Player Matchup

Merlin
Merlin
 
Merlin
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dreamlemondemon
Hades
Level 27
God Stats
21W - 8L
1,647 SR
Queue Stats
89W - 112L
1,340 Elo+
Solo
Nemesis
Nemesis
Frictoius
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
KthuluKat
Neith
Level 29
God Stats
21W - 34L
1,362 SR
Queue Stats
128W - 235L
1,136 Elo+
Solo
Yemoja
Yemoja
XtolandX
Yemoja
Level 21
God Stats
0W - 1L
1,726 SR
Queue Stats
33W - 43L
1,268 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,349 Elo+

VS

Team Averages
Level 25
1,481 SR
1,331 Elo+
Gilgamesh
Gilgamesh
JWong16
Gilgamesh
Level 60
God Stats
25W - 11L
1,387 SR
Queue Stats
202W - 181L
1,213 Elo+
Party 1
Zeus
Zeus
Jaguarwarrior80
Zeus
Level 7
God Stats
3W - 0L
1,750 SR
Queue Stats
37W - 31L
1,462 Elo+
Party 1
Bakasura
Bakasura
Kctze
Bakasura
Level 24
God Stats
10W - 5L
1,486 SR
Queue Stats
97W - 89L
1,242 Elo+
Party 1
Olorun
Olorun
Matgaming5083
Olorun
Level 8
God Stats
2W - 0L
1,443 SR
Queue Stats
2W - 2L
1,488 Elo+
Solo
Ah Puch
Ah Puch
OYELL
Ah Puch
Level 25
God Stats
10W - 13L
1,340 SR
Queue Stats
46W - 54L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 3 / 0
3,098
620
846
2,532
511
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,426
685
1,363
1,472
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Frictoius
Nemesis
1
0 / 0 / 0
2,610
522
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
KthuluKat
Neith
5
0 / 0 / 0
3,184
637
686
1,545
431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
XtolandX
Yemoja
5
0 / 0 / 0
3,257
651
228
2,120
725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JWong16
Gilgamesh
6
3 / 0 / 0
4,017
803
1,433
2,409
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 1 / 0
3,775
755
878
2,544
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Kctze
Bakasura
5
0 / 0 / 0
3,240
648
88
2,590
583
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,364
673
1,008
939
200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
OYELL
Ah Puch
4
0 / 0 / 1
3,116
623
740
196
59
Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
1
1
0
1
L
Nemesis
Frictoius
Nemesis
0
0
0
0
W
Gilgamesh
JWong16
Gilgamesh
3
0
0
3
W
1
1
0
1
W
Bakasura
Kctze
Bakasura
0
0
0
0
L
Neith
KthuluKat
Neith
0
0
0
0
W
0
0
0
0
W
Ah Puch
OYELL
Ah Puch
0
0
1
0.5
L
Yemoja
XtolandX
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,123
Damage
4,147
7,669
Taken
8,678
2,328
Mitigated
2,188
2,262
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
846
470
0
230
2,532
511
0
158
2,374
5,861
0
L
1,363
247
0
230
1,472
661
0
1,200
157
7,549
0
L
Nemesis
Frictoius
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
JWong16
Gilgamesh
1,433
505
0
1,044
2,409
736
0
846
1,563
0
12,578
W
878
466
0
206
2,544
610
256
1,363
1,181
9,201
0
W
Bakasura
Kctze
Bakasura
88
0
138
1,605
2,590
583
62
116
2,474
0
8,459
L
Neith
KthuluKat
Neith
686
241
0
852
1,545
431
590
612
933
0
12,191
W
1,008
134
70
235
939
200
72
112
827
11,061
0
W
Ah Puch
OYELL
Ah Puch
740
0
0
54
196
59
0
0
196
5,036
0
L
Yemoja
XtolandX
Yemoja
228
153
339
611
2,120
725
242
541
1,579
4,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,575
Gold Earned
17,512
63
Minions Killed
114
0
Camps Cleared
0
359,690
Distance Traveled
503,118
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,098
620
13
3
0
67,186
0
L
Hades
3,426
685
15
3
0
94,729
0
L
Nemesis
2,610
522
0
0
0
0
0
W
Gilgamesh
4,017
803
34
7
0
95,893
0
W
Zeus
3,775
755
22
4
0
91,719
0
W
Bakasura
3,240
648
27
5
0
119,769
2
L
Neith
3,184
637
20
4
0
98,029
0
W
Olorun
3,364
673
24
5
0
94,698
0
W
Ah Puch
3,116
623
7
1
0
101,039
0
L
Yemoja
3,257
651
15
3
0
99,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role