Solo
Hel
Hel
SpookyDuck21
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,537 Elo+
Solo
Nox
Nox
TripMethod
Nox
Level 26
God Stats
1W - 1L
1,316 SR
Queue Stats
13W - 18L
1,385 Elo+
Party 1
Team Averages
Level 25
1,461 SR
1,513 Elo+

VS

Team Averages
Level 19
1,529 SR
1,453 Elo+
Xing Tian
Xing Tian
AndrewD47
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,598 Elo+
Solo
Loki
Loki
Drakoi
Loki
Level 26
God Stats
9W - 9L
1,444 SR
Queue Stats
169W - 170L
1,384 Elo+
Solo
Scylla
Scylla
Redcap77
Scylla
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,279 Elo+
Solo
Sol
Sol
Sagara6666
Sol
Level 4
God Stats
2W - 2L
1,423 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Medusa
Medusa
ZeroEchoes
Medusa
Level 24
God Stats
12W - 5L
1,779 SR
Queue Stats
97W - 68L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 4 / 3
11,117
1,011
8,008
7,117
2,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 11 / 12
11,525
1,048
12,297
17,968
7,509
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
PeppoWonga
Tiamat
17
0 / 8 / 10
10,660
969
5,443
15,572
13,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 10 / 6
12,028
1,093
17,460
20,690
9,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 4 / 5
13,848
1,259
10,474
17,068
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AndrewD47
Xing Tian
18
3 / 4 / 21
11,403
1,037
10,885
13,502
12,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Drakoi
Loki
19
13 / 5 / 16
13,730
1,248
17,714
11,906
3,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Redcap77
Scylla
19
4 / 4 / 24
12,086
1,099
5,534
7,327
2,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 6 / 20
12,742
1,158
14,799
11,982
4,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
ZeroEchoes
Medusa
20
10 / 3 / 16
13,795
1,254
25,432
14,492
5,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
134
22
Kills
37
37
Deaths
22
36
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AndrewD47
Xing Tian
3
4
21
3.38
W
Loki
Drakoi
Loki
13
5
16
4.2
L
Loki
6
4
3
1.88
L
2
11
12
0.73
L
Tiamat
PeppoWonga
Tiamat
0
8
10
0.63
W
Scylla
Redcap77
Scylla
4
4
24
4
W
7
6
20
2.83
L
6
10
6
0.9
L
8
4
5
2.63
W
Medusa
ZeroEchoes
Medusa
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,682
Damage
74,364
78,415
Taken
59,209
43,920
Mitigated
28,341
14,319
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AndrewD47
Xing Tian
10,885
742
0
1,082
13,502
12,235
0
10,115
3,387
27,863
0
W
Loki
Drakoi
Loki
17,714
2,652
0
0
11,906
3,912
0
6,722
5,184
0
32,994
L
Loki
8,008
2,170
0
0
7,117
2,418
0
732
6,385
0
13,675
L
12,297
1,110
547
901
17,968
7,509
0
8,724
9,244
35,638
0
L
Tiamat
PeppoWonga
Tiamat
5,443
1,153
0
1,181
15,572
13,803
0
6,778
8,794
12,424
0
W
Scylla
Redcap77
Scylla
5,534
1,435
0
0
7,327
2,171
0
5,447
1,737
21,819
0
W
14,799
4,769
0
4,116
11,982
4,587
0
11,032
780
33,613
0
L
17,460
3,773
2,637
6,152
20,690
9,050
0
10,201
10,489
41,543
0
L
10,474
158
0
2,901
17,068
11,140
0
4,783
12,285
29,765
0
W
Medusa
ZeroEchoes
Medusa
25,432
13,686
0
6,561
14,492
5,436
0
11,911
2,447
0
68,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,178
Gold Earned
63,756
201
Minions Killed
238
3
Camps Cleared
11
919,767
Distance Traveled
1,057,371
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,403
1,037
37
3
0
215,790
0
W
Loki
13,730
1,248
27
2
2
248,785
0
L
Loki
11,117
1,011
3
0
2
141,625
1
L
Ra
11,525
1,048
80
7
1
189,386
4
L
Tiamat
10,660
969
8
1
0
171,142
0
W
Scylla
12,086
1,099
42
4
0
204,016
1
W
Sol
12,742
1,158
45
4
0
180,265
0
L
Hel
12,028
1,093
58
5
0
203,390
0
L
Nox
13,848
1,259
52
5
0
214,224
0
W
Medusa
13,795
1,254
87
8
9
208,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role