Player Matchup

Hel
Hel
DarreIIII
Hel
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
61W - 43L
1,416 Elo+
Party 2
Sol
Sol
Dizzybli
Sol
Level 24
God Stats
6W - 3L
1,645 SR
Queue Stats
85W - 74L
1,463 Elo+
Party 2
Thor
Thor
Dylandevilln
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
exrth
Izanami
Level 13
God Stats
20W - 8L
1,586 SR
Queue Stats
30W - 19L
1,455 Elo+
Party 2
Nemesis
Nemesis
一条舞的皮皮
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,467 Elo+

VS

Team Averages
Level 13
1,582 SR
1,388 Elo+
Ah Muzen Cab
Ah Muzen Cab
S1xX0ne
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,826 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Camazotz
Camazotz
Tesrorf
Camazotz
Level 15
God Stats
1W - 2L
1,329 SR
Queue Stats
79W - 68L
1,178 Elo+
Solo
Nike
Nike
Tsetaerg
Nike
Level 15
God Stats
27W - 22L
1,483 SR
Queue Stats
78W - 65L
1,430 Elo+
Solo
Ymir
Ymir
cz1137
Ymir
Level 5
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
dracon2006
Janus
Level 24
God Stats
6W - 2L
1,553 SR
Queue Stats
99W - 130L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
8,706
512
10,200
10,855
5,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 5 / 2
7,852
462
13,014
14,869
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 8 / 0
6,080
358
1,009
9,108
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
exrth
Izanami
11
1 / 8 / 1
7,178
422
5,768
13,954
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 3
7,232
425
6,330
9,198
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
S1xX0ne
Ah Muzen Cab
13
5 / 3 / 4
8,212
483
10,652
10,767
3,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Tesrorf
Camazotz
14
4 / 1 / 2
8,667
510
2,919
11,336
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
16
7 / 2 / 2
9,836
579
10,595
17,400
6,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
cz1137
Ymir
13
2 / 2 / 6
8,694
511
5,318
10,655
5,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
15
9 / 1 / 2
9,260
545
9,319
7,332
2,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
27
27
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
3
5
2
0.8
L
0
8
0
0
W
Ah Muzen Cab
S1xX0ne
Ah Muzen Cab
5
3
4
2.33
W
Camazotz
Tesrorf
Camazotz
4
1
2
5
W
Nike
7
2
2
4
W
Ymir
cz1137
Ymir
2
2
6
2.5
W
Janus
9
1
2
10
L
Izanami
exrth
Izanami
1
8
1
0.19
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
38,803
57,984
Taken
57,490
22,500
Mitigated
21,868
17,214
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,200
924
2,302
3,956
10,855
5,718
294
4,261
6,594
40,388
0
L
13,014
4,138
0
5,934
14,869
5,957
0
2,824
12,045
44,675
0
L
1,009
236
0
1,089
9,108
2,487
88
704
8,404
0
20,505
W
Ah Muzen Cab
S1xX0ne
Ah Muzen Cab
10,652
5,800
0
2,313
10,767
3,901
658
4,830
5,907
0
47,167
W
Camazotz
Tesrorf
Camazotz
2,919
981
0
6,872
11,336
3,657
0
799
10,477
0
53,150
W
Nike
10,595
1,641
0
5,847
17,400
6,377
161
8,390
8,110
0
63,315
W
Ymir
cz1137
Ymir
5,318
1,295
0
417
10,655
5,609
0
4,923
5,732
22,568
0
W
Janus
9,319
1,350
0
2,228
7,332
2,324
1,198
3,192
4,050
50,997
0
L
Izanami
exrth
Izanami
5,768
3,391
0
2,449
13,954
5,187
518
3,802
10,152
0
40,130
L
6,330
4,265
0
1,484
9,198
3,151
0
3,046
6,152
0
17,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
44,669
296
Minions Killed
399
0
Camps Cleared
0
1,484,044
Distance Traveled
1,577,098
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,706
512
62
4
0
300,982
0
L
Sol
7,852
462
71
4
0
271,223
1
L
Thor
6,080
358
46
3
0
229,758
3
W
Ah Muzen Cab
8,212
483
81
5
0
296,011
0
W
Camazotz
8,667
510
101
6
0
305,979
4
W
Nike
9,836
579
96
6
0
339,535
2
W
Ymir
8,694
511
37
2
0
317,161
1
W
Janus
9,260
545
84
5
0
318,412
5
L
Izanami
7,178
422
81
5
0
292,142
1
L
Nemesis
7,232
425
36
2
0
389,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role