Player Matchup

Da Ji
Da Ji
KillZ4Ru
Da Ji
Level 23
God Stats
1W - 3L
1,525 SR
Queue Stats
73W - 68L
1,537 Elo+
Solo
Raijin
Raijin
Manegger
Raijin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 37L
1,696 Elo+
Party 1
Cabrakan
Cabrakan
OsmiumCrusader76
Cabrakan
Level 120
God Stats
13W - 10L
1,532 SR
Queue Stats
548W - 505L
1,606 Elo+
Party 1
Bellona
Bellona
Tuentsei
Bellona
Level 2
God Stats
2W - 1L
1,718 SR
Queue Stats
5W - 1L
1,767 Elo+
Solo
Neith
Neith
aardappelkannon
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,555 SR
1,621 Elo+

VS

Team Averages
Level 23
1,541 SR
1,575 Elo+
Chernobog
Chernobog
Ananasana
Chernobog
Level 27
God Stats
8W - 9L
1,718 SR
Queue Stats
69W - 56L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
DydouLeLapinou
Baron Samedi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Niemandhier
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,771 Elo+
Solo
Ymir
Ymir
YarlKjartan
Ymir
Level 19
God Stats
5W - 0L
1,528 SR
Queue Stats
96W - 72L
1,676 Elo+
Solo
Bakasura
Bakasura
hexxet0610
Bakasura
Level 29
God Stats
36W - 40L
1,459 SR
Queue Stats
298W - 289L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KillZ4Ru
Da Ji
14
6 / 5 / 3
8,190
546
6,831
11,060
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Manegger
Raijin
13
2 / 4 / 5
7,817
521
9,889
8,197
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 7 / 4
7,938
529
3,755
12,787
9,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Tuentsei
Bellona
14
3 / 4 / 3
8,217
548
7,901
12,727
9,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 11 / 4
5,639
376
4,853
9,665
2,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ananasana
Chernobog
16
12 / 1 / 6
10,416
694
11,912
11,376
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DydouLeLapinou
Baron Samedi
15
6 / 5 / 10
8,862
591
9,594
11,047
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Niemandhier
Arachne
14
1 / 5 / 7
8,248
550
7,325
12,374
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
9 / 0 / 9
10,005
667
9,366
10,610
8,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
hexxet0610
Bakasura
12
2 / 4 / 9
7,640
509
4,467
9,326
3,235
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
15
Kills
30
31
Deaths
15
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ananasana
Chernobog
12
1
6
15
W
Baron Samedi
DydouLeLapinou
Baron Samedi
6
5
10
2.2
L
Da Ji
KillZ4Ru
Da Ji
6
5
3
1.5
L
Raijin
Manegger
Raijin
2
4
5
1.13
W
Arachne
Niemandhier
Arachne
1
5
7
0.9
L
4
7
4
0.86
L
Bellona
Tuentsei
Bellona
3
4
3
1.13
W
9
0
9
13.5
L
0
11
4
0.18
W
Bakasura
hexxet0610
Bakasura
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
42,664
54,436
Taken
54,733
30,696
Mitigated
26,248
7,046
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ananasana
Chernobog
11,912
9,751
0
5,142
11,376
4,048
1,648
4,080
7,194
0
74,107
W
Baron Samedi
DydouLeLapinou
Baron Samedi
9,594
565
895
3,889
11,047
4,599
1,201
4,224
6,496
44,831
0
L
Da Ji
KillZ4Ru
Da Ji
6,831
1,375
0
345
11,060
6,179
0
2,840
7,946
2,359
39,471
L
Raijin
Manegger
Raijin
9,889
683
0
1,180
8,197
2,700
116
4,228
3,639
52,155
0
W
Arachne
Niemandhier
Arachne
7,325
5,143
0
3,284
12,374
5,690
0
897
11,477
0
44,973
L
3,755
615
0
1,336
12,787
9,450
0
5,489
7,132
16,645
0
L
Bellona
Tuentsei
Bellona
7,901
3,066
0
3,714
12,727
9,719
353
1,689
10,682
0
54,999
W
9,366
1,405
0
1,375
10,610
8,676
0
1,964
8,489
31,299
0
L
4,853
3,228
0
471
9,665
2,648
0
4,053
5,359
0
13,715
W
Bakasura
hexxet0610
Bakasura
4,467
3,147
0
1,290
9,326
3,235
624
2,162
7,090
0
26,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
45,171
357
Minions Killed
411
0
Camps Cleared
0
1,274,995
Distance Traveled
1,374,085
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,416
694
120
8
0
273,671
2
W
Baron Samedi
8,862
591
84
6
0
249,475
9
L
Da Ji
8,190
546
86
6
0
257,404
0
L
Raijin
7,817
521
97
6
0
245,069
3
W
Arachne
8,248
550
89
6
0
278,838
4
L
Cabrakan
7,938
529
35
2
0
248,863
0
L
Bellona
8,217
548
118
8
0
282,690
5
W
Ymir
10,005
667
55
4
0
286,733
1
L
Neith
5,639
376
21
1
0
240,969
1
W
Bakasura
7,640
509
63
4
0
285,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role