Player Matchup

Fenrir
Fenrir
CASANOVAFLYBOY
Fenrir
Level 69
God Stats
42W - 44L
1,415 SR
Queue Stats
284W - 286L
1,435 Elo+
Party 2
Medusa
Medusa
Das Bambers
Medusa
Level 136
God Stats
6W - 7L
1,691 SR
Queue Stats
515W - 490L
1,479 Elo+
Solo
Tiamat
Tiamat
blazedyconfused
Tiamat
Level 142
God Stats
1W - 1L
1,684 SR
Queue Stats
315W - 281L
1,521 Elo+
Party 2
Awilix
Awilix
dinokeats111-din
Awilix
Level 104
God Stats
0W - 3L
1,272 SR
Queue Stats
854W - 732L
1,626 Elo+
Party 2
Thoth
Thoth
ilvexs
Thoth
Level 92
God Stats
3W - 6L
1,465 SR
Queue Stats
555W - 534L
1,510 Elo+
Party 2
Team Averages
Level 109
1,505 SR
1,514 Elo+

VS

Team Averages
Level 93
1,725 SR
1,544 Elo+
Sylvanus
Sylvanus
Biosextrix
Sylvanus
Level 104
God Stats
6W - 2L
1,760 SR
Queue Stats
175W - 167L
1,555 Elo+
Party 1
Bacchus
Bacchus
PINKY-ASESINO
Bacchus
Level 69
God Stats
4W - 1L
1,704 SR
Queue Stats
98W - 90L
1,559 Elo+
Party 1
Anhur
Anhur
Springier-_-
Anhur
Level 98
God Stats
11W - 10L
1,654 SR
Queue Stats
219W - 184L
1,590 Elo+
Party 1
Ymir
Ymir
TTVSolidxSmite
Ymir
Level 108
God Stats
22W - 16L
1,986 SR
Queue Stats
459W - 409L
1,504 Elo+
Solo
Skadi
Skadi
ma5ter mexican
Skadi
Level 88
God Stats
31W - 30L
1,519 SR
Queue Stats
385W - 401L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,229
514
4,020
14,071
9,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
14
4 / 4 / 3
8,391
524
7,395
10,509
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 2
7,845
490
5,408
10,097
9,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 6 / 3
8,327
520
8,855
14,477
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
ilvexs
Thoth
9
1 / 6 / 1
6,349
397
2,877
5,579
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biosextrix
Sylvanus
15
1 / 2 / 5
8,583
536
10,605
12,478
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
14
2 / 1 / 10
8,121
508
5,204
7,905
7,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 3 / 6
10,141
634
5,902
12,631
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 4 / 4
10,271
642
14,031
10,881
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 4 / 2
8,454
528
2,435
6,565
1,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
14
Kills
24
24
Deaths
14
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Biosextrix
Sylvanus
1
2
5
1.75
L
2
4
1
0.63
L
Medusa
4
4
3
1.38
W
Bacchus
2
1
10
7
W
7
3
6
3.33
W
12
4
4
3.5
L
3
4
2
1
L
4
6
3
0.92
L
Thoth
ilvexs
Thoth
1
6
1
0.25
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
38,177
54,733
Taken
50,460
29,012
Mitigated
26,305
9,958
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Biosextrix
Sylvanus
10,605
3,792
158
5,290
12,478
7,176
223
789
11,689
47,474
9,621
L
4,020
1,431
0
3,556
14,071
9,761
0
9,742
4,329
0
33,511
L
Medusa
7,395
3,087
0
2,696
10,509
3,710
3,340
3,184
7,325
0
44,337
W
Bacchus
5,204
734
540
2,400
7,905
7,230
35
1,946
5,959
20,124
0
W
5,902
3,838
0
4,441
12,631
4,427
679
4,319
8,312
0
64,043
W
14,031
3,109
0
1,835
10,881
5,621
241
879
10,002
63,226
0
L
5,408
927
0
1,691
10,097
9,183
210
6,061
4,036
36,262
0
L
8,855
2,954
0
1,693
14,477
5,092
0
8,272
6,205
0
45,479
L
Thoth
ilvexs
Thoth
2,877
186
0
322
5,579
1,266
0
1,830
3,749
22,482
0
W
2,435
593
0
653
6,565
1,851
695
352
6,213
0
41,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
45,570
338
Minions Killed
458
0
Camps Cleared
0
1,291,852
Distance Traveled
1,413,184
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,583
536
96
6
0
258,416
2
L
Fenrir
8,229
514
74
5
0
251,853
2
L
Medusa
8,391
524
81
5
0
253,346
2
W
Bacchus
8,121
508
26
2
0
340,955
6
W
Anhur
10,141
634
134
8
0
279,413
2
W
Ymir
10,271
642
110
7
0
300,027
1
L
Tiamat
7,845
490
64
4
0
281,335
2
L
Awilix
8,327
520
78
5
0
298,318
0
L
Thoth
6,349
397
41
3
0
207,000
1
W
Skadi
8,454
528
92
6
0
234,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role